AgentVQA: A Unified Benchmark for Agentic Visual Understanding
Organizations: University of Maryland, College Park · Princeton University
Abstract
Vision-language models (VLMs) can perform a broad range of tasks across diverse settings, yet their performance in agentic contexts remains poorly understood. Although online evaluations in simulators and real-world environments are essential for measuring interactive agent performance, they are costly and challenging to scale. Complementary offline VQA benchmarks can enable faster and more reliable comparisons across agentic domains, yet existing benchmarks remain limited and fragmented. To address this gap, we introduce AgentVQA, an offline benchmark for evaluating VLMs on realistic agentic scenarios across five agent domains: Web Agents, Robotics, Egocentric Videos, Games, and Spatial Planning. We build AgentVQA by manually selecting 1000 challenging, real-world agent examples from 23 source datasets and adapting them for reliable offline evaluation. The resulting benchmark preserves realistic scenarios from interactive environments across diverse domains, and its model rankings track those from corresponding online evaluations. Across the 22 evaluated models, the best achieves only 58.5% accuracy. Our cross-domain analysis shows that errors are driven primarily by failures to ground and maintain accurate representations of the current and evolving visual state, including localizing relevant UI elements, interpreting motion, tracking state changes over time, and inferring 3D spatial relationships, rather than by task misinterpretation or downstream logical reasoning.
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Appendix
| Dataset | Description | Input type | Output type |
| Web Agents | |||
| AitW Rawles et al. (2023) | Android device control from a task goal, the current screen, and previous actions. | Image | Next UI action |
| MONDAY Jang et al. (2025) | Android and iOS navigation trajectories extracted from instructional videos. | Image | Next UI action |
| Screenspot Cheng et al. (2024a) | Grounding an instruction to an actionable element in mobile, desktop, or web interfaces. | Image | Click coordinates |
| Screenspot-pro Li et al. (2025) | Grounding an instruction in high resolution interfaces from professional applications. | Image | Click coordinates |
| Robotics | |||
| Shuffle Iteration | 0 | 1 | 2 | 3 | 4 | Std. Dev |
|---|---|---|---|---|---|---|
| Average Accuracy | 56.0% | 54.8% | 57.0% | 51.7% | 54.5% |
VLM Evaluation
Vision-language model evaluation measures multimodal systems’ perception, reasoning, grounding, robustness, and reliability across controlled and real-world tasks.
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