Dynamic spatial reasoning is essential for connecting visual intelligence to thephysical world, yet remains challenging for vision-language models (VLMs), which must preserve scene state while tracking how spatial relations evolve over time. Meanwhile, video generation models (VGMs), trained to synthesize temporally coherent world dynamics, offer a rich source of spatiotemporal representations. We present GenDSR, a framework that transfers intermediate representations from VGM into VLM for dynamic spatial reasoning. Rather than treating a VGM feature as a monolithic prior, GenDSR constructs two complementary branches: a raw branch preserving holistic generative context and a delta branch emphasizing temporal variation. Task-conditioned tokenwise gates then fuse both signals and inject the result into the native visual representation. On DSR-Bench, GenDSR achieves 67.2%, surpassing the previous best result and establishing a new state of the art.
Figures & tables
Figure 1: Overview of GenDSR . The frozen native visual encoder and video generation model process the same input video. We construct raw and delta representations from the VGM features and integrate them with the native visual representation through task-conditioned fusion before language-model reasoning. Snowflake and flame icons denote frozen and trainable modules, respectively.
Models
A.Dis
A.Dir
A.Ori
A.Spd
A.SpdC
A.DirP
R.Dis
R.Dir
R.Ori
R.Spd
R.SpdC
R.DirP
N-Temp
Avg. ↑
Proprietary Models
GPT-5
21.1
41.5
48.7
34.5
33.3
34.7
17.2
44.3
41.9
21.2
25.0
30.9
26.7
30.8
Gemini-2.5-Pro
20.0
44.6
53.6
27.3
38.7
30.5
23.2
32.9
43.2
17.1
28.5
27.9
34.3
31.7
Spatial Reasoning Models
VLM-3R
28.2
27.6
31.7
42.8
38.7
33.0
34.4
23.8
30.8
22.2
26.4
29.1
35.0
31.4
VG-LLM
55.2
32.3
58.5
57.1
51.6
32.2
56.0
36.3
32.0
30.3
32.1
29.1
27.9
38.4
Table 1: Dynamic spatial reasoning on DSR-Bench. Accuracy (%) is reported for 13 subtasks and overall accuracy.
Spatial reasoning studies how systems represent geometry, relations, viewpoints, and motion to understand scenes, plan actions, and solve spatial tasks.
Dynamic spatial reasoning from monocular video is essential for bridging visual intelligence and the physical world, yet remains challenging for vision-language models (VLMs). Prior approaches either verbalize spatial-temporal reasoning entirely as text, which is inherently verbose and imprecise for complex dynamics, or rely on external geometric modules that increase inference complexity without fostering intrinsic model capability. In this paper, we present 4DThinker, the first framework that enables VLMs to "think with 4D" through dynamic latent mental imagery, i.e., internally simulating how scenes evolve within the continuous hidden space. Specifically, we first introduce a scalable, annotation-free data generation pipeline that synthesizes 4D reasoning data from raw videos. We then propose Dynamic-Imagery Fine-Tuning (DIFT), which jointly supervises textual tokens and 4D latents to ground the model in dynamic visual semantics. Building on this, 4D Reinforcement Learning (4DRL) further tackles complex reasoning tasks via outcome-based rewards, restricting policy gradients to text tokens to ensure stable optimization. Extensive experiments across multiple dynamic spatial reasoning benchmarks demonstrate that 4DThinker consistently outperforms strong baselines and offers a new perspective toward 4D reasoning in VLMs. Our code is available at https://github.com/zhangquanchen/4DThinker.
Zhangquan Chen, Manyuan Zhang, Xinlei Yu +9
Tsinghua University, SIGS · Meituan · The Chinese University of Hong Kong +3
Vision-language models (VLMs) have shown strong performance on static visual understanding, yet they still struggle with dynamic spatial reasoning that requires imagining how scenes evolve under egocentric motion. Recent efforts address this limitation either by scaling spatial supervision with synthetic data or by coupling VLMs with world models at inference time. However, the former often lacks explicit modeling of motion-conditioned state transitions, while the latter incurs substantial computational overhead. In this work, we propose World2VLM, a training framework that distills spatial imagination from a generative world model into a vision-language model. Given an initial observation and a parameterized camera trajectory, we use a view-consistent world model to synthesize geometrically aligned future views and derive structured supervision for both forward (action-to-outcome) and inverse (outcome-to-action) spatial reasoning. We post-train the VLM with a two-stage recipe on a compact dataset generated by this pipeline and evaluate it on multiple spatial reasoning benchmarks. World2VLM delivers consistent improvements over the base model across diverse benchmarks, including SAT-Real, SAT-Synthesized, VSI-Bench, and MindCube. It also outperforms the test-time world-model-coupled methods while eliminating the need for expensive inference-time generation. Our results suggest that world models can serve not only as inference-time tools, but also as effective training-time teachers, enabling VLMs to internalize spatial imagination in a scalable and efficient manner.
Wanyue Zhang, Wenxiang Wu, Wang Xu +6
Institute of Automation, Chinese Academy of Sciences · School of Artificial Intelligence, University of Chinese Academy of Sciences · Harbin Institute of Technology +2
Empowered by large-scale training, vision-language models (VLMs) achieve strong image and video understanding, yet their ability to perform spatial reasoning in both static scenes and dynamic videos remains limited. Recent advances try to handle this limitation by injecting geometry tokens from pretrained 3D foundation models into VLMs. Nevertheless, we observe that naive token fusion followed by standard fine-tuning in this line of work often leaves such geometric cues underutilized for spatial reasoning, as VLMs tend to rely heavily on 2D visual cues. In this paper, we propose GeoSR, a framework designed to make geometry matter by encouraging VLMs to actively reason with geometry tokens. GeoSR introduces two key components: (1) Geometry-Unleashing Masking, which strategically masks portions of 2D vision tokens during training to weaken non-geometric shortcuts and force the model to consult geometry tokens for spatial reasoning; and (2) Geometry-Guided Fusion, a gated routing mechanism that adaptively amplifies geometry token contributions in regions where geometric evidence is critical. Together, these designs unleash the potential of geometry tokens for spatial reasoning tasks. Extensive experiments on both static and dynamic spatial reasoning benchmarks demonstrate that GeoSR consistently outperforms prior methods and establishes new state-of-the-art performance by effectively leveraging geometric information. The project page is available at https://suhzhang.github.io/GeoSR/.