Overview

Indoor scene generation studies how to turn descriptions, images, floor plans, and user needs into coherent room layouts and 3D environments. Methods range from procedural rules and scene graphs to diffusion models, autoregressive generators, and language-model agents that plan, validate, and refine object placement. The results can support architectural design and create interactive environments for robotics and simulation. A central challenge is balancing visual realism and semantic control with physical validity, usability, and efficient editing, especially in complex or multi-room spaces.

Latest papers

CardsList

64 papers8 papers in the last four weeks, up 167% on the four weeks before. 0.0% of all new papers.

  1. Design-MLLM: A Reinforcement Alignment Framework for Verifiable and Aesthetic Interior Design

    Mar 4, 2026Yuxuan Yang, Xiaotong Mao, Jingyao WangLLM AlignmentIndoor Scene Generation

  2. SceneReVis: A Self-Reflective Vision-Grounded Framework for 3D Indoor Scene Synthesis via Multi-Turn RL

    Feb 10, 2026Yang Zhao, Shizhao Sun, Meisheng Zhang +33D Scene GenerationIndoor Scene Generation