Deep Learning Aided Vision System for Planetary Rovers
Authors: Lomash Relia, Jai G Singla, Amitabh, Nitant Dube
Organizations: Department of Computer Engineering Devang Patel Institute of Advanced Technology and Research Anand, India · Space Applications Centre Indian Space Research Organization Ahmedabad, India
This study presents a vision system for planetary rovers, combining real-time perception with offline terrain reconstruction. The real-time module integrates CLAHE enhanced stereo imagery, YOLOv11n based object detection, and a neural network to estimate object distances. The offline module uses the Depth Anything V2 metric monocular depth estimation model to generate depth maps from captured images, which are fused into dense point clouds using Open3D. Real world distance estimates from the real time pipeline provide reliable metric context alongside the qualitative reconstructions. Evaluation on Chandrayaan 3 NavCam stereo imagery, benchmarked against a CAHV based utility, shows that the neural network achieves a median depth error of 2.26 cm within a 1 to 10 meter range. The object detection model maintains a balanced precision recall tradeoff on grayscale lunar scenes. This architecture offers a scalable, compute-efficient vision solution for autonomous planetary exploration.
This study analyses simulated and real-world implementations of depth-aware rover navigation, highlighting the transition from stereo vision to monocular depth estimation using edge AI. A Unity-based lunar terrain simulator with stereo cameras and OpenCV's StereoSGBM was used to generate disparity maps. A physical rover built on Raspberry Pi 4 employed UniDepthV2 for monocular metric depth estimation and YOLO12n for real-time object detection. While stereo vision yielded higher accuracy in simulation, the monocular approach proved more robust and cost-effective in real-world deployment, achieving 0.1 FPS for depth and 10 FPS for detection.
Lomash Relia, Jai G Singla, Amitabh +1
Department of Computer Engineering Devang Patel Institute of Advanced Technology and Research Anand, India · Space Applications Centre Indian Space Research Organization Ahmedabad, India
Digital elevation modeling of planetary surfaces is essential for studying past and ongoing geological processes. Wide-angle imagery acquired during spacecraft descent promises to offer a low-cost option for high-resolution terrain reconstruction. However, accurate 3D reconstruction from such imagery is challenging due to strong radial distortion and limited parallax from vertically descending, predominantly nadir-facing cameras. Conventional multi-view stereo exhibits limited depth range and reduced fidelity under these conditions and also lacks domain-specific priors. We present the first study of modern neural reconstruction methods for planetary descent imaging. We also develop a novel approach that incorporates an explicit neural height field representation, which provides a strong prior since planetary surfaces are generally continuous, smooth, solid, and free from floating objects. This study demonstrates that neural approaches offer a strong and competitive alternative to traditional multi-view stereo (MVS) methods. Experiments on simulated descent sequences over high-fidelity lunar and Mars terrains demonstrate that the proposed approach achieves increased spatial coverage while maintaining satisfactory estimation accuracy.
Melonie de Almeida, George Brydon, Divya M. Persaud +2
Navigation and mapping on the lunar surface require robust perception under challenging conditions, including poorly textured environments, high-contrast lighting, and limited computational resources. This paper presents a real-time mapping framework that integrates dense perception models with a 3D Gaussian Splatting (3DGS) representation. We first benchmark several models on synthetic datasets generated with the LuPNT simulator, selecting a stereo dense depth estimation model based on Gated Recurrent Units for its balance of speed and accuracy in depth estimation, and a convolutional neural network for its superior performance in detecting semantic segments. Using ground truth poses to decouple the local scene understanding from the global state estimation, our pipeline reconstructs a 120-meter traverse with a geometric height accuracy of approximately 3 cm, outperforming a traditional point cloud baseline without LiDAR. The resulting 3DGS map enables novel view synthesis and serves as a foundation for a full SLAM system, where its capacity for joint map and pose optimization would offer significant advantages. Our results demonstrate that combining semantic segmentation and dense depth estimation with learned map representations is an effective approach for creating detailed, large-scale maps to support future lunar surface missions.
Guillem Casadesus Vila, Adam Dai, Grace Gao
Department of Aeronautics and Astronautics, Stanford University, Stanford, CA, United States