Organizations: Beijing University of Posts and Telecommunications, Beijing, China · SunHDex Intelligent Technology (Beijing) Co. Ltd., Beijing, China · University of Hamburg, Hamburg, Germany
Precision assembly requires sub-millimeter corrections in contact-rich "last-millimeter" regions where visual feedback fails due to occlusion from the end-effector and workpiece. We present ReTac-ACT (Reconstruction-enhanced Tactile ACT), a vision-tactile imitation learning policy that addresses this challenge through three synergistic mechanisms: (i) bidirectional cross-attention enabling reciprocal visuo-tactile feature enhancement before fusion, (ii) a proprioception-conditioned gating network that dynamically elevates tactile reliance when visual occlusion occurs, and (iii) a tactile reconstruction objective enforcing learning of manipulation-relevant contact information rather than generic visual textures. Evaluated on the standardized NIST Assembly Task Board M1 benchmark, ReTac-ACT achieves 90% peg-in-hole success, substantially outperforming vision-only and generalist baseline methods, and maintains 80% success at industrial-grade 0.1mm clearance. Ablation studies validate that each architectural component is indispensable. The ReTac-ACT codebase and a vision-tactile demonstration dataset covering various clearance levels with both visual and tactile features will be released to support reproducible research.
Figures & tables
Fig. 1: We present ReTac-ACT, a state-gated vision-tactile policy that extends Action Chunking with Transformers (ACT) to natively process tactile feedback. ReTac-ACT sets a new state of the art for high-precision peg-in-hole tasks on the NIST ATB M1 benchmark provided by ManipulationNet, achieving 90% success at 3 mm clearance and maintaining 80% at industrial-grade 0.1 mm clearance where pure vision fails due to occlusion. It features a proprioception-conditioned gating mechanism to dynamically fuse visual and tactile modalities and is trained with auxiliary tactile reconstruction objectives. The ReTac-ACT code will be made open-source to support the research community.
Fig. 2: Overview of the ReTac-ACT architecture. (a) Multi-Modal Encoders : Visual inputs (3 RGB cameras) and tactile inputs (4 contact images: one sensor per fingertip, two fingers per gripper, bimanual) are processed by separate backbones into feature tokens. (b) Cross-Modal Dynamic Fusion : A proprioception-based gating network dynamically weighs modalities, enhanced by bidirectional cross-attention. (c) Action Generator : A CVAE-based transformer decoder predicts temporal action chunks a^t:t+k−1 , where each action includes 14-DoF bimanual joint targets and 2 gripper commands.
Fig. 3: Tactile representation learning via auxiliary reconstruction. During training, an image reconstruction objective regularizes the tactile encoder. By employing a decoder to reconstruct the raw tactile inputs from the learned latent tokens, the model is explicitly forced to capture fine-grained contact geometry, preventing feature collapse.
Fig. 4: Hardware setup for the bimanual vision-tactile precision-assembly system.
Method
Missed
Grasp
Peg-in-hole
ACT [ 2 ]
40%
60%
40%
DP [ 1 ]
70%
30%
20%
pi05 [ 3 ]
55%
45%
20%
ReTac-ACT (ours)
0%
100%
90%
TABLE I: Quantitative results for peg-in-hole assembly at Level 1 (3 mm clearance). The best results are highlighted in bold.
Variant
Missed
Grasp
Peg-in-hole
w/o Reciprocal Fusion
0%
100%
5%
w/o Cross-Attention
0%
100%
5%
w/o TacRecon
5%
95%
15%
w/o StateGate
0%
100%
35%
ReTac-ACT (full)
0%
100%
90%
TABLE II: Ablation study on key components of ReTac-ACT. The best results are highlighted in bold.
Fig. 5: Robustness to tighter clearances. As clearance tightens from 3 mm to 0.1 mm, ReTac-ACT degrades only 11% (90% → 80%) while ACT degrades 62.5% (40% → 15%) and Diffusion Policy (DP) fails (20% → 0%). Dashed lines highlight the degradation trends.
Fig. 6: Visual Attention Heatmap Comparison and Parameter Evolution. (a) Attention heatmaps of ACT, showing attention scattered on background regions across three task stages. (b) Attention heatmaps of DP. (c) Attention heatmaps of our ReTac-ACT. (d) Evolution of αt during the task.
High-precision assembly frequently involves tight-tolerance insertions, where even slight pose errors can cause jamming or excessive interaction forces, making robust and safe insertion policies difficult to obtain. This paper proposes a tactile-augmented two-stage method that combines Imitation Learning (IL) and Reinforcement Learning (RL) for precision insertion tasks. In the first stage, IL learns a reaching policy with position generalization that grasps the peg and brings it to the vicinity of the target region. In the second stage, RL executes the insertion and enables recovery from failures during contact-rich interactions. To better exploit tactile feedback, we introduce tactile group sampling to increase coverage of critical contact segments during training, and design a tactile critic to more accurately evaluate policy values, improving insertion performance while maintaining low contact forces. We conduct systematic experiments across five hole geometries and three clearance settings. Results show that our method substantially improves insertion performance across all settings; under the most challenging 0.05,mm clearance, it achieves a 67% success rate while keeping contact forces low, reducing the maximum interaction force by 60% and torque by 44%, thereby validating both effectiveness and safety for precision assembly.
Xinpan Meng, Siyao Huang, JingPu Yang +6
State Key Laboratory of Multimodal Artificial Intelligence Systems, Institute of Automation, Chinese Academy of Sciences, Beijing 100190, China · School of Artificial Intelligence, University of Chinese Academy of Sciences, Beijing 100049, China
In contact-rich manipulation, visual observations primarily guide motion in free space, whereas tactile observations become particularly informative during contact. However, standard Transformer-based visuo-tactile policies typically rely on either token concatenation or learnable gating. These approaches lack explicit contact-aware priors, making it difficult to efficiently learn effective cross-modal representations from demonstrations. To address this limitation, we propose CAAT, a lightweight contact-aware framework that explicitly incorporates contact priors through attention scaling and dynamic tactile masking. Specifically, CAAT emphasizes visual information before contact and tactile information during contact. It also suppresses static background tokens by comparing the current tactile observation with a non-contact reference. CAAT can be integrated into commonly used Transformer-based policies without modifying their action decoders. In simulation, integrating CAAT with ACT improves the average success rate by 18.0 percentage points over direct visuo-tactile fusion and by 10.0 percentage points over gated fusion. In real-world experiments using a visuo-tactile UMI platform, CAAT achieves an average success rate of 60.0% across ACT, Diffusion Policy, and π0, outperforming the strongest baseline by an average of 21.1 percentage points. These results demonstrate that explicit contact priors and dynamic tactile masking are effective in improving visuo-tactile policy learning and task performance of diverse policy architectures. https://mrjiangjm.github.io/caat/
Jiaming Jiang, Yuzhe Huang, Hao Liang +7
ShanghaiTech University · Beijing Institute for General Artificial Intelligence · Beihang University +2
Visuomotor policies trained from a few demonstrations may reproduce demonstrated trajectories without reliably following changes in object position. Existing approaches with explicit attention typically obtain spatial priors from human annotation or visual models. We introduce TACIT (tactile contact informs attention), which uses measured tactile contacts from teleoperated demonstrations to supervise spatial attention without additional point annotation. Gaussian targets over preceding camera point clouds supervise an attention head whose pooled output conditions a visuotactile diffusion policy. Targets are used only during training; tactile observations remain inputs at inference. In the primary real-robot benchmark, with ten demonstrations per task and five demonstrated placement regions, TACIT achieves 66.7% success on ball placement and 73.3% on peg insertion, compared with 10.0% and 20.0% for input-matched 3D visuotactile fusion and 20.0% and 43.3% for vision-only DP3. TACIT enters the 150 mm palm-to-object approach region within 12 seconds in all 30 trials per task; all remaining failures occur after arrival. Across three training seeds on real ball and simulated peg, TACIT outperforms input-matched fusion and an architecture-matched control without explicit attention supervision, supporting the contribution of supervision beyond branch capacity. Pre-contact and contact-time supervision show no consistent ordering. These results demonstrate that measured tactile contact provides effective spatial supervision for approach behavior from few demonstrations within the evaluated workspace.
Yanhou Lai, Fucai Zhu, Ruiqiang Wang +1
Graduate School of Information Sciences, Tohoku University, Sendai 980-8579, Japan