Controllable Image Generation

Latest papers 125

May 27, 2025cs.CV

ISAC: Training-Free Instance-to-Semantic Attention Control for Multi-Instance Generation

Recent open-weight text-to-image (T2I) diffusion models still struggle with multi-instance prompts, often omitting or merging instances and mixing semantics among similar objects. We trace these failures to early denoising steps, before instance boundaries are reliably stabilized. Existing training-free guidance is largely driven by cross-attention or other token-conditioned semantic signals. Such guidance can separate concepts at the token level, but largely assumes that distinct instance regions have already emerged. In early denoising steps, it cannot reliably carve out these regions, so count failures and semantic mixing persist. By contrast, self-attention exposes class-agnostic instance layouts during early denoising. To exploit this asymmetry, we propose ISAC\textbf{ISAC} (I\textbf{I}nstance-to-S\textbf{S}emantic A\textbf{A}ttention C\textbf{C}ontrol), a training-free, model-agnostic objective that first stabilizes self-attention layouts and then binds cross-attention semantics within them, without fine-tuning or external vision models. Across T2I-CompBench, HRS-Bench, and our newly curated IntraCompBench, ISAC consistently outperforms prior training-free methods. Furthermore, ISAC enhances layout-to-image controllers by refining coarse, overlapping bounding boxes into dense instance masks. Code and IntraCompBench are available at https://shjo-april.github.io/ISAC.
May 26, 2025cs.CV

ControlTac: Scaling Tactile Data with Physically Controlled Tactile Image Generation

Vision-based tactile sensing is widely used in perception, reconstruction, and robotic manipulation, yet collecting large-scale tactile data remains costly due to diverse sensor-object interactions and inconsistencies across sensor instances. Existing approaches to scaling tactile data---simulation and free-form tactile generation---often yield unrealistically rendered signals with poor transfer to highly dynamic real-world tasks. We propose \name, a two-stage controllable tactile image generation framework that generates realistic tactile images conditioned on a single reference tactile image, contact force, and contact pose. By grounding generation in these important physical priors, \name synthesizes realistic samples across different sensors while effectively capturing task-relevant variations. Across a series of downstream tasks and real-world experiments, such as object insertion, imitation learning, and object weighting, the augmented datasets using our approach consistently improve performance and demonstrate practical utility in dynamic real-world settings. Project page: https://dongyuluo.github.io/controltac.
Mar 15, 2025cs.CV

CompArt: Operationalizing Aesthetic Alignment in Text-to-Image Generation via Principles of Art

Text-to-Image (T2I) diffusion models have made rapid progress on semantic alignment (generating what is described in the prompt), yet users still lack reliable control over aesthetic composition (how visual elements are put together). Prior work often treats aesthetics as a single, preference-driven notion (e.g., "high quality", "detailed", "breathtaking"), which does not map cleanly to compositional intent. We propose Aesthetic Alignment: aligning generated images to explicit, user-specified compositional constraints. We operationalize these constraints using the Principles of Art (PoA)-e.g., Balance, Rhythm, and Emphasis-commonly used in art education to describe composition. To support this task, we introduce CompArt, a dataset of 80,032 WikiArt images augmented with captions and PoA analyses produced by a multimodal LLM under structured prompting. We further propose ArtDapter, a lightweight and disentangled adapter that enables steering a pretrained T2I model along 10 PoA dimensions while retaining the base model's semantic capability. Experiments on CompArt show improved adherence to PoA controls over strong baselines under a dual evaluation protocol.
Mar 28, 2024cs.CV

Learn Once, Edit Anywhere: Visual Direction Transfer for Diffusion Models

The rapid advancement of diffusion models has enabled the generation of high-fidelity images from textual prompts, yet achieving precise, disentangled control over specific attributes remains a significant challenge. A fundamental limitation arises because visual differences between images are often far more descriptive and nuanced than what can be captured through human-crafted text descriptions, which frequently fail to convey fine-grained semantic details. To address this, we introduce ViDiT (Visual Direction Transfer for Diffusion), a framework that expands the editing vocabulary by capturing latent semantics directly from image-edit pairs. ViDiT learns the underlying transformation by optimizing a single, global, and continuous editing direction from a small set of before-and-after'' examples. This optimization process transfers visual changes into the diffusion model's conditioning space, allowing for detailed edits that text alone cannot easily describe. ViDiT operates on a Learn Once'' principle, which completely eliminates the need for model fine-tuning or expensive per-image optimization during inference. Once learned, these continuous directions enable ``Edit Anywhere'' capabilities, allowing users to apply highly disentangled manipulations, such as changes in facial features, animal attributes, or artistic styles, to any image in a zero-shot manner with granular control over the edit intensity. Quantitative and qualitative evaluations demonstrate that ViDiT outperforms existing text-based editing methods in maintaining input faithfulness while achieving precise, scalable attribute control.
Date pendingcs.CV

ABACUS: Adapting Unified Foundation Model for Bridging Image Count Understanding and Generation

We present ABACUS, a unified vision-language model that jointly addresses object counting, crowd counting, referring-expression counting, and count-faithful image generation within a single 3B-parameter model. ABACUS introduces three contributions: density-aware adaptive zooming paired with an objectness map from multi-head self-attention decomposition to spatially ground count predictions; a boundary-aware count policy trained via GRPO with nested local, boundary, and global rewards to eliminate over- and undercounting at crop boundaries; and a cycle-consistent GRPO strategy in which the frozen understanding branch scores generated candidates on count-deviation and aesthetic quality, closing the understanding-generation synergy gap without any external critic or annotation. ABACUS achieves state-of-the-art results across seven benchmarks spanning object counting (FSC-147, CARPK), crowd counting (ShanghaiTech A/B), referring-expression counting (REC-8K), count-faithful generation (CoCoCount, T2I-CompBench, GenEval), and count reasoning (CountQA), surpassing both task-specific specialists and larger generalist models. Project page is at https://mondalanindya.github.io/pages/ABACUS.