Overview

Audio source separation estimates the individual sounds hidden in a recording, supporting clearer speech, editable music stems, and selective control of noisy soundscapes. Methods range from spatial filtering and nonnegative matrix factorization to neural mask estimators such as Demucs and Band-Split RNN, with newer Transformer, flow-matching, and diffusion models guided by text, video, speaker identity, or musical scores. Systems are tested on speech mixtures such as Libri2Mix, music benchmarks such as MUSDB18, and open-domain sound datasets, using signal metrics alongside listening tests and downstream tasks. A central challenge is balancing separation quality and perceptual naturalness with generalization, real-time efficiency, and reliable performance when separated audio is used for tasks such as speech recognition.

Latest papers

66 papers11 papers in the last four weeks, down 42% on the four weeks before. 0.1% of all new papers.

Mar 5, 2026

When Audio Separation Hurts Zero-Shot ASR: Evaluating SAM-Audio with Whisper on Bengali and English Speech

Recent advances in automatic speech recognition (ASR) and speech enhancement have strengthened the common belief that cleaner audio should lead to more accurate transcription. In this work, we examine whether this assumption holds for modern zero-shot ASR systems. We conduct a structured empirical study of SAM-Audio as a preprocessing step for zero-shot transcription with OpenAI Whisper. Five Whisper variants are evaluated on noisy Bengali and English speech datasets. On the English dataset, SAM-Audio increases the average PSNR from 32.28 dB to 35.99 dB and achieves higher PSNR for 71.84% of the utterances. However, WER and CER increase in every evaluated model-dataset configuration. On the Bengali dataset, Whisper large-v3 WER increases from 65.83% to 77.35%, while CER increases from 24.13% to 34.74%. On the English dataset, Whisper base WER increases from 10.53% to 21.66%, while CER increases from 4.48% to 12.50%. Utterance-level analysis further shows that the degradation affects a substantial portion of the evaluated samples, although its severity varies across Whisper variants. These findings demonstrate that improved signal-level quality does not necessarily lead to better zero-shot ASR performance and that denoising can reduce recognition accuracy.
Mar 4, 2026

Multi-Stage Music Source Restoration with BandSplit-RoFormer Separation and HiFi++ GAN

Music Source Restoration (MSR) targets recovery of original, unprocessed instrument stems from fully mixed and mastered audio, where production effects and distribution artifacts violate common linear-mixture assumptions. This technical report presents the CP-JKU team's system for the MSR ICASSP Challenge 2025. Our approach decomposes MSR into separation and restoration. First, a single BandSplit-RoFormer separator predicts eight stems plus an auxiliary other stem, and is trained with a three-stage curriculum that progresses from 4-stem warm-start fine-tuning (with LoRA) to 8-stem extension via head expansion. Second, we apply a HiFi++ GAN waveform restorer trained as a generalist and then specialized into eight instrument-specific experts.
Feb 28, 2026

Fine-grained Soundscape Control for Augmented Hearing

Hearables are becoming ubiquitous, yet their sound controls remain blunt: users can either enable global noise suppression or focus on a single target sound. Real-world acoustic scenes, however, contain many simultaneous sources that users may want to adjust independently. We introduce Aurchestra, the first system to provide fine-grained, real-time soundscape control on resource-constrained hearables. Our system has two key components: (1) a dynamic interface that surfaces only active sound classes and (2) a real-time, on-device multi-output extraction network that generates separate streams for each selected class, achieving robust performance for upto 5 overlapping target sounds, and letting users mix their environment by customizing per-class volumes, much like an audio engineer mixes tracks. We optimize the model architecture for multiple compute-limited platforms and demonstrate real-time performance on 6 ms streaming audio chunks. Across real-world environments in previously unseen indoor and outdoor scenarios, our system enables expressive per-class sound control and achieves substantial improvements in target-class enhancement and interference suppression. Our results show that the world need not be heard as a single, undifferentiated stream: with Aurchestra, the soundscape becomes truly programmable.
Feb 25, 2026

A Knowledge-Driven Approach to Music Segmentation, Music Source Separation and Cinematic Audio Source Separation

We propose a knowledge-driven, model-based approach to segmenting audio into single-category and mixed-category chunks with applications to source separation. "Knowledge" here denotes information associated with the data, such as music scores. "Model" here refers to tool that can be used for audio segmentation and recognition, such as hidden Markov models. In contrast to conventional learning that often relies on annotated data with given segment categories and their corresponding boundaries to guide the learning process, the proposed framework does not depend on any pre-segmented training data and learns directly from the input audio and its related knowledge sources to build all necessary models autonomously. Evaluation on simulation data shows that score-guided learning achieves very good music segmentation and separation results. Tested on movie track data for cinematic audio source separation also shows that utilizing sound category knowledge achieves better separation results than those obtained with data-driven techniques without using such information.
Feb 23, 2026

DTT-BSR: GAN-based DTTNet with RoPE Transformer Enhancement for Music Source Restoration

Music source restoration (MSR) aims to recover unprocessed stems from mixed and mastered recordings. The challenge lies in both separating overlapping sources and reconstructing signals degraded by production effects such as compression and reverberation. We therefore propose DTT-BSR, a hybrid generative adversarial network (GAN) combining rotary positional embeddings (RoPE) transformer for long-term temporal modeling with dual-path band-split recurrent neural network (RNN) for multi-resolution spectral processing. Our model achieved 3rd place on the objective leaderboard and 4th place on the subjective leaderboard on the ICASSP 2026 MSR Challenge, demonstrating exceptional generation fidelity and semantic alignment with a compact size of 7.1M parameters.
Sep 15, 2025

CodecSep: Prompt-Driven Universal Sound Separation on Neural Audio Codec Latents

Text-guided sound separation enables flexible audio editing, assistive listening, and open-domain source extraction, but systems such as AudioSep remain too expensive for low-latency edge or codec-mediated deployment. Existing neural audio codec separators are efficient, yet largely restricted to fixed stems or closed taxonomies. We introduce CodecSep, a prompt-driven universal sound separation framework that extracts sources directly in neural audio codec latent space. CodecSep combines a frozen DAC backbone with a lightweight FiLM-conditioned Transformer masker driven by CLAP text embeddings, enabling open-vocabulary separation while preserving codec-native efficiency. Across dnr-v2 and five open-domain benchmarks, CodecSep consistently improves over AudioSep in SI-SDR, remains competitive in ViSQOL, and achieves clear gains in human MOS-LQS. Controlled analyses show that fine-grained prompts outperform coarse labels, and that explicit latent masking is substantially more effective than decoder-style latent generation in codec space. Qualitative diagnostics show that neural audio codec latents retain source-dependent structure, which CodecSep exploits mainly through channel-wise source-conditioned modulation. CodecSep also provides a practical code-stream deployment path. When audio is transmitted as neural audio codec codes, CodecSep maps codes to embeddings, separates directly in codec space, and outputs waveforms or re-quantized codes, avoiding the decode-separate-re-encode loop. In this regime, CodecSep requires only 1.35 GMACs end-to-end: about 54 times less compute than AudioSep in the same pipeline and 25 times lower separator-only compute, with much lower latency and memory. More broadly, CodecSep offers a blueprint for codec-native downstream audio processing.