Local SGD is a popular optimization method in distributed learning, often outperforming other algorithms in practice, including mini-batch SGD. Despite this success, theoretically proving the dominance of local SGD in settings with reasonable data heterogeneity has been difficult, creating a significant gap between theory and practice. In this paper, we provide new lower bounds for local SGD under existing first-order data heterogeneity assumptions, showing that these assumptions are insufficient to prove the effectiveness of local update steps. Furthermore, under these same assumptions, we demonstrate the min-max optimality of accelerated mini-batch SGD, which fully resolves our understanding of distributed optimization for several problem classes. Our results emphasize the need for better models of data heterogeneity to understand the effectiveness of local SGD in practice. Towards this end, we consider higher-order smoothness and heterogeneity assumptions, providing new upper bounds that imply the dominance of local SGD over mini-batch SGD when data heterogeneity is low.
Local SGD, also known as Federated Averaging, is a widely used distributed optimization algorithm. Although Local SGD often outperforms alternatives such as Mini-batch SGD in practice, theory still only partially explains when and why local updates help under realistic data heterogeneity. Recent work by [Patel et al., 2025] shows that a bounded second-order heterogeneity assumption captures the efficiency of Local SGD for strongly convex objectives, and conjectures that the same principle extends to the general convex setting. In this paper, we prove this conjecture by establishing an improved convergence guarantee for Local SGD on general convex objectives under bounded second-order heterogeneity. We also improve the best-known lower bounds for Local SGD in this setting, showing that our upper bounds are nearly tight. Together, these results provide a sharper, more fine-grained convergence theory for Local SGD. As a further application of our techniques, we provide a lower bound for serial SGD with replacement, showing how second-order heterogeneity captures the impact of rare high-curvature clients.
Kumar Kshitij Patel, Rustem Islamov, Sebastian U Stich +3
Asynchronous stochastic gradient descent (ASGD) is a standard way to exploit heterogeneous compute resources in distributed learning: instead of forcing fast workers to wait for slow ones, the server updates the model whenever a gradient arrives. Vanilla ASGD applies each arriving gradient with the same weight. When local data distributions are heterogeneous, this becomes problematic: faster workers contribute more updates, and we show theoretically that the method is biased toward a frequency-weighted average of the local objectives rather than the desired global objective. Existing remedies typically move away from the simple ASGD template by introducing gathering phases, buffering, or extra memory. We show that this is unnecessary. Keeping the standard ASGD mechanism, we recover the correct objective by rescaling worker-specific stepsizes in proportion to their computation times, so that each worker contributes the same aggregate learning rate over a cycle. In the non-convex setting, under smoothness and bounded heterogeneity assumptions, we prove that the resulting method, Rescaled ASGD, converges to stationary points of the correct global objective in the fixed-computation model. Its time complexity matches the known lower bound in the leading term, while the effects of staleness and data heterogeneity appear only in lower-order terms. Experiments confirm that the method converges to the correct objective and is competitive with state-of-the-art baselines.
Communication overhead is a crucial bottleneck in scalable distributed learning. While existing methods aim to efficiently utilize data points, such as Local SGD, Minibatch SGD, and their accelerated variants, they still exhibit communication-round complexity that scales with the total number of samples N. In this paper, we introduce Local MixVR, a distributed framework that integrates local updates with variance-reduction techniques to mitigate local noise. We show that Local MixVR is the first distributed method to eliminate the dependence of communication complexity on N, achieving a complexity that scales only with the number of workers M. In common regimes where M<O(N1/4), Local MixVR outperforms the state-of-the-art Minibatch Accelerated SGD baseline, bridging a long-standing gap in distributed optimization and establishing a new paradigm for communication-efficient training.