Multi-exposure HDR Imaging: A Review of Pixel-level and Feature-level Reconstruction Methods
Authors: Qian Tao, Wei Wang, Chaobing Zheng, Zhengguo Li
Organizations: School of Computer Science and Technology, Hubei Province Key Laboratory of Intelligent Information Processing and Real-Time Industrial System, Wuhan University of Science and Technology, Wuhan 430081, China · School of Electronic Information, Wuhan University of Science and Technology, Wuhan 430081, China · Institute of Advanced Intelligence and Computing, A*STAR, Singapore 138632
Multi-exposure is an efficient way to capture real-world high-dynamic-range (HDR) scenes. However, HDR imaging suffers from severe ghosting artifacts in dynamic scenes due to the temporal gap between sequential exposures. In this article, we categorize the literature on two important topics on HDR imaging: multi-exposure fusion (MEF) and ghost removal. Conventional filter-based and data-driven methods are studied in pixel space and feature space. For popular deep learning-based approaches, we provide a granular taxonomy based on their alignment and fusion domains: pixel-space methods, which typically employ explicit motion compensation such as optical flow or spatial transformers, and feature-space methods, which leverage implicit alignment through deformable convolutions, attention mechanisms, or latent representation merging. Representative works are compared across different supervision settings, and key design principles are summarized. In addition, this survey summarizes commonly used datasets and evaluation metrics, discussing their applicability under diverse output forms. Finally, major bottlenecks and promising directions for future research are outlined.
Most existing multi-exposure HDR methods follow a fixed feed-forward reconstruction paradigm, making them prone to ghosting artifacts in complex dynamic scenes. To address this issue, we propose HDRAgent, the first agent-driven framework for HDR imaging, which adaptively selects reconstruction strategies according to the current scene conditions. Specifically, to provide scene-specific prior knowledge, we introduce a fine-grained contextual knowledge matching (FCM) module. This module leverages multimodal large language model (MLLM)-derived scene perception to retrieve relevant historical cases and tool knowledge, organizing them into structured evidence for MLLM-based adaptive tool scheduling. In addition, we propose a perception--distortion feedback mechanism that transforms post-execution quality assessment and artifact diagnosis into structured feedback, which is accumulated in historical memory to help subsequent contextual knowledge refinement and strategy selection. Furthermore, considering that extreme motion can invalidate alignment methods, we design an agent-guided generative alignment strategy that uses MLLM-based dynamic-region parsing to reconstruct unreliable contents in non-reference frames under reference-frame guidance. Experiments demonstrate that HDRAgent effectively reduces ghosting and local artifacts while achieving competitive or superior objective performance and visual quality.
Weiyu Zhou, Tao Hu, Yijian Wang +3
School of Computer Science, Northwestern Polytechnical University, Xi’an 710129, China · Zhejiang University, Hangzhou, China · Camera Group, DJI, Shenzhen, China +1
Multi-Exposure Fusion (MEF) effectively extends dynamic range, but practical deployment is hindered by motion-induced ghosting and the scarcity of high-quality dynamic benchmarks. Current benchmarks largely neglect dynamic scenes and lack reliable ground truth, making it difficult to handle the complexity of real-world motions. In response, we introduce ExpoMotion, a large-scale benchmark designed to evaluate deghosting capabilities. Comprising 1,738 sequences and 10,909 images across diverse environments, it covers a wide range of motions and provides high-fidelity GTs constructed through an expert-guided acquisition pipeline. To tackle the complex dynamics and extreme conditions captured in this benchmark, we propose the Householder Orthogonal Projection network (HOP), which revisits MEF deghosting from a mathematical perspective via Householder transformation, decoupling multi-frame alignment into exposure pre-alignment and ghost filtering. Specifically, the Global Priors Illumination Alignment (GPIA) module first rectifies drastic dynamic range discrepancies by utilizing global statistics for exposure harmonization. Regarding ghost removal, our Householder Orthogonal Attention (HOA) models artifacts as orthogonal perturbations. By employing a dynamic Householder reflector, HOA effectively projects ghosts out of the feature manifold while preserving high-frequency details. Experiments demonstrate that our ExpoMotion dataset enables superior generalization and artifact-free detail restoration, while also validating the effectiveness and efficiency of the HOP method. The dataset and code are available at https://github.com/Leo-LiuYao/ExpoMotion.
Yao Liu, Lishen Qu, Shihao Zhou +6
Nankai International Advanced Research Institute (SHENZHEN·FUTIAN) · College of Computer Science, Nankai University · OPPO Research Institute +2
This paper presents NTIRE 2026, the 3rd Restore Any Image Model (RAIM) challenge on multi-exposure image fusion in dynamic scenes. We introduce a benchmark that targets a practical yet difficult HDR imaging setting, where exposure bracketing must be fused under scene motion, illumination variation, and handheld camera jitter. The challenge data contains 100 training sequences with 7 exposure levels and 100 test sequences with 5 exposure levels, reflecting real-world scenarios that frequently cause misalignment and ghosting artefacts. We evaluate submissions with a leaderboard score derived from PSNR, SSIM, and LPIPS, while also considering perceptual quality, efficiency, and reproducibility during the final review. This track attracted 114 participating teams and received 987 submissions. The winning methods significantly improved the ability to remove artifacts from multi-exposure fusion and recover fine details. The dataset and the code of each team can be found at the repository: https://github.com/qulishen/RAIM-HDR.