Human-like generalization in open-world remains a fundamental challenge for robotic manipulation. Existing learning-based methods, including reinforcement learning, imitation learning, and vision-language-action-models (VLAs), often struggle with novel tasks and unseen environments. Another promising direction is to explore generalizable representations that capture fine-grained spatial and geometric relations for open-world manipulation. While large-language-model (LLMs) and vision-language-model (VLMs) provide strong semantic reasoning based on language or annotated 2D representations, their limited 3D awareness restricts their applicability to fine-grained manipulation. To address this, we propose LAMP, which lifts image-editing as 3D priors to extract inter-object 3D transformations as continuous, geometry-aware representations. Our key insight is that image-editing inherently encodes rich 2D spatial cues, and lifting these implicit cues into 3D transformations provides fine-grained and accurate guidance for open-world manipulation. Extensive experiments demonstrate that \codename delivers precise 3D transformations and achieves strong zero-shot generalization in open-world manipulation. Project page: https://zju3dv.github.io/LAMP/.
Figures & tables
Figure 2: Overview. Given the RGB-D observation and a language instruction, the Image-editing generates an edited state, which is used for registration to extract the inter-object transformation in reasoning stage. This transformation is converted into target pose for execution.
Figure 3: Illustration of the 2D-3D hierarchical point-cloud filtering . Colorful points in block (c) and (d-e) represent Pobs and Pedit with DINO features visualized via PCA, respectively. (a) Task : observed (top) and edited (bottom) images for stamping and insertion . (b) Spatial space : flying-edge points (gray boxes) of the stamp and vase are spatially proximal to valid points (orange boxes). (c) Feature space : flying-edge points (gray boxes) are distant from valid points (orange boxes) with similar PCA colors. (d) Spatial clustering : it fails when the stamp in horizontal or the stick is misaligned with the vase opening. (e) Hierarchical filtering : it successfully removes flying-edge points and recovers the correct spatial alignment.
Figure 4: Illustration of scale alignment . Colorful points are Pedit with DINO features after PCA, while green points are Pobs . (a) : Observation and edited image of task “cover the lid onto the holder”. (b) Without alignment : the two parts (lid and holder) drift apart in the world frame when transforming back under different scale from the edited frame. (c) With alignment : enforcing a consistent scale maintains the stable spatial relationship between the parts when transformed back to the world frame.
Figure 5: Edited-informed grasping . (a) Candidate grasps (blue) generated by AnyGrasp on the observed point cloud of the pencil. (b) Transformed grasps (blue) derived from the candidate set using the edit-informed transformation. (c) Collision convex hull (gray mesh) of the holder. (d) Filtered grasps : red grasps indicate collisions with the holder, while green grasps denote valid task-specific candidates.
Figure 6: Mesh of objects scanned by AR-Code App.
Figure 7: Qualitative results of point cloud registration across diverse manipulation tasks. LAMP consistently aligns active and passive objects under various task configurations, showcasing strong generalization and robustness to noisy, partial real-world point clouds.
Tasks
Lid covering
Toast insertion
Block assembly
Tea pouring
Drawer opening
2BY2
Ours
2BY2
Ours
2BY2
Ours
2BY2
Ours
2BY2
Ours
RMSE(t) ↓
0.091
0.003
0.095
0.015
/
0.005
/
0.014
/
0.017
RMSE(R) ↓
16.54
8.736
35.12
11.10
/
30.05
/
21.53
/
2.614
Table 1: Quantitative results of point cloud registration.
Tasks
VoxPoser
CoPa
Rekep
Ours
Egg placing
2/10
2/10
4/10
6/10
Coin insertion
0/10
0/10
0/10
5/10
Pencil insertion
0/10
4/10
3/10
7/10
Toast insertion
0/10
0/10
0/10
6/10
Lid covering
0/10
3/10
4/10
8/10
Pen-cap covering
0/10
1/10
2/10
6/10
Table 2: Success rate of 13 real-world manipulation tasks. ‘/’ indicates the method is not applicable for that task.
Figure 8: Qualitative comparison of different manipulation representations. The blue to orange arrows indicate the target manipulation pose. Voxposer [ 38 ] grounds manipulation at the center of the object, ReKep [ 37 ] uses keypoints, CoPa [ 35 ] uses keypoints and vectors, and our approaches uses a full 3D inter-object transformation.
Figure 9: Qualitative results on real-world insertion tasks ( Toast, Coin ). Voxposer [ 38 ] fails to infer rotations; ReKep [ 37 ] misidentifies keypoints and rotations; CoPa [ 35 ] cannot reliably capture vector constraints; our method recovers precise inter-object 3D transformations.
Figure 10: Qualitative analysis of articulated manipulation.
Figure 11: Example rollouts of long-horizon manipulation tasks. Bottom right corner shows the edited prior for each step.
Figure 12: Qualitative analysis of camera‑viewpoint effects.
View- point
ReKep
CoPa
Ours (wo filter)
Ours (wo scale)
Ours (full)
0∘
1/10
1/10
2/10
3/10
6/10
45∘
3/10
4/10
6/10
3/10
8/10
90∘
2/10
6/10
7/10
4/10
8/10
Table 3: Quantative results of viewpoint influence ( ring stacking ).
Egg placing
move the egg onto the green holder
Coin insertion
insert the coin into the piggy bank
Pencil insertion
insert the pencil into the holder
Toast insertion
insert the toast into the toaster
Lid covering
move the lid onto the teapot
Pen-cap covering
cover the pen with the pen cap
Tea pouring
teapot pours into the cup
Table 4: A list of 13 open-world manipulation tasks . We provide the prompt used to generate the edited image in our experiment.
Figure 13: More visualization results. The first and second columns show the original observation and the edited state. The third and fourth columns show the registered point clouds in the edited frame and the world frame. The colored point clouds are Pedita/p after PCA. The last column shows the filtered grasp and the transformed active object.
Figure 14: Visualization of closed-loop execution rollout.
Figure 15: Runtime Profiling.
Figure 16: System error breakdown.
Tasks
Ours(QWen)
Ours(Gemini)
Egg placing
6/10
5/10
Toast insertion
1/10
6/10
Pen-cap covering
1/10
6/10
Toast cutting
8/10
5/10
Ring stacking
8/10
3/10
Table 5: Ablation on open-world manipulation between different image editing models.
Tasks
Lid covering
Pencil Insertion
Pen-cap covering
Ring stacking
Drawer closing
GoalVLA
3/10
1/10
0/10
4/10
1/10
Ours(LAMP)
8/10
7/10
6/10
8/10
7/10
Table 6: Real-world comparison with GoalVLA [ 13 ] . Their neglect of scale consistency between active and passive objects throughout the pipeline results in significant spatial offsets. Consequently, their approach suffers from a remarkably low success rate in precision-demanding tasks such as fine-grained manipulation.
Figure 17: Comparison of Alignment with GoalVLA. While GoalVLA [ 13 ] treats the passive object (e.g., the gray holder) as a static reference and aligns the active object (pencil) using an independent scale s′ , this decoupling fails to account for global scene consistency. As illustrated in the right figure, such independent scaling distorts the relative spatial relationship between the two objects when transformed back to world coordinates. In contrast, our method enforces a unified scale across both the pencil and holder, strictly preserving their spatial configuration and ensuring the pencil remains correctly centered within the holder in 3D space.
Figure 18: Robustness comparison of viewpoint variation. GoalVLA (row 2) exhibits noticeable scene shifts relative to the observation point cloud (dark) under different perspectives, our method (row 3) achieves stable 3D alignment. This demonstrates that our 3D-based registration is invariant to camera viewpoint changes, whereas 2D-based scale estimation is highly sensitive to perspective distortion.
Figure 19: Comparison of edited manipulation state with different editing models.
Figure 20: Comparison between edited-image priors and video-generation priors for long-horizon manipulation. Edited-image priors provide stronger semantic adherence with better subject and background consistency.
School of Computer Science, Nanjing University · School of Intelligence Science and Technology, Nanjing University · School of Electronic Science and Engineering, Nanjing University +2