cs.CVMar 20, 2026

SeeClear: Reliable Transparent Object Depth Estimation via Generative Opacification

Authors: Xiaoying Wang, Yumeng He, Jingkai Shi, Jiayin Lu, Yin Yang, Ying Jiang, Chenfanfu Jiang

Organizations: University of California, Los Angeles. · University of Southern California. · University of Utah.

Abstract

Monocular depth estimation remains challenging for transparent objects, where refraction and transmission are difficult to model and break the appearance assumptions used by depth networks. As a result, state-of-the-art estimators often produce unstable or incorrect depth predictions for transparent materials. We propose SeeClear, a novel framework that converts transparent objects into generative opaque images, enabling stable monocular depth estimation for transparent objects. Given an input image, we first localize transparent regions and transform their refractive appearance into geometrically consistent opaque shapes using a diffusion-based generative opacification module. The processed image is then fed into an off-the-shelf monocular depth estimator without retraining or architectural changes. To train the opacification model, we construct SeeClear-396k, a synthetic dataset containing 396k paired transparent-opaque renderings. Experiments on both synthetic and real-world datasets show that SeeClear significantly improves depth estimation for transparent objects. Project page: https://heyumeng.com/SeeClear-web/

Figures & tables

Appendix figures & tables1 asset

Supplementary material from the paper’s appendix.

Appendix

Explore similar work

Jul 13, 2026

GHOST: Geometry-Guided Hallucination of Opaque Surface Textures

Transparent objects pose a fundamental challenge for depth estimation and 3D reconstruction due to their violation of Lambertian assumptions, leading to severe geometry degradation in downstream tasks. To address this, we propose a novel geometry-guided preprocessing framework GHOST that leverages visual foundation models to transform transparent regions into opaque, structurally consistent representations without requiring downstream model retraining. Specifically, our pipeline utilizes (1) TransDINO and (2) TransDecomp to disentangle masks and transparency physical properties, while (3) DAF-Net recovers surface normal priors to encode geometric curvature. Subsequently, (4) GeoSemTransNet integrates these multi-modal cues to synthesize a texture-rich opaque RGB image that preserves the transparent object's 3D structure. Extensive experiments demonstrate that our method significantly enhances the accuracy of state-of-the-art depth estimation and reconstruction models on transparent objects by restoring essential photometric cues.
May 27, 2026

SeeGroup: Multi-Layer Depth Estimation of Transparent Surfaces via Self-Determined Grouping

Transparent objects are common in daily life, and it is important to understand their multilayer depth, including the transparent surface and the objects behind it. Existing methods for multilayer depth typically extend single-layer prediction. They define layers by the front-to-back ordering of 3D points and predict the layers sequentially. However, as layered geometry can admit multiple valid groupings of 3D points into layers, a predefined grouping strategy is inherently restrictive. In this work, we propose SeeGroup, a multi-layer depth estimation method that avoids imposing a predefined grouping and allows the model itself to adaptively assign surfaces to depth maps. We formulate per-pixel multi-layer depth as a point process, treating depth layers as unordered events along each camera ray. This induces a permutation-invariant likelihood over the observed depth layers, yielding a loss that naturally supports arbitrary layer groupings. Experiments demonstrate that our method significantly advances the state of the art of multi-layer depth estimation, improving quadruplet relative depth accuracy on LayeredDepth benchmark from 61.34% to 70.09%. Code is available at https://github.com/princeton-vl/SeeGroup.
Jul 27, 2026

SILICA: Repurposing Diffusion Priors for Joint Glass Segmentation and Depth Estimation

Standard depth sensors systematically fail on transparent surfaces, creating corrupted 3D maps and severe navigation hazards. While specialized hardware sensors can detect glass, they lack modularity and have extensive hardware dependencies. Consequently, learning-based monocular depth estimation has emerged as a compelling alternative. However, domain-specific glass-aware monocular depth estimators struggle with unfamiliar indoor layouts; restricted by the severe scarcity of real-world glass depth annotations, they fail to generalize zero-shot to new settings. This motivates us to explore whether the extensive priors of text-to-image diffusion models can enable generalizable perception of transparent surfaces. We introduce SILICA, a unified pipeline leveraging these priors to jointly predict glass segmentation and glass-aware depth. This mutual information exchange establishes a robust spatial hierarchy, entirely eliminating the need for paired real-world glass depth annotations. Subsequently, we use the predicted segmentation mask to explicitly filter incorrect glass depth points from standard sensors, recovering accurate metric glass depth for downstream 3D mapping and autonomous collision avoidance. Supported by our novel Mirage 18k dataset, extensive experiments demonstrate that SILICA achieves remarkable zero-shot transfer across diverse, unseen environments, outperforming state-of-the-art models by almost 20% and setting a new benchmark for transparent surface perception.