stat.MLMar 11, 2026

On The Complexity of Best-Arm Identification in Non-Stationary Linear Bandits

Authors: Leo Maynard-Zhang, Zhihan Xiong, Kevin Jamieson, Maryam Fazel

Organizations: University of Washington

Abstract

We study the fixed-budget best-arm identification (BAI) problem in non-stationary linear bandits. Concretely, given a fixed time budget T∈NT\in \mathbb{N}, finite arm set X⊂Rd\mathcal{X} \subset \mathbb{R}^d, and a potentially adversarial sequence of unknown parameters {θt}t=1T\lbrace θ_t\rbrace_{t=1}^{T} (hence non-stationary), a learner aims to identify the arm with the largest cumulative reward x∗=arg⁡max⁡x∈Xx⊤∑t=1Tθtx_* = \arg\max_{x \in \mathcal{X}} x^\top\sum_{t=1}^T θ_t with high probability. In this setting, it is well-known that uniformly sampling arms from the G-optimal design yields a minimax-optimal error probability of exp⁡(−Θ(T/HG))\exp\left(-Θ\left(T / H_{G}\right)\right), where HGH_{G} scales proportionally with the dimension dd. However, this notion of complexity is overly pessimistic, as it is derived from a lower bound in which the arm set consists only of the standard basis vectors, thus masking any potential advantages arising from arm sets with richer geometric structure. To address this, we establish an arm-set-dependent lower bound that, in contrast, holds for any arm set. Motivated by the ideas underlying our lower bound, we propose the Adjacent-optimal design, a specialization of the well-known XY\mathcal{X}\mathcal{Y}-optimal design, and develop the Adjacent-BAI\textsf{Adjacent-BAI} algorithm. We prove that the error probability of Adjacent-BAI\textsf{Adjacent-BAI} matches our lower bound up to constants, verifying the tightness of our lower bound, and establishing the arm-set-dependent complexity of this setting.

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