stat.MLFeb 11, 2025

Linear Bandits beyond Inner Product Spaces, the case of Bandit Optimal Transport

Authors: Lorenzo Croissant

Organizations: CREST,FAIRPLAY,ENSAE Paris

Abstract

Linear bandits have long been a central topic in online learning, with applications ranging from recommendation systems to adaptive clinical trials. Their general learnability has been established when the objective is to minimise the inner product between a cost parameter and the decision variable. While this is highly general, this reliance on an inner product structure belies the name of \emph{linear} bandits, and fails to account for problems such as Optimal Transport. Using the Kantorovich formulation of Optimal Transport as an example, we show that an inner product structure is \emph{not} necessary to achieve efficient learning in linear bandits. We propose a refinement of the classical OFUL algorithm that operates by embedding the action set into a Hilbertian subspace, where confidence sets can be built via least-squares estimation. Actions are then constrained to this subspace by penalising optimism. The analysis is completed by leveraging convergence results from penalised (entropic) transport to the Kantorovich problem. Up to this approximation term, the resulting algorithm achieves the same trajectorial regret upper bounds as the OFUL algorithm, which we turn into worst-case regret using functional regression techniques. Its regret interpolates between O~(T)\tilde{\mathcal O}(\sqrt{T}) and O(T){\mathcal O}(T), depending on the regularity of the cost function, and recovers the parametric rate O~(dT)\tilde{\mathcal O}(\sqrt{dT}) in finite-dimensional settings.

Explore similar work

Jun 3, 2026cs.LG

Offline-to-Online Learning in Linear Bandits

We study online learning with an additional offline dataset in the stochastic linear bandit setting. Although this problem arises frequently in practice, the offline-to-online tradeoff remains poorly understood in structured environments. We propose a linear bandit algorithm that balances this tradeoff: it relies on offline data during early rounds, and increasingly favors exploration as the horizon grows. We establish regret bounds showing that our method is simultaneously competitive with both purely online and purely offline solutions. In particular, it achieves sublinear regret relative to the optimal action in the number of online interactions, while its regret relative to an offline reference decreases as the number of offline samples grows. Empirical results further demonstrate its effectiveness across various problem parameters.
Oct 6, 2026cs.LG

Linear Bandits under Exact Sliding-Window Constraints

We study linear bandits under exact sliding-window constraints, where every consecutive block of actions must belong to a prescribed feasible set. In the offline setting, where the reward function is known, we show that convexity and cyclic-shift invariance make a stationary solution optimal when w∣Tw\mid T and within an additive O(w)O(w) gap otherwise. In the online setting, we show that geometric structure alone is insufficient for learning, and sublinear regret can be impossible. We introduce a transition diameter ττ that quantifies feasible reachability and develop a rare-switching OFUL algorithm with regret O~(dT+τd+w)\widetilde{O}(d\sqrt{T}+τd+w) against the offline-optimal feasible trajectory. Finally, we remove cyclic invariance and consider general sliding-window constraints, where optimal behavior may be non-stationary. We represent recent action history as the state of a finite-memory control problem and introduce a history-state diameter DD that measures feasible communication between viable histories. Combining optimistic remaining-horizon planning with rare policy updates, we obtain a regret bound of O~(dT+dD+w)\widetilde{O}(d\sqrt{T}+dD+w). We evaluate our approach on real-world and synthetic benchmarks, showing that it maintains exact feasibility while achieving reward and regret comparable to baselines with substantially fewer policy updates.
Sep 22, 2026stat.ML

Tight Regret Bound for Online Inverse Linear Optimization via Multiscale Matrix Weights

We study online inverse linear optimization with a fixed unknown linear utility: in each round, an environment presents a compact action set, the learner recommends an action from it, and the environment returns an action that maximizes the utility over the same set. When the utility vector and the actions lie in the dd-dimensional Euclidean unit ball, we give a randomized algorithm whose regret---the cumulative utility shortfall relative to optimal actions---is O(d)O(\sqrt d) in expectation for every time horizon, without knowledge of the horizon. The dependence on dd is optimal up to a constant factor by the known Ω(d)Ω(\sqrt d) lower bound for horizons T≥dT\ge d. Our algorithm maintains matrix multiplicative weights on polynomial feature spaces at geometrically spaced scales. It selects a recommendation distribution by solving a linear program and updates its score matrices by comparing the available actions with the feedback action. With rational oracle outputs and feedback actions, an implementation computable relative to a linear-optimization oracle preserves the O(d)O(\sqrt d) regret bound. Whether the same rate is attainable with running time polynomial in the dimension, horizon, and input length remains open.