Whisper-AuT: Domain-Adapted Audio Encoder for Efficient Audio-LLM Training
Organizations: Salesforce AI Research
Abstract
Audio-native large language models (audio-LLMs) commonly use Whisper as their audio encoder. However, Whisper was trained exclusively on speech data, producing weak representations for music and environmental sound. This forces downstream audio-LLMs to compensate through extensive training on large-scale non-speech data. We present Whisper-AuT, a domain-adapted audio encoder obtained by fine-tuning Whisper-large-v3 on a curated mixture of speech (80%), environmental sound (10%), and music (10%) totaling approximately 20M samples. The full encoder-decoder is trained end-to-end with a seq2seq captioning objective; the decoder is then discarded and only the encoder is retained. Linear probe evaluations show that Whisper-AuT achieves +23.0% on ESC-50 (environmental sound), +5.0% on GTZAN (music genre), and +0.7% on Speech Commands (keyword spotting) compared to the original Whisperlarge-v3 encoder. Whisper-AuT is designed as a drop-in replacement for Whisper in audio-LLM architectures, with the goal of reducing downstream training cost by providing stronger initial audio representations for non-speech domains.
Figures & tables
| Domain (%) | Datasets | Samples |
|---|---|---|
| Speech (80%) | GigaSpeech [ 2 ] , People’s Speech, Common Voice, | 16M |
| MLS English, LibriHeavy, and proprietary speech data | ||
| Sound (10%) | AudioSet [ 6 ] and proprietary sound data | 2M |
| Music (10%) | NSynth [ 5 ] , MusicBench [ 9 ] , MusicCaps, | 2M |
| and proprietary music data | ||
| Total | 20M |
| Benchmark | Whisper-large-v3 | Whisper-AuT | |
|---|---|---|---|
| ESC-50 (sound) | 54.50 | 77.50 | +23.00 |
| Speech Commands (speech) | 87.60 | 88.32 | +0.72 |
| GTZAN (music) | 81.00 | 86.00 | +5.00 |
Appendix figures & tables1 asset
Supplementary material from the paper’s appendix.
Appendix
| Parameter | Value |
|---|---|
| Base model | openai/whisper-large-v3 (1.55B) |
| Hardware | 8 NVIDIA H200 (143GB) |
| Precision | bfloat16 |
| Distributed strategy | DeepSpeed ZeRO-2 [ 15 ] |
| Optimizer | AdamW [ 8 ] ( , ) |
| Learning rate | (cosine decay) |
Audio Representation Learning
Audio representation learning builds reusable features that capture speech, music, and sound for recognition, retrieval, generation, and analysis.
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