cs.CVMar 25, 2026

Is Geometry Enough? An Evaluation of Landmark-Based Gaze Estimation

Authors: Daniele Agostinelli, Thomas Agostinelli, Andrea Generosi, Maura Mengoni

Organizations: Department of Industrial Engineering and Mathematical Sciences, Universit`a Politecnica delle Marche, via Brecce Bianche, 12, Ancona, 60131, Italy · Department of Science and Information Technology, Universit`a Pegaso, piazza Trieste e Trento, 48, Napoli, 80132, Italy

Abstract

Appearance-based gaze estimation frequently relies on deep Convolutional Neural Networks (CNNs). These models are accurate, but computationally expensive and act as "black boxes", offering little interpretability. Geometric methods based on facial landmarks are a lightweight alternative, but their performance limits and generalization capabilities remain underexplored in modern benchmarks. In this study, we conduct a comprehensive evaluation of landmark-based gaze estimation. We introduce a standardized pipeline to extract and normalize landmarks from three large-scale datasets (Gaze360, ETH-XGaze, and GazeGene) and train lightweight regression models, specifically Extreme Gradient Boosted trees and two neural architectures: a holistic Multi-Layer Perceptron (MLP) and a siamese MLP designed to capture binocular geometry. We find that landmark-based models exhibit lower performance in within-domain evaluation, likely due to noise introduced into the datasets by the landmark detector. Nevertheless, in cross-domain evaluation, the proposed MLP architectures show generalization capabilities comparable to those of ResNet18 baselines. These findings suggest that sparse geometric features encode sufficient information for robust gaze estimation, paving the way for efficient, interpretable, and privacy-friendly edge applications. The source code and generated landmark-based datasets are available at https://github.com/daniele-agostinelli/LandmarkGaze.git.

Figures & tables

Explore similar work

Apr 12, 2026

Investigating Bias and Fairness in Appearance-based Gaze Estimation

While appearance-based gaze estimation has achieved significant improvements in accuracy and domain adaptation, the fairness of these systems across different demographic groups remains largely unexplored. To date, there is no comprehensive benchmark quantifying algorithmic bias in gaze estimation. This paper presents the first extensive evaluation of fairness in appearance-based gaze estimation, focusing on ethnicity and gender attributes. We establish a fairness baseline by analyzing state-of-the-art models using standard fairness metrics, revealing significant performance disparities. Furthermore, we evaluate the effectiveness of existing bias mitigation strategies when applied to the gaze domain and show that their fairness contributions are limited. We summarize key insights and open issues. Overall, our work calls for research into developing robust, equitable gaze estimators. To support future research and reproducibility, we publicly release our annotations, code, and trained models at: github.com/akgulburak/gaze-estimation-fairness
Jul 6, 2026

PAGE: Towards Practical Human-level Gaze Target Estimation

Gaze target estimation, the task of predicting where a person is looking in a scene, is crucial to understanding human attention and intent. It is a challenging task that combines high-level understanding of global scene semantics and precise spatial reasoning using human appearance (e.g. pose, eye orientation). As a result, human-level performance remains elusive for existing models, limiting their practical application. To this end, we propose PaGE (Practical Gaze Estimator), a gaze estimation model that explicitly models the complex interaction between scene and head features. Using a PaGE model with a large ViT-H+ backbone as the teacher, we further distill student models with lighter backbones on a much larger and more diverse unlabeled dataset. The architectural improvements and novel training recipe allow PaGE to achieve state-of-the-art performance on several gaze estimation tasks, outperforming humans in 7 out of 9 metrics while reducing the human-AI gap by at least 60% in the remaining 2. The distilled student models retain most of the teacher's performance while being lightweight enough for practical deployment on robots and consumer devices. The code and model checkpoints are available at our project page.
Mar 27, 2026

Real-time Appearance-based Gaze Estimation for Open Domains

Appearance-based gaze estimation (AGE) has achieved remarkable performance in constrained settings, yet we reveal a significant generalization gap where existing AGE models often fail in practical, unconstrained scenarios, particularly those involving facial wearables and poor lighting conditions. We attribute this failure to two core factors: limited image diversity and inconsistent label fidelity across different datasets, especially along the pitch axis. To address these, we propose a robust AGE framework that enhances generalization without requiring additional human-annotated data. First, we expand the image manifold via an ensemble of augmentation techniques, including synthesis of eyeglasses, masks, and varied lighting. Second, to mitigate the impact of anisotropic inter-dataset label deviation, we reformulate gaze regression as a multi-task learning problem, incorporating multi-view supervised contrastive (SupCon) learning, discretized label classification, and eye-region segmentation as auxiliary objectives. To rigorously validate our approach, we curate new benchmark datasets designed to evaluate gaze robustness under challenging conditions, a dimension largely overlooked by existing evaluation protocols. Our MobileNet-based lightweight model achieves generalization performance competitive with the state-of-the-art (SOTA) UniGaze-H, while utilizing less than 1% of its parameters, enabling high-fidelity, real-time gaze tracking on mobile devices.