Post-training for long-horizon agentic tasks has a tension between compute efficiency and generalization. While supervised fine-tuning (SFT) is compute efficient, it often suffers from out-of-domain (OOD) degradation. Conversely, end-to-end reinforcement learning (E2E RL) preserves OOD capabilities, but incurs high compute costs due to many turns of on-policy rollout. We introduce PivotRL, a novel framework that operates on existing SFT trajectories to combine the compute efficiency of SFT with the OOD accuracy of E2E RL. PivotRL relies on two key mechanisms: first, it executes local, on-policy rollouts and filters for pivots: informative intermediate turns where sampled actions exhibit high variance in outcomes; second, it utilizes rewards for functional-equivalent actions rather than demanding strict string matching with the SFT data demonstration. We theoretically show that these mechanisms incentivize strong learning signals with high natural gradient norm, while maximally preserving policy probability ordering on actions unrelated to training tasks. In comparison to standard SFT on identical data, we demonstrate that PivotRL achieves +4.17% higher in-domain accuracy on average across four agentic domains, and +10.04% higher OOD accuracy in non-agentic tasks. Notably, on agentic coding tasks, PivotRL achieves competitive accuracy with E2E RL with 4x fewer rollout turns. PivotRL is adopted by NVIDIA's Nemotron-3-Super-120B-A12B, acting as the workhorse in production-scale agentic post-training.
Figures & tables
Benchmark
Base
SFT
PivotRL
Δ vs SFT
τ2 -Bench
44.35
58.44
63.81
+5.37
SWE-Bench Verified
19.07
37.40
32.67
-4.73
Terminal-Bench
5.42
13.75
20.00
+6.25
BrowseComp
2.50
1.50
11.30
+9.80
Table 1: In-domain results. Base denotes Qwen3-30B-A3B-Thinking-2507 ; SFT and PivotRL use identical training data. PivotRL outperforms SFT on three of four benchmarks, with an average gain of +14.11 over Base versus +9.94 for SFT.
OOD Benchmark
Base
Δ SFT
Δ PivotRL
IFBench
52.04
-11.46
+0.82
AIME25
86.04
-19.72
-1.20
MATH500
98.05
-8.51
+0.35
LiveCodeBench
66.52
-7.76
-0.17
Scicode
36.83
-11.39
+1.90
MMLU-Pro
80.84
-2.99
+0.31
Table 2: OOD performance change ( Δ ) relative to Base, averaged across the four training runs in Table 1 . SFT degrades by −9.83 on average; PivotRL maintains near-zero change ( +0.21 ).
Benchmark
Base
τ2
SWE
sft
rl
sft
rl
Peak In-Domain
–
58.44 (+14.09)
63.81 (+19.46)
37.40 (+18.33)
32.67 (+13.60)
IFBench
52.04
44.42 (-7.62)
53.29 (+1.25)
38.80 (-13.24)
54.79 (+2.75)
AIME25
86.04
76.25 (-9.79)
85.63 (-0.41)
82.29 (-3.75)
85.00 (-1.04)
MATH500
98.05
98.00 (-0.05)
98.35 (+0.30)
98.30 (+0.25)
98.65 (+0.60)
LiveCodeBench
66.52
64.98 (-1.54)
66.96 (+0.44)
57.27 (-9.25)
66.96 (+0.44)
Table 3: Per-domain OOD breakdown across four single-domain training runs. Each cell shows score followed by Δ relative to Base. PivotRL (rl) consistently preserves OOD performance, whereas SFT (sft) causes broad regression—particularly after terminal-domain training.
Figure 1: SWE-Bench accuracy vs. (a) cumulative rollout turns and (b) cumulative rollout time during training, using the same number of compute nodes. PivotRL reaches comparable accuracy to E2E RL with ∼4× fewer rollout turns and ∼5.5× less wall-clock time.
Configuration
τ2 -Bench
Full PivotRL ( Dadv + functional reward)
63.81
− Pivot filtering ( Dcand + functional reward)
59.68
− Functional reward ( Dcand + strict reward)
57.34
Same-data SFT
58.44
Base
44.35
Table 4: Ablation on τ2 -Bench. Both pivot filtering and functional reward are necessary; removing either degrades accuracy.
Figure 6
Benchmark
Nemotron-3-Super SFT
After PivotRL Stage
τ2 -Bench
48.00
64.00
SWE-Bench Verified
12.87
61.33
Terminal-Bench 1.1 Core
23.33
34.17
BrowseComp
13.03
25.04
Table 5: Nemotron-3-Super agentic benchmark accuracy before and after the RL stage that included PivotRL environments for the agentic verticals and other RL environments for reasoning and chat.
Appendix figures & tables1 asset
Supplementary material from the paper’s appendix.
Appendix
τ2 -Airline
τ2 -Retail
τ2 -Telecom
τ2 -Average
gpt-oss-120b-high
55.33
58.19
67.20
60.24
gpt-oss-20b-high
43.33
50.20
52.63
48.72
Qwen3-235B-A22B-Thinking-2507
50.00
66.08
46.78
54.29
Qwen3-30B-A3B-Thinking-2507
50.00
54.39
28.65
44.35
Qwen + SFT
51.33
58.19
65.79
58.44
Qwen + Random Pivots ( Dcand )
58.00
63.74
57.31
59.68
Appendix
Table 6: Effect of pivot selection on τ2 -Bench (best checkpoint over training). Random turns improve over the base model and low-reward-mean pivots perform even stronger.
Reinforcement learning post-training adapts pretrained models with reward or feedback signals to improve reasoning, alignment, and interactive behavior.
AI Thrust, The Hong Kong University of Science and Technology (Guangzhou) · International Digital Economy Academy (IDEA) · The Hong Kong Polytechnic University +2