cs.AISep 30, 2026

Why Do Conventional World Models Fail to Learn Cellular Automata?

Authors: Shaoyang Guo, Ziming Liu

Organizations: Meta Circle(元环智能) · Peking University · Tsinghua University

Abstract

Although conventional world models - auto-regressive or diffusion models based on transformers or convolutional networks - may learn surface statistics of world dynamics, can they learn the exact world dynamics from its observed history? Leveraging cellular automata as a simple testbed, we find the answer to be no in many cases. Conventional architectures predict most pixels correctly yet rarely complete a rollout: a CNN predicts 96.3% of cells but completes 18.9% of rollouts; a joint diffusion model completes none. We trace the gap to three failure modes of these world models - namely, they fail to exactly capture spatial locality, temporal locality or temporal stability. Simple changes repair each: (1) for spatial locality, two-dimensional rotary positions lift a transformer from 39.1% to 100% on the Game of Life; (2) for temporal locality, handing each token its cell's previous-frame neighbourhood lifts the same transformer from 25.8% to 99.9% on unseen rules; (3) for temporal stability, causal freezing lifts the same diffusion weights from 42.2% to 99.9%. None of the three changes touches the architectural backbone; each only modifies the information flow within it. We also compare joint and ordered sampling on billiards and, in an exploratory study, on a simulated Burgers equation.

Figures & tables

Explore similar work

Sep 17, 2026cs.LG

Storing Is Not Remembering: LSTM-UT and Bounded Gated Memory for Looped Transformers

Recurrent-depth Transformers reuse one block across many steps, so information needed later must survive repeated rewriting of the hidden state. A natural remedy is to keep more history. We show that, in controlled cellular-automaton tasks, making history available is not the same as making it usable. Using Rule 30, where the correct state is known at every recurrent step, we test depth extrapolation and de- layed recall, the recovery of an earlier state after further computation. CoTFormer, which caches keys and values from every earlier step, extrapolates less far and recalls less accurately than a Block Universal Transformer (BUT) that keeps only its current state. Interventions show that its retained history can pull a corrected trajectory back toward failure, and that the cache block written at the requested step is neither necessary nor sufficient for recall. We introduce LSTM-UT, which adds a small, bounded, gated cell state to the shared block. Trained to depth 12, LSTM-UT keeps 99.7% exact-row accuracy at depth 60, where BUT gets no row fully correct, and one checkpoint stays above 99.95% at depth 1,000. It also improves delayed recall over both baselines, and the advantage largely persists at near-matched parameter counts. On these tasks, a small state under learned control proved more useful than a complete but unaddressed history. In OpenWebText2 language modelling, LSTM-UT outperforms BUT and, at equal width, reaches slightly lower perplexity than CoTFormer while CoTFormer needs up to 91% more training time per step; against a parameter-matched CoTFormer, LSTM-UT comes within 0.6 perplexity.
May 21, 2026cs.LG

World Machine: Towards Generative World Modeling for Time-Series

World models represent a paradigm shift in generative AI, pursuing predictive understanding and controllable simulation of environments in a structured and generalizable way. We present World Machine, a generative world-modeling architecture for time series. It is a transformer-based architecture with latent states that enables adaptation to different amounts of observed data and contexts. This shows an improvement over traditional transformers, which have a computational and memory cost that scales quadratically with the context. Experiments on a proposed synthetic dataset, Toy1D, validate the approach's feasibility, demonstrate capabilities not found in conventional transformers, and highlight the contributions of each component of the training protocol.
Jun 16, 2026cs.LG

Looped World Models

Current world models face a fundamental tension: faithful long-horizon simulation demands deep computation, but deeper models are expensive to deploy and prone to compounding errors. We resolve this by introducing Looped World Models (LoopWM), which are the first looped architectures for world modelling. Our method iteratively refines latent environment states through a parameter-shared transformer block. This yield up to 100x parameter efficiency over conventional approaches with adaptive computation that automatically scales depth to match the complexity of each prediction step. Orthogonal to scaling model size and training data, LoopWM establishes iterative latent depth as a new scaling axis for world simulation, which might significantly push the community forward.