PROSPECT: Unified Streaming Vision-Language Navigation via Semantic--Spatial Fusion and Latent Predictive Representation
Authors: Zehua Fan, Wenqi Lyu, Wenxuan Song, Linge Zhao, Yifei Yang, Xi Wang, Junjie He, Lida Huang, +7 more
Organizations: Z. Fan and F. Gao are with Shanghai Jiao Tong University, Shanghai, China. · W. Lyu is with the University of Adelaide, Adelaide, Australia. · W. Song and J. He are with the Hong Kong University of Science and Technology (Guangzhou), Guangzhou, China. · L. Zhao is with Wuhan University, Wuhan, China. · Y. Yang is with Beijing Jiaotong University, Beijing, China. · X. Wang is with AIR Wuxi Innovation Center, Tsinghua University, Wuxi, China. · L. Huang and Y. Wang are with Tsinghua University, Beijing, China. · H. Liu, B. Sun, G. Bao, X. Mao, and L. Xu are with Lenovo, Beijing, China.
Multimodal large language models (MLLMs) have advanced zero-shot end-to-end Vision-Language Navigation (VLN), yet robust navigation requires not only semantic understanding but also predictive modeling of environment dynamics and spatial structure. We propose PROSPECT, a unified streaming navigation agent that couples a streaming Vision-Language-Action (VLA) policy with latent predictive representation learning. PROSPECT uses CUT3R as a streaming 3D foundation spatial encoder to produce long-context, absolute-scale spatial features, and fuses them with SigLIP semantic features via cross-attention. During training, we introduce learnable stream query tokens that query the streaming context and predict next-step 2D and 3D latent features (rather than pixels or explicit modalities), supervised in the latent spaces of frozen SigLIP and CUT3R teachers. The predictive branch shapes internal representations without inference overhead. Experiments on VLN-CE benchmarks and real-robot deployment demonstrate state-of-the-art performance and improved long-horizon robustness under diverse lighting. We will release code for the community soon.
Figures & tables
Fig. 1: Overview of PROSPECT. (a) Streaming setup: A streaming attention mask enforces temporal causality and isolates 2D/3D query tokens to prevent cross-modal leakage. SigLIP and CUT3R provide 2D semantic and absolute-scale 3D spatial feature streams, fused by cross-attention for the policy. (b) Unified model: In training, stream query tokens predict next-step 2D/3D latent features under frozen SigLIP/CUT3R supervision (no inference cost). At inference, only the VLA policy runs at ∼ 4 Hz. (c) Results: First-tier VLN-CE performance and zero-shot Habitat navigation; larger gains on the long-horizon RxR benchmark than on R2R, indicating stronger robustness for complex instruction following. Real-robot deployment is robust under diverse lighting.
Fig. 2: Architecture of PROSPECT. Instruction and observations (historical keyframes and current frame) share one pipeline: frozen SigLIP and CUT3R with cross-attention fusion; keyframes are condensed into long-term memory M . The model uses a KV cache for context and autoregressively outputs navigation actions. Training only: 2D/3D query tokens reverse-query the stream; lightweight decoders predict next-step latents under cosine (2D) and MSE (3D) with frozen teachers. Predictive branch removed at inference.
Fig. 3: Streaming attention mask used by PROSPECT. Upper (gray): Causal mask for navigation context (ctxt) and actions (act): each acti may attend only to ctxt0:i and act0:i−1 , ensuring no future leakage. Middle (red): Each 2D query token ⟨Query2di⟩ attends only to its own round and prior rounds’ ctxt/act; it cannot attend to any other Query2d, any Query3d, or future rounds—enforcing both turn isolation and modality disentanglement. Lower (blue): Same for 3D query tokens ⟨Query3di⟩ .
Setting
NE ↓
OSR ↑
SR ↑
SPL ↑
Baseline (SigLIP only)
6.05
53.8
45.5
41.6
Ours (SigLIP + CUT3R)
5.91
55.0
46.7
41.8
Ours (+ WM-2D only)
5.89
56.0
47.0
42.0
Ours (+ WM-3D only)
5.90
55.4
47.2
41.9
Ours (+ WM-2D + WM-3D)
5.82
57.6
48.7
42.9
TABLE II: Module ablation on R2R val-unseen .
Encoder
Time (s)
SR ↑
SPL ↑
OSR ↑
NE ↓
VGGT [ 19 ]
OOM
OOM
OOM
OOM
OOM
InfiniteVGGT [ 21 ]
0.284
43.2
38.0
54.4
6.61
Ours (CUT3R) [ 22 ]
0.245
48.7
42.9
57.6
5.82
TABLE III: Spatial encoder ablation on R2R val-unseen .
Horizon
Model
#Ep
SR ↑
SPL ↑
OSR ↑
NE ↓
Short (1–50)
Baseline
459
51.20
48.18
55.34
5.08
Ours
486
51.23
48.84
54.53
4.86
Difference
+27
+0.03
+0.66
-0.81
-0.22
Medium (50–100)
Baseline
1038
49.61
43.79
61.27
5.64
Ours
1061
54.29
48.04
63.71
5.46
Difference
+23
+4.68
+4.25
+2.44
-0.18
TABLE IV: Performance by task horizon on R2R val-unseen .
Mask Design
NE ↓
OSR ↑
SR ↑
SPL ↑
Leaky
6.81
51.3
40.2
35.7
w/o Isolation
6.98
51.1
39.9
35.3
Ours
5.82
57.6
48.7
42.9
TABLE V: Ablation on attention mask design on R2R val-unseen .
Fig. 4: First-person views from ARX-Lift2 under diverse indoor/outdoor lighting.
Scene
Lighting
NaVid [ 1 ]
StreamVLN [ 4 ]
Ours
Indoor
Office
Bright
7/30
12/30
20/30
Warehouse
Bright
6/30
12/30
18/30
Corridor
Moderate
11/30
16/30
22/30
Outdoor
Afternoon
Bright
6/30
10/30
18/30
TABLE VI: Real-robot success rates (completed/total) by scene and lighting.
Vision-and-Language Navigation (VLN) in real-world settings requires agents to process continuous visual streams and generate actions with low latency grounded in language instructions. While Video-based Large Language Models (Video-LLMs) have driven recent progress, current VLN methods based on Video-LLM often face trade-offs among fine-grained visual understanding, long-term context modeling and computational efficiency. We introduce StreamVLN, a streaming VLN framework that employs a hybrid slow-fast context modeling strategy to support multi-modal reasoning over interleaved vision, language and action inputs. The fast-streaming dialogue context facilitates responsive action generation through a sliding-window of multi-turn dialogues, while the slow-updating memory context compresses historical visual states using a 3D-aware token pruning strategy. With this slow-fast design, StreamVLN achieves real-time dialogues through KV cache reuse, supporting long video streams with bounded context size and inference cost. Experiments on VLN-CE benchmarks show state-of-the-art performance with low latency, ensuring robustness and efficiency in real-world deployment. The project page is: https://streamvln.github.io/.
Meng Wei, Chenyang Wan, Xiqian Yu +9
1Shanghai AI Lab · 2The University of Hong Kong · 3Zhejiang University +1
Vision-Language Navigation (VLN) approaches have currently followed two primary paradigms: the end-to-end Vision-Language Model (VLM) policy fine-tuned on navigation trajectories to directly predict actions, and the zero-shot modular pipeline integrating pre-trained Multimodal Large Language Model (MLLM) for training-free generalization to unseen environments. However, end-to-end methods struggle with long-horizon navigation and lack dynamic reasoning ability, whereas zero-shot methods are constrained by limited spatial grounding for reliable planning and require substantial reasoning time. To bridge this gap, we introduce SEDualVLN, a spatially-enhanced dual-system VLN framework. System 1 is a VLM model enhanced with both global and local spatial awareness, tailored for high-frequency action generation. System 2 integrates a general MLLM with a mapping module, wherein the MLLM performs low-frequency waypoint planning by leveraging top-down views of the real-time 3D map alongside streams of rendered path images. Both systems exploit complementary spatial representations to improve the agent's spatial understanding in VLN tasks. Ultimately, they cooperate to complete the navigation task through a fast-slow coordinated approach. SEDualVLN achieves state-of-the-art performance on VLN-CE benchmarks, and further ablation studies demonstrate the effectiveness of each system and module.
Jingzhi Huang, Junkai Huang, Wenxuan Song +5
Hong Kong Polytechnic University · Institute of Automation, Chinese Academy of Sciences · Hong Kong University of Science and Technology (Guangzhou)
Vision-and-Language Navigation (VLN) requires an embodied agent to ground complex natural-language instructions into long-horizon navigation in unseen environments. While Vision-Language Models (VLMs) offer strong 2D semantic understanding, current VLN systems remain constrained by limited spatial perception, 2D-3D representation mismatch, and monocular scale ambiguity. In this paper, we propose AgentVLN, a novel and efficient embodied navigation framework that can be deployed on edge computing platforms. We formulate VLN as a Partially Observable Semi-Markov Decision Process (POSMDP) and introduce a VLM-as-Brain paradigm that decouples high-level semantic reasoning from perception and planning via a plug-and-play skill library. To resolve multi-level representation inconsistency, we design a cross-space representation mapping that projects perception-layer 3D topological waypoints into the image plane, yielding pixel-aligned visual prompts for the VLM. Building on this bridge, we integrate a context-aware self-correction and active exploration strategy to recover from occlusions and suppress error accumulation over long trajectories. To further address the spatial ambiguity of instructions in unstructured environments, we propose a Query-Driven Perceptual Chain-of-Thought (QD-PCoT) scheme, enabling the agent with the metacognitive ability to actively seek geometric depth information. Finally, we construct AgentVLN-Instruct, a large-scale instruction-tuning dataset with dynamic stage routing conditioned on target visibility. Extensive experiments show that AgentVLN consistently outperforms prior state-of-the-art methods (SOTA) on long-horizon VLN benchmarks, offering a practical paradigm for lightweight deployment of next-generation embodied navigation models. Code: https://github.com/Allenxinn/AgentVLN.
Zihao Xin, Wentong Li, Yixuan Jiang +6
Nanjing University of Aeronautics and Astronautics · Shandong University · Zhejiang University