Approximating the Euclidean Ball by Polytopes: Surprising Rates in High Dimensions
Organizations: ETH Zürich · Longwood University
Abstract
We provide sharp estimates on the number of vertices needed to approximate the Euclidean unit ball with relative symmetric-difference volume error at most . We show that the minimum vertex budget satisfies In particular, vertices suffice for every and all sufficiently large . We also prove that achieving a fixed error requires at least facets, an exponential number in . We extend our vertex approximation result to Gaussian symmetric-difference error, and give a positive answer to the question of De, Nadimpalli, and Servedio about subexponential vertex complexity for approximating Euclidean balls. We also disprove a Macbeath-type extremality principle for unrestricted vertex approximation. Whereas the ball uniformly maximizes the inscribed approximation error among all convex bodies (Macbeath, 1951), we show that approximating the hypercube to relative error , with , requires vertices whenever . Thus, when is large, the cube is harder to approximate than the ball in this sense. Finally, we determine the sharp dimensional order of the classical Laguerre-Delone triangulation number, showing that as . This improves both the upper bound of Ludwig, Schütt, and Werner and the lower bound of Böröczky by a factor of order . By classical asymptotic approximation theorems (Ludwig, 1999), this improvement applies to every convex body in with boundary and positive Gaussian curvature.
Figures & tables
| V | F | V | F | V | F | |
|---|---|---|---|---|---|---|
| 4 | ||||||
| 8 | ||||||
| 16 | ||||||
| 32 | ||||||
| 64 | ||||||