Can Vision-Language Models Solve the Shell Game?
Organizations: National University of Singapore
Abstract
Visual entity tracking is an innate cognitive ability in humans, yet it remains a critical bottleneck for Vision-Language Models (VLMs). This deficit is often obscured in existing video benchmarks by visual shortcuts. We introduce VET-Bench, a synthetic diagnostic testbed featuring visually identical objects that necessitate tracking exclusively through spatiotemporal continuity. Our experiments reveal that current state-of-the-art VLMs perform at or near chance level on VET-Bench, exposing a fundamental limitation: an over-reliance on static frame-level features and a failure to maintain entity representations over time. We provide a theoretical analysis drawing connections to the state-tracking problem, proving that fixed-depth transformer-based VLMs are fundamentally limited in tracking indistinguishable objects without intermediate supervision due to expressivity constraints. To address this, we propose Spatiotemporal Grounded Chain-of-Thought (SGCoT): generating object trajectories as explicit intermediate states. Leveraging Molmo2's object tracking ability, we elicit SGCoT reasoning by fine-tuning on synthesized text-only data for alignment. Our method achieves state-of-the-art accuracy exceeding 90% on VET-Bench, demonstrating that VLMs can reliably solve the video shell-game task end-to-end without external tools. Our code and data are available at https://vetbench.github.io .
Figures & tables
| Model | Filtered | VET-Bench |
|---|---|---|
| Random | ||
| Gemini-3-Pro | ||
| Gemini-3-Flash | ||
| Qwen3-VL-8B | ||
| GLM-4.6V-Flash | ||
| Doubao-Seed-2.0 |
Appendix figures & tables14 assets
Supplementary material from the paper’s appendix.
Appendix
| Base Model | Molmo2-8B |
|---|---|
| Training Method | QLoRA |
| Gradient Accumulation Steps | 4 |
| Batch Size | 64 |
| Learning Rate | 1e-4 |
| Training Samples | 300 |
| Number of Epochs | 1 |
Visual Object Tracking
Visual object tracking follows objects across video frames, maintaining their locations and identities despite motion, occlusion, and changing appearance.
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