Cooperative teams often need to agree on the best few options rather than simply accumulate reward, and they must do so while each member sees only a fragment of the team's collective experience. We study this as top-K joint-arm identification in multi-agent multi-armed bandits: at every round M agents simultaneously choose individual actions that compose a joint arm, and the team must ultimately return the K joint arms of highest mean reward. The difficulty is that an agent may not observe the actions of others, their rewards, or either. We treat three observability regimes---(A) shared rewards with hidden actions, (B) observed actions with private rewards, and (C) full asymmetry---and design communication-free elimination algorithms (UCB-Intervals) that reconstruct implicit coordination from whatever signal each regime leaves intact: a shared arm ordering in (A), observable deviations in (B), and enlarged confidence radii under (C). We give matching analyses in both the fixed-budget and fixed-confidence objectives, then fold all three regimes into a single meta-guarantee indexed by a multiplicity c and a consensus factor ρ. Our central result is quantitative rather than merely algorithmic: change-of-measure lower bounds show that shared-reward identification is optimal up to one universal logarithmic factor, and that the entire statistical price of removing communication is a multiplicative ρ2 in sample complexity---a fixed 4× penalty under full asymmetry. The resulting stopping time scales as O(∑aΔa2log(AM/δ)) and the fixed-budget error as exp(−Θ(T/H1)), with the dependence on the joint-action count AM shown to be unavoidable.
Real-world systems often serve many objectives but can deploy only a few options, whose performance must be learned from noisy feedback. Modeling each option as an arm in a multi-objective bandit, we introduce few-for-many best-arm identification, which seeks a small set of arms minimizing the worst weighted degradation from the objective-wise optima, rather than the best arm for every objective. We consider both known objective groups and latent groups specified only by a representative budget, and propose GFM-Elim and AFM-Elim with instance-dependent sample-complexity guarantees. For Gaussian rewards, we further derive a lower bound for the latent-group setting and show that it is asymptotically attainable with high probability by an oracle-based Track-and-Stop procedure. Our results show that sharing observations across objectives and ignoring irrelevant objective-wise distinctions can substantially reduce the sampling cost, as confirmed by experiments on synthetic and real-world tasks.
Bo Xue, Yilu Liu, Haodong Jing +3
City University of Hong Kong. · Xi’an Jiaotong University. · Northwest Polytechnical University.
In many multi-agent applications, tasks yield rewards only when executed by a coalition meeting an unknown size threshold; otherwise, feedback is fully censored. This censorship creates an identifiability problem: agents cannot distinguish stochastic failure from insufficient coordination. We formalize this setting as the Threshold-Activated Cooperative Multi-Armed Bandit (TAC-MAB) and analyze it under both centralized and decentralized coordination. We show that a centralized algorithm (C-TAC) achieves cumulative regret O(log T), decomposed into a structural-search term that captures the cost of resolving feasibility under censored feedback and a statistical-monitoring term for value estimation. We then introduce D-TAC, a decentralized event-triggered protocol in which agents synchronize only when their structural beliefs change. Empirically, D-TAC achieves a 23x reduction in communication relative to the centralized baseline while preserving feasibility alignment under conservative belief fusion. These results characterize the coordination cost of learning under censored feedback and show that near-centralized communication efficiency is achievable without continuous synchronization.
We study the multiplayer multi-armed bandit problem with information asymmetry under Bernoulli rewards, for three information structures: asymmetry in actions, in rewards, and in both. Replacing the Hoeffding-style confidence intervals of prior work with Kullback--Leibler (KL) divergence-based bounds gives strictly tighter regret guarantees in each case. We propose mKL-UCB, mKL-UCB-Intervals and mKL-DSEE, and show that the improvement factor is at least two by Pinsker's inequality and far larger when reward means are near zero or one. For asymmetry in rewards we prove that two arms' KL intervals separate after a deterministic number of samples, and that M independent players accelerate elimination further.
Khang Nguyen, Ricardo Parada, William Chang
Dept. of Computer Science University of California, Los Angeles Los Angeles, CA, USA · Dept. of Electrical and Computer Engineering University of California, Los Angeles Los Angeles, CA, USA