cs.CLAug 31, 2026

WebWorld: The Browser as a World Model for Self-Improving Web Code

Authors: Jiajun WuJian YangYaxin DuWei ZhangHaowen WangJunhang ChengYuxuan ZhangTuney Zheng+2 more

Organizations: Beihang University · Shanghai Jiao Tong University · IQuest Research · Langboat

Abstract

VLM-driven self-improvement of web code has a structural flaw: the model that proposes the repair is the model that judges it, and visual plausibility under that judge is a poor proxy for whether the page actually works. What the loop is missing is a counterparty the VLM cannot fool, and the browser already is that counterparty: a deterministic, executable simulator of how an HTML artifact behaves under user actions, and in everything but name a world model for web code. We present WebWorld, the interface that lets a VLM prior interact with this browser-as-world-model autonomously and decides which interactions become supervision. Each round, the VLM emits a critique that the planner compiles into a typed interaction contract; the browser re-executes the candidate and issues an acceptance certificate only when both target progress and preservation of every previously verified capability hold; certified transitions accumulate as a quality ratchet that is the only thing the SFT export ever sees. Under matched training, WebWorld-27B improves Raw-27B by 5.3 points on HTMLBench-400 and 14.9 points on MiniAppBench-Val, and reaches the level of strong frontier systems such as Kimi-K2.6 and GPT-5.4 on interactive HTML generation. Equal-size ablations show that browser-backed admission carries the gain: without the certificate, the matched 9B lift nearly disappears.

Explore similar work

Aug 6, 2026cs.AI

WebGrader: Training LLMs for Web Development with Self-Evolving Programmatic Grader

Large language models increasingly generate complete websites from natural-language descriptions, and reinforcement learning has become a central approach to closing their remaining functional gap. This training regime is bottlenecked by reward design. Hand-authored browser scripts are executable yet costly to write for open-ended requirements, while VLM and GUI-agent graders scale but may issue verdicts before observing the decisive state. We propose WebGrader, a self-evolving programmatic grader that autonomously derives the required interaction flows from each website request, represents each flow as an executable Flow Contract, and uses its execution outcome as an RL reward. WebGrader materializes the generated project in a live browser, grounds target actions against the source code and live DOM, and collects visual, DOM, response, and persistent-state evidence along the same browser trajectory. A residual-driven offline loop then discovers reusable verifier skills, screens them on disjoint validation pages, and freezes the promoted skill graph before policy training. By separating test planning, action grounding, evidence collection, and semantic judgment, WebGrader issues a Pass verdict only after observing the requested transition. On WebGen-Bench, WebGrader trains an 8B policy to a 52.01% functional success rate, outperforming a matched appearance-plus-script reward by 7.88 points and surpassing o4-mini and DeepSeek-v4-flash. On WG-core-250, the policy reaches a Full Score of 44.953 and surpasses Qwen3-Coder-480B.
Boshui Chen, Huiping Liu, Shaolei Zhang
May 26, 2026cs.SE

HTMLCure: Turning Browser Experience into State Guided Repair for Interactive HTML

LLMs can now produce full HTML pages, but many of those pages are only superficially correct: they render once, then fail under scroll, hover, click, resize, or gameplay. Evaluation from screenshots can miss these failures, and filtering discards many pages that are still repairable. We introduce HTMLCure, a browser experience framework that evaluates HTML after the system has interacted with it. The evaluator executes the page across viewports and interaction states, records deterministic browser evidence, and gives the VLM curated keyframes from the executed trajectory rather than isolated screenshots. The same state signal drives a closed loop repair engine: HTMLCure diagnoses the current page, chooses a state specific repair family, runs each candidate again, and exports quality cleared pages for SFT. On a 97K prompt corpus, this expands the directly usable seed into a candidate pool of 63703 quality cleared pages, from which we construct the final refined SFT set of 40K pages. Under the same backbone and training recipe, HTMLCure-27B-Refined reaches 50.6 on HTMLBench-400 with 45.2% deterministic test case pass, placing it in the same performance band as strong reference rows such as Kimi-K2.6 and GPT-5.4. On the released MiniAppBench validation split, it reaches 81.2 average, improving raw 27B SFT by 15.3 points and approaching the level of strong reference systems.
Jiajun Wu, Jian Yang, Tuney Zheng +4
Apr 20, 2026cs.SE

WebCompass: Towards Multimodal Web Coding Evaluation for Code Language Models

Large language models are rapidly evolving into interactive coding agents capable of end-to-end web coding, yet existing benchmarks evaluate only narrow slices of this capability, typically text-conditioned generation with static-correctness metrics, leaving visual fidelity, interaction quality, and codebase-level reasoning largely unmeasured. We introduce WebCompass, a multimodal benchmark that provides unified lifecycle evaluation of web engineering capability. Recognizing that real-world web coding is an iterative cycle of generation, editing, and repair, WebCompass spans three input modalities (text, image, video) and three task types (generation, editing, repair), yielding seven task categories that mirror professional workflows. Through a multi-stage, human-in-the-loop pipeline, we curate instances covering 15 generation domains, 16 editing operation types, and 11 repair defect types, each annotated at Easy/Medium/Hard levels. For evaluation, we adopt a checklist-guided LLM-as-a-Judge protocol for editing and repair, and propose a novel Agent-as-a-Judge paradigm for generation that autonomously executes generated websites in a real browser, explores interactive behaviors via the Model Context Protocol (MCP), and iteratively synthesizes targeted test cases, closely approximating human acceptance testing. We evaluate representative closed-source and open-source models and observe that: (1) closed-source models remain substantially stronger and more balanced; (2) editing and repair exhibit distinct difficulty profiles, with repair preserving interactivity better but remaining execution-challenging; (3) aesthetics is the most persistent bottleneck, especially for open-source models; and (4) framework choice materially affects outcomes, with Vue consistently challenging while React and Vanilla/HTML perform more strongly depending on task type.
Xinping Lei, Xinyu Che, Junqi Xiong +16