Seeing and Imagining as One: Unified Video Generation and 4D Perception for Embodied World Modeling
Organizations: RoboScience · Nanjing University · The Hong Kong Polytechnic University · National University of Singapore
Abstract
Embodied world models should not only imagine plausible futures, but also perceive the geometric, semantic, and motion structure of the evolving world. We present GenSight, a unified embodied world model that brings future video generation and dense perception into a single pretrained video diffusion transformer. GenSight uses a unified spatiotemporal representation for video, depth, embodiment segmentation, and first-frame-relative 2D flow. Built on a shared DiT backbone, GenSight uses lightweight task modulation to predict all modalities within the same architecture. All tasks are jointly optimized within a unified velocity prediction space. At inference, GenSight supports two complementary modes: multi-step future video generation with aligned dense predictions and single-step dense perception from an observed video. By unifying modality representation, model architecture, and prediction space, GenSight avoids separate modality-specific pipelines and couples appearance, geometry, semantics, and motion in a shared representation. It promotes cross-modal consistency and allows dense perception to benefit from the spatiotemporal priors learned through video generation. Trained on embodied manipulation data spanning multiple robot embodiments and human-hand interactions, GenSight demonstrates strong performance in both video generation and dense 4D perception, highlighting the effectiveness of unifying seeing and imagining for embodied world modeling.
Figures & tables
| Video | Depth | 2D Flow | |||||||
| Method | FVD | FID | PSNR | LPIPS | AbsRel | nEPE | EPE | ||
| RoboMIND 2.0 | |||||||||
| Wan2.2-I2V-A14B | 69.37 | 50.01 | 17.13 | 0.3083 | – | – | – | – | – |
| RynnWorld4D | 73.45 | 47.90 | 18.07 | 0.2661 | 8.53 | 92.55 | 1.133 | 45.14 | 4.936 |
| Cosmos3-Nano | 44.97 | 42.09 | 16.90 | 0.3002 | – | – | – | – | – |
| GenSight | 14.55 | 16.12 | 18.01 | 0.2296 | 7.88 | 93.17 | 0.427 | 23.10 | 7.089 |
Appendix figures & tables8 assets
Supplementary material from the paper’s appendix.
Appendix
| Category | Sub-dataset | Clips | Hours |
|---|---|---|---|
| RoboMIND 2.0 | UR5 | 48,459 | 359.42 |
| Tianyi | 7,095 | 20.62 | |
| Tienkung | 6,831 | 42.42 | |
| Franka | 112,188 | 589.07 | |
| EgoTable | In-house Tasks | 46,471 | 38.03 |
| Total | 221,044 | 1049.58 | |
Embodied World Models
Embodied world models predict how environments change under an agent’s actions to support planning, learning, simulation, and control.
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