Neural Network Optimization

Overview

Neural network optimization asks how to adjust a model’s parameters so it learns useful patterns efficiently and reliably. Common approaches include stochastic gradient descent and Adam, matrix-aware and spectral optimizers such as Muon, curvature-based methods, learning-rate schedules, and techniques that reduce memory or computation. Researchers also analyze loss landscapes, scaling laws, and initialization, and explore alternatives such as local or forward-only learning and analytic solutions for restricted models. A central tension is that gains depend on architecture, data, and training budget, while faster loss reduction does not necessarily improve generalization; connecting practical performance to reliable theory remains an open challenge.

Latest papers

332 papers37 papers in the last four weeks, up 28% on the four weeks before. 0.2% of all new papers.

Oct 28, 2022

A Functional-Space Mean-Field Theory of Partially-Trained Three-Layer Neural Networks

To understand the training dynamics of neural networks, prior studies have considered the mean-field limit of two-layer neural networks as the width tends to infinity, establishing theoretical guarantees for its convergence under gradient flow training as well as approximation and generalization capabilities. In this work, we study the infinite-width limit of a type of three-layer neural network where the first-layer weights are randomly sampled and untrained. To rigorously define the limiting model, we extend the mean-field theory by lifting the representation of neurons from Euclidean to functional spaces. This allows us to establish the mean-field training dynamics as a functional gradient flow with a time-varying kernel that remains positive-definite under suitable assumptions, thus proving a linear-rate convergence of its training loss. Furthermore, we define novel function spaces that contain the solutions obtained through the mean-field training dynamics and prove Rademacher complexity bounds for these spaces. Notably, our analysis applies to a range of scaling choices of the model, resulting in two distinct regimes of the mean-field limit that both exhibit feature learning through training.
Jun 13, 2021

XConv: Low-memory stochastic backpropagation for convolutional layers

Training convolutional neural networks at scale demands substantial memory, largely because intermediate activations must be stored for backpropagation. Existing remedies (checkpointing, invertible architectures, or gradient-approximation methods such as randomized automatic differentiation) either add significant computation, impose architectural constraints, or require non-trivial code changes. We propose XConv, a near-drop-in replacement for standard 2D and 3D convolutional layers that addresses all three: it preserves standard backpropagation, imposes no architectural constraints, and integrates into existing codebases with minimal changes. XConv exploits the algebraic structure of convolutional weight gradients, storing highly compressed projections of the activations rather than the full tensors and approximating the gradients via multi-channel randomized trace estimation. The number of probing vectors sets a memory-accuracy tradeoff and recovers the exact gradient in the limit. We establish convergence guarantees and error bounds for the estimator, showing that its gradient-error variance is comparable to that of stochastic gradient descent. Empirically, XConv matches exact-gradient methods across classification, generative modeling, super-resolution, inpainting, and segmentation, with gaps that narrow as the number of probing vectors grows, while reducing activation memory by a factor of two or more when convolutional activations dominate, and remaining computationally competitive with optimized convolution kernels at larger batch sizes. At half precision the gradient-approximation error falls to the rounding floor, so XConv adds essentially no error beyond that of low-precision arithmetic. The savings matter most where activation memory rather than compute is the binding constraint, such as high-resolution and volumetric training and on-device finetuning.