Authors: Seongjin Bien, Carlo Kneissl, Tobias Jülg, Frank Fundel, Thomas Ressler-Antal, Florian Walter, Björn Ommer, Gitta Kutyniok, Wolfram Burgard
Organizations: Department of Computer Science & Artificial Intelligence, University of Technology Nuremberg, Germany · Ludwig Maximilian University of Munich · TUM School of Computation, Information and Technology, Technical University of Munich, Germany
Tactile sensation is essential for contact-rich manipulation tasks. It provides direct feedback on object geometry, surface properties, and interaction forces, enhancing perception and enabling fine-grained control. An inherent limitation of tactile sensors is that readings are available only when an object is touched. This precludes their use during planning and the initial execution phase of a task. Predicting tactile information from visual information can bridge this gap. A common approach is to learn a direct mapping from camera images to the output of vision-based tactile sensors. However, the resulting model will depend strongly on the specific setup and on how well the camera can capture the area where an object is touched. In this work, we introduce FlowTouch, a novel model for view-invariant visuo-tactile prediction. Our key idea is to use an object's local 3D mesh to encode rich information for predicting tactile patterns while abstracting away from scene-dependent details. FlowTouch integrates scene reconstruction and Flow Matching-based models for image generation. Our results show that FlowTouch is able to bridge the sim-to-real gap and generalize to new sensor instances. We further show that the resulting tactile images can be used for downstream grasp stability prediction. Our code, datasets and videos are available at https://flowtouch.github.io/
Figures & tables
Fig. 1: FlowTouch at a glance: The robot first looks at the object and creates a mesh with scene mesh generation foundation models. Given the particular touch point on the mesh and the static background image of the tactile sensor, FlowTouch then predicts the resulting tactile image.
Fig. 2: The FlowTouch architecture: The blue area shows the image-to-PCN sampling pipeline, while the green area shows the generative model’s structure. Snowflakes indicate components with frozen weights.
Fig. 3: Left: A selection of primitive geometries used for generating the simulation data. Right: Taxim GelSight images rendered from a single contact point (corner of a cube), with local translations and rotations.
Name
Sensor
Training # (# obj.)
Validation # (# obj.)
OFR-G
GelSight
887 (36)
135 (6)
SIM-G
GelSight
200K (135)
113K (60)
YCB-D
DIGIT
2578 (7)
1084 (3)
SIM-D
DIGIT
200K (135)
—
SELF-D
DIGIT
—
547 (13)
GS-G
GelSight
13372 (6*)
3379 (6*)
TABLE I: List of datasets used for evaluation. * indicates within-object split.
Variant
PSNR ( ↑ )
SSIM ( ↑ )
LPIPS ( ↓ )
Base
24.28
0.52
0.40
BG-Enc
25.52
0.57
0.34
BG-Scene-Enc
24.91
0.54
0.38
BG-Stack
25.53
0.59
0.35
TABLE II: Ablation study on network design choices evaluated on the GelSight OFR dataset. All metrics are reported on the held-out validation set.
Training Method
YCB-D
OFR-G
SELF-D (unseen)
PSNR ( ↑ )
SSIM ( ↑ )
LPIPS ( ↓ )
PSNR ( ↑ )
SSIM ( ↑ )
LPIPS ( ↓ )
PSNR ( ↑ )
SSIM ( ↑ )
LPIPS ( ↓ )
Naive Finetuning
20.23
0.612
0.284
24.58
0.553
0.410
16.05
0.355
0.415
Data Augmentation
−0.56
−0.015
+0.013
−0.43
−0.031
+0.009
−0.37
−0.030
+0.004
Sparsh Perceptual Loss
−0.20
−0.006
+0.005
+0.17
−0.001
−0.006
+0.06
−0.000
−0.002
Optimizer Reset
−0.03
−0.001
+0.000
+0.28
−0.005
−0.004
+0.07
+0.001
−0.001
Domain Conditioning
+2.18
+0.058
−0.055
+0.90
+0.029
−0.045
+0.78
+0.032
−0.021
TABLE III: Quantitative comparison of different sim-to-real training techniques across the pretraining SIM-G, finetuning OFR-G, and unseen SELF-D datasets. Values for experimental methods are shown as absolute differences relative to the Naive Finetuning baseline and are calculated on the validation dataset.
Fig. 4: Tactile predictions of the model ablations listed in Tab. III . Samples are taken from the validation dataset.
Fig. 5: Left: Objects used for data collection. Center: Robot setup. Right: Collected grasp poses aligned to generated mesh, with unique color for each finger pair.
Fig. 6: Meshes used for the ObjectFolder Benchmark grasp stability test.
Name
Pre-training ds.
Fine-tuning ds.
Accuracy (%)
GT
—
—
85.83
A
Full GS-G
—
86.06
B
SIM-{D,G}
Full GS-G
85.17
C
Mixed-DG
10% of GS-G
83.74
D
SIM-{D,G}
OFR-G, YCB-D
81.35
D, no Sparsh
SIM-{D,G}
OFR-G, YCB-D
78.59
TABLE IV: Training dataset ablations for grasp stability task. Values are averaged over 100 trainings.
Fig. 7: Tactile predictions from the grasp stability task on the dataset ablations listed in Tab. IV . Samples are taken from the validation dataset. SELF-D has not been seen during training.
Touch is fundamental to dexterous manipulation, yet most egocentric human data increasingly used for robot learning lacks tactile information. Directly collecting large-scale tactile data is challenging due to sensor limitations, while human video data is abundant, contact-rich, and easily scalable. This motivates a natural question: can tactile signals be inferred purely from vision? To address this, we introduce EgoTac, a generalizable model that predicts rich tactile information directly from egocentric human videos. EgoTac is trained on a unified corpus of over 5.7M image-tactile pairs, covering both continuous force measurements and binary contacts. By learning from this diverse dataset, EgoTac captures nuanced touch dynamics across varied interactions. Experiments demonstrate strong performance: in-domain prediction achieves an average force error below 0.06N. On out-of-domain contact prediction benchmarks, EgoTac consistently outperforms the state-of-the-art contact estimator. It also captures the rise and fall patterns of real tactile data and enables zero-shot predictions on unconstrained real-world videos. Scaling analyses further reveal that both data diversity and volume improve performance steadily. Overall, EgoTac provides a scalable pathway to extract tactile priors from egocentric human videos, enabling broadly applicable tactile-aware robot learning. Related resources can be found at https://egotac.github.io/ .
Wenkang Zhang, Chengbo Yuan, Zicheng Zhang +2
Shanghai Qi Zhi Institute · Shanghai Jiao Tong University · Tsinghua University +1
Contact-rich manipulation benefits from tactile feedback, yet physical tactile sensors introduce hardware, calibration, synchronization, and maintenance costs that complicate policy learning and deployment. We formulate predicted touch as an alternative to measured tactile input and present PredTac, a framework that learns to infer tactile states from causal visual observations and robot states and uses the predicted touch as an explicit interface for policy learning and execution. A tactile predictor is first trained with tactile supervision and then used to provide contact information without requiring measured tactile input during downstream policy training or execution. We evaluate PredTac across three contact-rich manipulation tasks in simulation and on a real robot, and further examine how policy performance depends on the predicted contact content. In simulation goal-offset evaluations, predicted-touch policies achieve 27.0%, 52.0%, and 44.7% success on USB, Barbed-spike, and Valve, respectively, improving over the visual baseline by 8.0-13.7 percentage points. On the real robot, predicted-touch ACT achieves 70.0%, 50.0%, and 90.0% success on USB insertion, Barbed extraction, and Valve rotation, respectively, with a three-task mean of 70.0%, approaching measured-touch ACT at 72.2% and substantially outperforming visual ACT at 21.1%. Fixed-policy interventions further show that performance is sensitive to the spatial structure of predicted contact, with spatial rearrangement at fixed value distributions reducing Valve success by 10.7 percentage points. These results demonstrate that predicted touch can provide useful contact information for contact-rich manipulation without requiring tactile sensing as a policy input.
Weijia Fan, Daqiang Guo
The Hong Kong University of Science and Technology (Guangzhou), Guangzhou, China.
Tactile sensing can improve performance in contact-rich robot manipulation. However, learning policies that use real tactile feedback typically requires demonstrations collected with tactile-equipped hardware. We present Feature-Extracted Latent Tactile (FELT), a framework that uses existing paired visuo-tactile data to learn contact-aware representations from RGB observations. FELT provides these representations to downstream policies through two interfaces: generated tactile images and contact-aware features. FELT combines a frozen visual encoder with separate query decoders for the left and right finger, reflecting the spatial organization of dual-finger tactile arrays. The two branches exchange information through gated connections, and a convolutional readout produces spatial contact representations for the downstream interfaces. For downstream manipulation, the image interface decodes these spatial representations into tactile images, allowing policies trained with either real or generated tactile observations to use generated images at deployment. Alternatively, the feature interface feeds these representations directly to the policy during both training and deployment, without real tactile observations. Experiments on four contact-rich real-robot tasks show that both interfaces achieve higher success rates than vision-only policies. Directly incorporating learned contact-aware features into the policy improves success by 15-22.5 percentage points across the four tasks.
Zinan Li, Yiyang Ling, Yuming Gu +8
Viterbi School of Engineering, University of Southern California · Columbia University · Starpilot