As embodied models become powerful, humans will collaborate with multiple embodied AI agents at their workplace or home in the future. To ensure better communication between human users and the multi-agent system, it is crucial to interpret incoming information from agents in parallel and refer to the appropriate context for each query. Existing challenges include effectively compressing and communicating high volumes of individual sensory inputs in the form of video and correctly aggregating multiple egocentric videos to construct system-level memory. In this work, we first formally define a novel problem of understanding multiple long-horizon egocentric videos simultaneously collected from embodied agents. To facilitate research in this direction, we introduce MultiAgent-EgoQA (MA-EgoQA), a benchmark designed to systemically evaluate existing models in our scenario. MA-EgoQA provides 1.7k questions unique to multiple egocentric streams, spanning five categories: social interaction, task coordination, theory-of-mind, temporal reasoning, and environmental interaction. We further propose a simple baseline model for MA-EgoQA named EgoMAS, which leverages shared memory across embodied agents and agent-wise dynamic retrieval. Through comprehensive evaluation across diverse baselines and EgoMAS on MA-EgoQA, we find that current approaches are unable to effectively handle multiple egocentric streams, highlighting the need for future advances in system-level understanding across the agents. The code and benchmark are available at https://ma-egoqa.github.io.
Figures & tables
Figure 1
Figure 2: Examples from MA-EgoQA across five categories. MA-EgoQA is the first multiple embodied agents egocentric video QA benchmark, requiring comprehension of six egocentric videos spanning seven days per query. False options are omitted.
Figure 3: Statistics for MA-EgoQA; (Left) number of samples per category; (Center) day/agent reference counts of all categories; (Right) question type distribution.
Figure 4: Benchmark construction pipeline. QA pairs are generated for each category through its dedicated process, and refined through LLM filtering and manual check.
Figure 5: Overview of EgoMAS. EgoMAS builds an event-based shared memory from multi-agent videos and dynamically retrieve relevant information from it.
Figure 6: Comparison of inference latency and accuracy.
Figure 7Table 8
Figure 9: Case Study: Comparative analysis across models on MA-EgoQA
Appendix figures & tables22 assets
Supplementary material from the paper’s appendix.
Appendix
Figure S1 : Ablation studies on shared memory retrieval size ( n ), agent-wise dynamic retrieval size ( k ), and score threshold ( τ ).
Figure S2 : Accuracy of EgoMAS with limited agents.
Table S0 : Social Interaction (SI) - Single Span category samples
Table S1 : Social Interaction (SI) - Multi Span category samples
Category
Task Coordination, Single Span
Question
How did they resolve concerns about the safety of the power strip?
(A) Lucia conducted a test and decided it was fine for usage.
(B) Shure insisted safety wasn’t a big issue and moved forward without discussion.
(C) Shure reassured everyone it was brand-new and safe to use.
(D) Katrina brought over a different power strip for better safety.
(E) Jake and Alice discussed using a reputable brand and reassured others.
We present the first systematic analysis of multimodal large language models (MLLMs) in personalized question-answering requiring ego-grounding - the ability to understand the camera-wearer in egocentric videos. To this end, we introduce MyEgo, the first egocentric VideoQA dataset designed to evaluate MLLMs' ability to understand, remember, and reason about the camera wearer. MyEgo comprises 541 long videos and 5K personalized questions asking about "my things", "my activities", and "my past". Benchmarking reveals that competitive MLLMs across variants, including open-source vs. proprietary, thinking vs. non-thinking, small vs. large scales all struggle on MyEgo. Top closed- and open-source models (e.g., GPT-5 and Qwen3-VL) achieve only~46% and 36% accuracy, trailing human performance by near 40% and 50% respectively. Surprisingly, neither explicit reasoning nor model scaling yield consistent improvements. Models improve when relevant evidence is explicitly provided, but gains drop over time, indicating limitations in tracking and remembering "me" and "my past". These findings collectively highlight the crucial role of ego-grounding and long-range memory in enabling personalized QA in egocentric videos. We hope MyEgo and our analyses catalyze further progress in these areas for egocentric personalized assistance. Data and code are available at https://github.com/Ryougetsu3606/MyEgo
Junbin Xiao, Shenglang Zhang, Pengxiang Zhu +1
University of Science and Technology of China · National University of Singapore
Egocentric video understanding spans diverse capabilities, modalities, and evaluation formats, yet these are often studied in isolation despite their tight coupling in real-world interaction. We propose the Ego-Action-World interaction loop as a unifying principle: the wearer perceives the world, forms goals, acts, changes the world, and uses feedback to guide subsequent behavior. Based on this view, we introduce EgoOmniWorld, a benchmark organized around four complementary interaction structures: Node captures ego, action, and world states; Edge captures directed relations among them; Chain captures linked dependencies; and Loop captures feedback-closed interactions. We develop an interaction-first, evidence-grounded data pipeline that extracts structured interactions from egocentric videos, grounds them in visual and auditory evidence, and generates questions according to their interaction structure. Required modalities and single- or multi-turn formats follow naturally from the supporting evidence and dependencies. EgoOmniWorld contains 24,166 QA groups, including 20,284 training and 3,882 test samples. Experiments on representative open- and closed-source multimodal large language models reveal substantial and uneven limitations across interaction structures. Models trained on EgoOmniWorld improve in-domain interaction understanding and generalize to existing egocentric benchmarks. EgoOmniWorld provides a unified foundation for evaluating and advancing egocentric video understanding. Data, code, and models will be released.
As AI agents increasingly operate in open, real-world environments, they require a deep synergy of multimodal perception, tool invocation with multi-hop reasoning, and dynamic interaction with users. However, existing benchmarks fail to jointly evaluate these capabilities due to challenges in designing strictly coupled multi-capability tasks, simulating natural and task-constrained user feedback, and ensuring objective evaluation of dynamic interaction. To bridge this gap, we introduce EgoBench, the first interactive multimodal benchmark for tool-using agents. EgoBench comprises 1,590 egocentric-video-grounded tasks covering five daily scenarios, along with a user-agent-tool interactive environment for evaluation. We implement a three-stage synergistic pipeline through which each task is designed to enforce the joint application of visual perception and tool-augmented multi-hop reasoning. We additionally develop a multi-agent simulated user to evaluate agents' interaction capabilities, which generates high-fidelity, task-aligned responses to agents. Furthermore, we establish a deterministic joint validation framework that guarantees objective assessment through process-based and result-based equivalence. Benchmarking eight video-MLLM agents on EgoBench reveals a severe performance ceiling: the best-performing model achieves only a 34.95% average Joint Success Rate across the three interaction modes. Finally, we conduct a multi-dimensional error analysis to disentangle failure modes, exposing capability bottlenecks for advancing future AI agents.