Overview

Chess research studies how machines can choose strong moves, model human play, explain strategy, and recognize board positions. Common approaches include tree search and self-play reinforcement learning, neural policies trained on game records, and transformers or language models for move prediction and explanations. Systems are evaluated on game strength, move-prediction accuracy across player ratings, tactical puzzles, and board-recognition benchmarks. A central challenge is balancing strength with human-like behavior and reliable explanations, while testing whether models generalize beyond familiar positions rather than merely matching patterns.

Latest papers

CardsList

31 papers7 papers in the last four weeks, up 133% on the four weeks before. 0.0% of all new papers.