cs.CVMar 18, 2026

Video Understanding: From Geometry and Semantics to Unified Models

Authors: Zhaochong An, Zirui Li, Mingqiao Ye, Feng Qiao, Jiaang Li, Zongwei Wu, Vishal Thengane, Chengzu Li, 

Organizations: Department of Computer Science, University of Copenhagen, Copenhagen 2100, Denmark. · College of Computer Science, Nankai University, Tianjin 300350, China. · School of Computer and Communication Sciences, EPFL, Lausanne 1015, Switzerland. · Department of Computer Science & Engineering, Washington University in St. Louis, St. Louis MO 63130, USA. · 

Abstract

Video understanding aims to enable models to perceive, reason about, and interact with the dynamic visual world. In contrast to image understanding, video understanding inherently requires modeling temporal dynamics and evolving visual context, placing stronger demands on spatiotemporal reasoning and making it a foundational problem in computer vision. In this survey, we present a structured overview of video understanding by organizing the literature into three complementary perspectives: low-level video geometry understanding, high-level semantic understanding, and unified video understanding models. We further highlight a broader shift from isolated, task-specific pipelines toward unified modeling paradigms that can be adapted to diverse downstream objectives, enabling a more systematic view of recent progress. By consolidating these perspectives, this survey provides a coherent map of the evolving video understanding landscape, summarizes key modeling trends and design principles, and outlines open challenges toward building robust, scalable, and unified video foundation models.

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