Latent Gaussian Splatting for 4D Panoptic Occupancy Tracking
Authors: Maximilian Luz, Rohit Mohan, Thomas Nürnberg, Yakov Miron, Daniele Cattaneo, Abhinav Valada
Organizations: Department of Computer Science, University of Freiburg, Germany. · Bosch Research, Robert Bosch GmbH, Germany. · Leon H. Charney School of Marine Sciences, University of Haifa, Israel.
Capturing 4D spatiotemporal scene structure is crucial for the safe and reliable operation of robots in dynamic environments. However, existing approaches typically address only part of the problem: they either provide coarse geometric tracking via bounding boxes or detailed 3D occupancy estimates that lack explicit temporal association and instance-level reasoning. In this work, we present Latent Gaussian Splatting (LaGS) for 4D Panoptic Occupancy Tracking (4D-POT). We revisit the underlying representation and model 3D features as a sparse set of feature-bearing Gaussians. These act as dynamic, volume-oriented keypoints that enable spatially continuous, distance-weighted aggregation of multi-view features before being splatted into a voxel grid for decoding. This point-centric formulation enables flexible, data-dependent receptive fields and long-range spatial interactions that are difficult to capture with local and dense voxel-based operators. A hierarchical Gaussian representation further enables multi-scale reasoning by combining global context from coarse super-points with fine-grained detail from higher-resolution streams. Extensive experiments on Occ3D nuScenes and Waymo demonstrate state-of-the-art performance for 4D-POT. We provide code and models at https://lags.cs.uni-freiburg.de/.
Figures & tables
Fig. 1: Illustration of our latent Gaussian representation. Bottom left: panoptic voxel predictions. Center: latent Gaussian features colorized via principal component analysis, splatted to 2D, and overlaid over voxel predictions. Top right: latent Gaussians.
Fig. 2: Architecture overview (left to right). An image encoder ( ) produces image features F and depth D . Features are lifted via depth to a 3D volume and further encoded into a 3D voxel feature pyramid ( V0 , V2 , ). Our latent Gaussian encoder ( ) samples points from the pyramid volumes and processes them in a coarse (left) and fine (right) stream, using self-attention (SA), windowed self-attention (WSA), cross-attention (CA), spatial cross-attention (SCA), and feed-forward networks (FFN). Our novel Serialized Multi-Stream Attention (SMSA) facilitates information exchange between streams. Refined points are decoded as Gaussians ( G0 , G2 ) and splatted back to a 3D feature volume, which is then refined to the final voxel volume V . Our transformer decoder ( ) then decodes this volume into semantic and instance masks using volume cross-attention (VCA) for efficient query-to-3D-volume attention. Tracking is facilitated by the tracking-by-attention paradigm. We refine track queries by spatio-temporal reasoning before passing them onto the next frame ( ).
mIoU
Approach
STQ
AQ
STQ 1
AQ 1
all
things
stuff
IoU
Per-Frame
9.0
2.5
21.8
14.7
32.5
26.4
41.2
63.2
MinVIS † [ 10 ]
11.8
4.3
21.8
14.7
32.5
26.4
41.2
63.2
CTVIS † [ 36 ]
11.4
3.9
22.5
15.4
33.0
27.0
41.5
63.8
4D-LCA † [ 1 ]
12.5
4.8
21.8
14.7
32.5
26.4
41.2
63.2
AB3DMOT † [ 34 ]
13.1
5.3
21.8
14.7
32.5
26.4
41.2
63.2
TABLE I: 4D-POT performance on Occ3D nuScenes.
mIoU
Approach
STQ
AQ
STQ 1
AQ 1
all
things
stuff
IoU
Per-Frame
11.9
4.7
—
—
30.0
32.7
29.3
—
MinVIS † [ 10 ]
15.0
7.5
—
—
30.0
32.7
29.3
—
CTVIS † [ 36 ]
16.4
9.3
—
—
28.9
31.9
28.1
—
4D-LCA † [ 1 ]
16.2
8.7
—
—
30.0
32.7
29.3
—
AB3DMOT † [ 34 ]
18.0
10.8
—
—
30.0
32.7
29.3
—
TABLE II: 4D-POT performance on Occ3D Waymo.
Approach
Image Backbone
mIoU
IoU
TPVFormer [ 13 ]
ResNet-50
34.2
66.8
SurroundOcc [ 33 ]
ResNet-101
34.6
65.5
OccFormer [ 39 ]
ResNet-50
37.4
70.1
BEVDet4D [ 11 ]
ResNet-50
39.3
73.8
BEVDet4D + COTR [ 23 ]
ResNet-50
44.5
75.0
BEVDet4D + COTR [ 23 ]
Swin-B
46.2
74.9
TABLE III: 3D occupancy prediction performance on Occ3D nuScenes.
TABLE IV: Ablation study on the latent Gaussian encoder.
TABLE V: Ablation study on the decoder transformer.
Fig. 3: Qualitative results on the Occ3D nuScenes validation split. Our approach shows clear improvements in (1) instance separation, (2) instance association, (3) missing detections, and (4) underconfident detections.
Fig. 4: Qualitative results on the Occ3D Waymo validation split. Our approach shows clear improvements in (1) instance separation, (2) instance association, and (3) ID switches.
Camera-based 4D panoptic occupancy tracking (4D-POT) is a promising paradigm for holistic scene understanding from multi-view imagery, enabling joint reasoning about geometry, semantics, and object identities across time. Recent mask-based pipelines achieve strong performance by propagating instance queries across frames. However, their underlying volumetric representations are typically recomputed at each timestep, limiting geometric temporal consistency, particularly under occlusion and for static scene elements. To address this limitation, we propose a streaming Gaussian encoder that maintains a persistent volumetric scene representation for 4D-POT. Our method models the scene as a fixed-size set of latent Gaussian queries that are propagated via ego-motion compensation and refreshed under a confidence-guided budget constraint. Crucially, we shape Gaussian opacities through depth-based supervision to serve as proxy for visibility, enabling confidence to accumulate as a temporally aggregated measure of persistent scene support. Together with a warmup-based multi-frame training strategy, this yields representation-level temporal coherence beyond decoder-only tracking. Extensive experiments on Occ3D-extended nuScenes and Waymo establish a new state-of-the-art for camera-based 4D-POT, improving tracking consistency with negligible computational overhead while remaining fully compatible with existing mask-based pipelines. We provide code and models at https://sge.cs.uni-freiburg.de.
Maximilian Luz, Thomas Nürnberg, Yakov Miron +1
Department of Computer Science, University of Freiburg, Germany. · Bosch Research, Robert Bosch GmbH, Germany. · University of Haifa, Israel
Camera-only 4D occupancy forecasting enables autonomous vehicles to predict future 3D semantic scenes solely from historical multi-view images, which is critical for driving safety. Even though current methods have achieved good performance, the strong spatial-temporal modeling between the input multi-view frames is still underexplored, which limits the performance of those methods in future 4D forecasting. To address this gap, we introduce a novel framework, InterOCF, for 4D occupancy forecasting that jointly models temporal dynamics in both 3D voxel-based representations and multi-view segmentation sequences, while explicitly incorporating feature interaction between the 2D and 3D branches. Our framework incorporates three core components: 1) A 3D Spatio-Temporal (3DST) module that learns volumetric dynamics from historical voxel states to predict future voxel states; 2) A 2D Spatio-Temporal (2DST) module employing an auxiliary multi-view temporal segmentation forecasting task to enhance temporal semantic dynamics; 3) A Spatio-Temporal Interaction Modeling (STIM) module that enables feature interaction between 2D and 3D representations. Experiments on the nuScenes, Lyft-Level5, and nuScenes-Occupancy datasets show that InterOCF consistently outperforms existing baseline approaches.
Qi Zhang, Xinquan Yu, Kaiyi Zhang +1
College of Computer Science and Software Engineering, Shenzhen University, Shenzhen, China.
While 2D Vision Foundation Models offer a pathway to automate 3D semantic pseudo-labelling, translating these priors into robust 3D representations typically requires complex heuristics or multi-model ensembles. We introduce SplatLabel, an automated pipeline that leverages a 4D Gaussian representation to extract LiDAR segmentation with predictive confidence, as well as semantic occupancy grids at arbitrary voxel resolutions. At its core, SplatLabel handles dynamic environments through an explicit temporal manifold that models the trajectories and lifespans of individual 3D primitives. This allows the system to accurately track moving actors and strictly define when objects appear and disappear, completely eliminating the need for pre-annotated 3D bounding boxes. To robustly support this dynamic tracking, the representation is grounded by structural and semantic priors: we guide scene geometry in unobserved regions by integrating 360-degree LiDAR via virtual depth maps, and rather than relying on domain-specific prompt engineering, we directly distill continuous soft probabilities from 2D models to inherently resolve semantic ambiguities over time and space. Finally, to accurately reflect the real-world trade-off between precision and recall, we reframe pseudo-label evaluation as a selective classification task using a generalized risk-recall metric. Experiments on SemanticKITTI demonstrate that SplatLabel consistently outperforms state-of-the-art baselines across multiple recall levels, establishing a highly robust framework for both 3D LiDAR segmentation and occupancy prediction.
Nitya Nanvani, Andras Palffy, Holger Caesar
Perciv AI, The Netherlands · Delft University of Technology, The Netherlands