Organizations: INSAIT, Sofia University “St. Kliment Ohridski”, Bulgaria · Ubiquitous Knowledge Processing Lab (UKP Lab), Department of Computer Science, Technical University of Darmstadt and National Research Center for Applied Cybersecurity ATHENE, Germany
Abstract
Exploration has been a focus of reinforcement learning research for a long time. Recently, there has been growing evidence that it is also an important ingredient in LLM reinforcement learning recipes that can significantly impact downstream performance. Many existing methods control exploration in the action-space, for example, using temperature scaling. However, these methods cannot reorder tokens but only influence the variance in the output distribution. This limits exploration and can lead to divergence or stalled training. Here, we investigate parameter-space exploration, where rollouts are generated by sampling different policies from a posterior that may each explore different rollouts. Sampling less or more diverse policies is then a complementary control lever over exploration. We introduce a family of methods called Perturbed Parameter Policy Optimization (3PO) which use different sampling strategies and different rollout grouping for reward estimation. Experiments on OLMo-3-1025-7B and Qwen2.5-Math-7B across mathematical reasoning and code generation tasks show that these approaches consistently improve average downstream performance over standard GRPO at a near-identical FLOPs cost. Moreover, using multiple parameter samples consistently produces fewer zero-advantage groups and malformed or incorrect rollouts during training than GRPO and action-space baselines. Overall, our work presents evidence that parameter-space exploration can improve reinforcement learning for LLMs.
Reinforcement Learning with Verifiable Rewards (RLVR) has become the standard paradigm for LLM mathematical reasoning, where Group Relative Policy Optimization (GRPO) serves as the mainstream algorithm. We point out two understudied inefficiencies existing in GRPO. First, the fixed KL penalty coefficient overly restricts policy exploration at stages where the model requires significant deviation from the reference policy. Second, uniform sampling of training questions ignores that moderately difficult problems provide the most informative gradient signals for optimization. We propose Exploration-Prioritized Policy Optimization (EXPO) with two lightweight plug-in modules. The Accuracy-Conditioned KL Scaling (AKL) dynamically adjusts KL regularization strength through a smooth nonlinear function of batch average accuracy, relaxing the penalty when the model underperforms and strengthening it when the model achieves good results. The Gaussian Curriculum Sampling (GCS) assigns sampling weights to questions following a Gaussian distribution centered at moderate accuracy around 0.5, focusing training on the model's learning frontier. We conduct extensive experiments on DeepSeek-R1-Distill-Qwen-1.5B and Qwen3-8B-Base over six mathematical reasoning benchmarks. The results show EXPO steadily surpasses vanilla GRPO. It obtains an absolute gain of 13.34 on AIME 2025 pass@32, rising from 63.33 percent to 76.67 percent, and achieves an average pass@32 improvement of 2.66 on the 8B model. The much larger performance gains on pass@32 compared with pass@1 demonstrate that EXPO effectively enlarges the model's exploration boundary under a fixed inference cost budget.
Reinforcement learning with verifiable rewards, particularly Group Relative Policy Optimization (GRPO), has significantly advanced the reasoning capabilities of Large Language Models (LLMs). However, in complex tasks, GRPO frequently suffers from the ``zero-advantage problem'': when all sampled rollouts for a query fail, the relative advantage collapses to zero. Consequently, the model loses effective training signals for these questions, wasting the training data and computational budget. While simply increasing the sampling budget for these questions is a common remedy, the static sampling policy inherently constrains reasoning exploration, limiting the success rate. In this paper, we propose Lorem Perturbation for Exploration (LoPE), a simple yet effective training framework to break this exploration bottleneck. We posit that task-irrelevant prompt-space perturbations can shift the model's output distribution enough to unlock orthogonal reasoning pathways for hard questions. Specifically, LoPE prepends sequences stochastically assembled from Lorem Ipsum vocabulary (a pseudo-Latin placeholder text) to the prompts before resampling. Experiments across 1.7B, 4B, and 7B models demonstrate that LoPE significantly outperforms resampling with the original prompts. Further analysis reveals that other Latin-based random sequences with low perplexity are also effective perturbations. Our results establish LoPE as a strong baseline for broadening exploration in LLM reinforcement learning.
Reinforcement learning with verifiable rewards (RLVR) improves the reasoning capabilities of large language models, but prompt groups with identical rollout rewards consume generation budget without effective learning signals. Pre-rollout prompt selection can reduce this waste by screening prompts before rollout generation. However, existing pre-rollout methods struggle to balance exploitation and exploration: repeatedly exploiting historically informative prompts can narrow training coverage, whereas broader exploration can lower the fraction of informative prompts. To address these limitations, we introduce LEEPS, a Latent-Guided Explore--Exploit Prompt Sampler that adaptively balances the reuse of previously observed informative prompts with continued exploration of uncertain ones. LEEPS partitions candidates into exploit and explore portfolios and adaptively allocates rollout budget according to their recent non-trivial ratios. It further uses representation-space neighbors and historical rollout outcomes to prioritize uncertain prompts likely to yield non-zero reward variance, thereby making exploration more targeted without additional rollouts. Across six mathematical reasoning benchmarks, LEEPS achieves the highest average score at both model scales, with relative gains of 2.6% and 3.7% over the strongest baseline for Qwen2.5-Math-1.5B and 7B, respectively, and generally improves faster during the training process. It also achieves the highest average score across the three evaluated OOD general-reasoning benchmarks at both model scales and adds only about 2 seconds of online sampling overhead per training step. Code is available at https://github.com/ShuangLiangX/LEEPS.