TempoSyncDiff: Distilled Temporally-Consistent Diffusion for Low-Latency Audio-Driven Talking Head Generation
Organizations: Department of Computer Science and Business Systems, Gargi Memorial Institute of Technology, Baruipur, Kolkata, West Bengal 700144, India · Computer and Informatics Group, Variable Energy Cyclotron Centre, 1/AF, Bidhannagar, Kolkata, West Bengal 700064, India
Abstract
Diffusion models have recently advanced photorealistic human synthesis, although practical talking-head generation (THG) remains constrained by high inference latency, temporal instability such as flicker and identity drift, and imperfect audio-visual alignment under challenging speech conditions. This paper introduces TempoSyncDiff, a reference-conditioned latent diffusion framework that explores few-step inference for efficient audio-driven talking-head generation. The approach adopts a teacher-student distillation formulation in which a diffusion teacher trained with a standard noise prediction objective guides a lightweight student denoiser capable of operating with significantly fewer inference steps to improve generation stability. The framework incorporates identity anchoring and temporal regularization designed to mitigate identity drift and frame-to-frame flicker during synthesis, while viseme-based audio conditioning provides coarse lip motion control. Experiments on the LRS3 dataset report denoising-stage component-level metrics relative to VAE reconstructions and preliminary latency characterization, including CPU-only and edge computing measurements and feasibility estimates for edge deployment. The results suggest that distilled diffusion models can retain much of the reconstruction behaviour of a stronger teacher while enabling substantially lower latency inference. The study is positioned as an initial step toward practical diffusion-based talking-head generation under constrained computational settings. GitHub: https://mazumdarsoumya.github.io/TempoSyncDiff
Figures & tables
| Metric | Noisy decode | Teacher denoise | Student denoise |
|---|---|---|---|
| PSNR vs. VAE recon (dB) | |||
| Temporal L1 (adjacent-frame difference) | |||
| Flicker std (pixel-difference std) |
| Steps | Resolution | Mean latency (ms) | p95 latency (ms) | FPS |
|---|---|---|---|---|
| 2 | 13.21 | 16.58 | 75.72 | |
| 4 | 21.56 | 25.28 | 46.38 | |
| 8 | 38.61 | 43.11 | 25.90 |
| Mode | Steps | Resolution | Mean latency (ms) | p95 latency (ms) | FPS |
|---|---|---|---|---|---|
| E1 Full | 2 | 260.88 | 368.58 | 3.83 | |
| E1 Full | 4 | 403.93 | 407.00 | 2.48 | |
| E2 Hybrid | 2 | latent | 172.05 | 174.52 | 5.81 |
| E2 Hybrid | 4 | latent | 335.57 | 373.09 | 2.98 |
Talking Head Generation
Talking head generation creates animated faces and avatars that speak, listen, and express emotions from audio, text, images, or video.
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