PAST: Prompt-Adaptive Sampling Termination for Efficient Diffusion Model
Authors: Renye Yan, Jikang Cheng, You Wu, Wei Peng, Zongwei Wang, Ling Liang, Yimao Cai
Abstract
While diffusion models have made significant progress in text-to-image tasks, they still exhibit limitations when directly optimizing downstream objectives. Although Reinforcement Learning (RL) enables targeted optimization, existing methods are generally constrained by low-efficiency fine-tuning and sparse rewards. To address these challenges, we propose PAST, which provides differentiated rewards while adaptively regulating training episode length by jointly perceiving denoising progress and prompt difficulty. Specifically, we design an intrinsic reward paradigm to compensate for sparse extrinsic rewards and guide the model to explore paths that diverge more efficiently from noise patterns. We further provide theoretical justification for intrinsic rewards. Then, PAST dynamically monitors denoising completion and semantic alignment between image structures and prompt semantics. When both metrics satisfy generation requirements, the system adaptively terminates training. This enables appropriate allocation of episode lengths based on prompt difficulty and the current generation process. Finally, based on the predicted residual noise level, we establish a dual adaptive coordination mechanism. Specifically, it not only balances the extrinsic and intrinsic rewards but also balances the exploration and convergence. Experimental results demonstrate that PAST enhances computational efficiency of existing RL fine-tuning methods by up to 66.7%, while improving preference optimization quality by up to 29.5% through its dual adaptive regulation mechanism.
Despite strong image-generation performance, diffusion models' reconstruction objectives limit alignment with human preferences. RL enables such alignment through explicit rewards. However, most studies apply RL to the full denoising trajectory, making it computationally costly and weakening preference alignment, i.e., doing more but achieving less. We observe that the impact of RL fine-tuning varies significantly across denoising stages. In the early stage, image structures are unstable and distant from the final reward signal. Applying RL at this stage leads to delayed rewards and action-reward mismatching, resulting in high variance and inefficient updates. Conversely, in the later stage, reward gains saturate, and continued training tends to overfit local details, intensifying reward hacking. To tackle these challenges, we propose AdaScope, an RL-enhanced plug-in that improves generation quality while reducing computational cost. Specifically, AdaScope adaptively identifies the optimal intervention timing for RL by perceiving the structural evolution and semantic consistency during denoising, and dynamically terminates training once the denoising converges and reward gains saturate. As a result, it achieves a rare 'dual benefit': a reduction in computational costs alongside a significant performance improvement. We offer theoretical grounds for the design of AdaScope. Compared with state-of-the-art methods, AdaScope improves performance by 66% while cutting computational cost by 59%.
Reinforcement learning from human feedback (RLHF) effectively promotes preference alignment of text-to-image (T2I) diffusion models. To improve computational efficiency, direct preference optimization (DPO), which avoids explicit reward modeling, has been widely studied. However, its reliance on binary feedback limits it to coarse-grained modeling on chosen-rejected pairs, resulting in suboptimal optimization. In this paper, we propose ArenaPO, which leverages Arena scores as offline rewards to provide refined feedback, thus achieving efficient and fine-grained optimization without a reward model. This enables ArenaPO to benefit from both the rich rewards of traditional RLHF and the efficiency of DPO. Specifically, we first construct a model Arena in which each model's capability is represented as a Gaussian distribution, and infer these capabilities by traversing the annotated pairwise preferences. Each output image is treated as a sample from the corresponding capability distribution. Then, for a image pair, conditioned on the two capability distributions and the observed pairwise preference, the absolute quality gap is estimated using latent-variable inference based on truncated normal distribution, which serves as fine-grained feedback during training. It does not require a reward model and can be computed offline, thus introducing no additional training overhead. We conduct ArenaPO training on Pick-a-Pic v2 and HPD v3 datasets, showing that ArenaPO consistently outperforms existing baselines.
Reinforcement learning from human feedback (RLHF) has emerged as a powerful paradigm for aligning generative models with human preferences. However, applying RLHF to diffusion models remains highly feedback inefficient, as existing approaches typically require large amounts of human or reward model evaluations. This limitation reduces the practicality of diffusion RLHF in realworld settings where feedback is the primary bottleneck. In this paper, we propose two complementary strategies that substantially improve the feedback efficiency of diffusion RLHF while preserving generalization to unseen prompts. Our key observation is that reward information in diffusion trajectories is unevenly distributed: not all denoising timesteps or trajectories contribute equally to learning from a reward signal. By emphasizing informative timesteps and trajectories during optimization, we obtain more effective gradient updates. First, we introduce a per-timestep weighting scheme that reweights denoising steps during policy optimization. We theoretically connect this weighting to the optimal convergence properties of proximal policy optimization (PPO) and approximate the resulting weighting trend empirically. Second, we introduce a replay mechanism that prioritizes informative trajectories, enabling the model to reuse past samples instead of repeatedly querying new rewards. Together, these strategies significantly improve the feedback efficiency of diffusion RLHF. Under identical hyperparameter settings, our approach achieves up to a 6× improvement in sample efficiency compared to widely used diffusion RLHF baselines.
Eric Zhu, Abhinav Shrivastava, Soumik Mukhopadhyay