cs.LGMar 11, 2026

Ergodicity in reinforcement learning

Authors: Dominik Baumann, Erfaun Noorani, Arsenii Mustafin, Xinyi Sheng, Bert Verbruggen, Arne Vanhoyweghen, Vincent Ginis, Thomas B. Schön

Organizations: Cyber-physical Systems Group, Aalto University, Espoo 02150, Finland · Control & Autonomous Systems Engineering Group, MIT Lincoln Laboratory, Lexington, MA 02421-6426, USA · Data Analytics Lab, Vrije Universiteit Brussel, Brussel 1050, Belgium · School of Engineering and Applied Sciences, Harvard University, Cambridge, Massachusetts 02138, USA · 

Abstract

In reinforcement learning, we typically aim to optimize the expected value of the sum of rewards an agent collects over a trajectory. However, if the process generating these rewards is non-ergodic, the expected value, i.e., the average over infinitely many trajectories with a given policy, is uninformative for the average over a single, but infinitely long trajectory. Thus, if we care about how the individual agent performs during deployment, the expected value is not a good optimization objective. In this paper, we discuss the impact of non-ergodic reward processes on reinforcement learning agents through an instructive example, relate the notion of ergodic reward processes to more widely used notions of ergodic Markov chains, and present existing solutions that optimize long-term performance of individual trajectories under non-ergodic reward dynamics.

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