Vision-Language Models (VLMs) have been shown to be blind, often underutilizing their visual inputs even on tasks that require visual reasoning. In this work, we demonstrate that VLMs are selectively blind. They modulate the amount of attention applied to visual inputs based on linguistic framing even when alternative framings demand identical visual reasoning. Using visual attention as a probe, we quantify how framing alters both the amount and distribution of attention over the image. Constrained framings, such as multiple choice and yes/no, induce substantially lower attention to image context compared to open-ended, reduce focus on task-relevant regions, and shift attention towards uninformative tokens. We further demonstrate that this attention misallocation is the principal cause of degraded accuracy and cross-framing inconsistency. Building on this mechanistic insight, we introduce a lightweight prompt-tuning method using learnable tokens that encourages the robust, visually grounded attention patterns observed in open-ended settings, improving visual grounding and improving performance across framings.
Figures & tables
Figure 1: VLM grounding changes as a function of question framing. Attention maps reveal that while the model actively attends to the target object (the chair) during open-ended generation, it exhibits disengagement and misallocation when the same question is posed as a Yes/No or MCQ task. Note that we employ attention rollout rather than averaging attention weights across layers and token. By recursively rolling out attention matrices, we trace information propagation from inputs of early layers to output embeddings. Qwen2.5-VL-7B is used for the visualization. The top 3 tokens with the highest attention are highlighted in red boxes, and the minimum and maximum values of the linear colormap are set to the same value for all images.
Figure 2: Illustration of impact of question framing. We hypothesize that question framing influences model predictions through visual attention. Framing alters attention allocation (F → A), which in turn degrades prediction quality (A → Y).
Figure 3: Tested open-source VLMs have a significant inconsistency rates across framings and task types. (Left) Cross-framing inconsistency is evaluated by reframing questions with an LLM. (Right) With Qwen2.5-VL-7B, inconsistency is up to 26% on GQA and 38% on SeedBench.
Figure 4: Visual energy drops significantly on non-open-ended framings. (Top) There is a significant drop in attention applied to the portion of the image containing the object of interest, and a corresponding increase in attention to sink tokens, for yes/no and MCQ framing. (Bottom) Per-layer values of visual energy and box attention of Qwen2.5-VL-7B on GQA F .
Figure 5
Figure 7: Learning to re-align attention . Given a VQA sample, we reframe the question/answer pairs into alternate framing with a frozen LLM. We append sets of learned tokens to constrained framings at the end of the input sequence. During training, we add an attention alignment objective on the attention rollout to align the attention from open-ended samples with constrained framings.
Figure 8: (Left) Performance comparison after appending ours learned soft tokens on input prompts on GQA F and V *F . (Right) Cross-framing inconsistency comparison between baseline (Qwen2.5-VL-7B) and ours.
Methods
General & Reasoning
Alignment
Fine-grained grounding
RealWorldQA †
MME
MMMU-Pro ‡
Hallusion ‡
POPE
HRBench8k
V *
Gemma3-12B
61.87
2133.5
27.92
64.56
84.63
48.25
48.50
+ Ours
61.87
2180.0
28.09
66.14
84.98
49.50
49.79
GLM4.1V-9B-Base
69.41
2208.1
32.22
63.72
88.52
51.62
58.80
+ Ours
69.41
2237.8
31.41
67.51
87.24
52.25
61.80
LLaVA-OV1.5-8B
70.09
2276.2
30.52
66.04
88.82
58.00
62.23
Table 1: Performance impact of our method. † denotes the multiple-choice subset, and ‡ denotes the vision split.
Ablation
RWQA †
MMMU-Pro ‡
POPE
V *
Avg
Baseline
63.70
31.45
87.68
66.95
62.45
Ours
66.44
31.50
88.65
69.53
64.03
w/o Attn Loss
64.84
32.89
87.05
65.67
62.61
w/o CE Loss
64.61
31.27
83.40
63.95
60.81
Table 2: Ablation on loss functions and learnable token count. RWQA denotes RealWorldQA. † denotes the multiple-choice subset, and ‡ denotes the vision split.
Appendix figures & tables10 assets
Supplementary material from the paper’s appendix.
Appendix
Figure A1 : Human evaluation pipeline for open-ended and Yes/No question reframing. Note that for MCQ question reframing, we can use a rule-based approach (simply remove the options) to convert it into open-ended and then perform reframing to Yes/No.
From ↓ / To →
Open-ended
Yes/No
MCQ
Correctness
Correctness
Spatial Cons.
Correctness
Exclusivity
Open-ended
—
96.5
96.9
94.8
95.7
Yes/No
92.2
—
—
94.8
93.7
MCQ
rule-based
92.6
95.4
—
—
Appendix
Table A1 : Human evaluation results for question reframing across different conversion types. MCQ → Open-ended is handled via rule-based conversion and requires no human evaluation.
Trainable Parameters
Time (min)
VRAM (peak)
VIRT (peak)
Qwen2.5VL-7B
57 K
187
33.8 GB
53.1 GB
Qwen3VL-8B
66 K
190
42.7 GB
65.9 GB
Gemma3-12B
61 K
380
39.6 GB
59.7 GB
GLM-4.1V-8B-Base
66 K
332
76.9 GB
116.1 GB
LLaVA-OneVision-1.5-8B
66 K
259
36.5 GB
54.6 GB
Appendix
Table A2 : Resource usage statistics for prompt tuning. Tested on 1 NVIDIA L40 with batch size 1 and gradient accumulation 16. VIRT stands for virtual memory size. GLM-4.1V-8B-Base is tested on 1 NVIDIA H100.
Position
General & Reasoning
Alignment
Fine-grained grounding
RealWorldQA †
MME
MMMU-Pro ‡
Hallusion ‡
POPE
HRBench8k
V *
Prefix
61.64
2272.2
28.15
65.51
88.28
51.62
66.52
Infix
66.44
2269.7
31.50
68.77
88.65
54.13
69.53
Postfix
63.47
2262.4
31.50
65.83
88.57
54.25
67.38
Appendix
Table A3 : Ablation study on learnable token positioning. † denotes the multiple-choice subset, and ‡ denotes the vision split.
Strategy
General & Reasoning
Alignment
Fine-grained grounding
RealWorldQA †
MME
MMMU-Pro ‡
Hallusion ‡
POPE
HRBench8k
V *
Baseline
63.70
2199.5
31.45
71.50
87.68
54.13
66.95
Confidence weighting
66.44
2269.7
31.50
68.77
88.65
54.13
69.53
Equal weighting
64.84
2205.6
30.25
65.51
89.09
52.50
68.67
Appendix
Table A4 : Ablation study on learnable token weighting strategies. † denotes the multiple-choice subset, and ‡ denotes the vision split.
Figure A2 : Visual energy drops significantly on non-open-ended framings.
Figure A3 : Visual energy drops significantly on non-open-ended framings.
Figure A4 : Qualitative examples of open-ended question reframing.
Figure A5 : Qualitative examples of Yes/No question reframing.
Figure A6 : Qualitative comparison of Baseline and Ours (Qwen2.5-VL-7B) .