Video outpainting aims to expand the visible content of a video beyond the original frame boundaries while preserving spatial fidelity and temporal coherence across frames. Existing methods primarily rely on large-scale generative models, such as diffusion models. However, generationbased approaches suffer from implicit temporal modeling and limited spatial context. These limitations lead to intraframe and inter-frame inconsistencies, which become particularly pronounced in dynamic scenes and large outpainting scenarios. To overcome these challenges, we propose Seen-to-Scene, a novel framework that unifies propagationbased and generation-based paradigms for video outpainting. Specifically, Seen-to-Scene leverages flow-based propagation with a flow completion network pre-trained for video inpainting, which is fine-tuned in an end-to-end manner to bridge the domain gap and reconstruct coherent motion fields. To further improve the efficiency and reliability of propagation, we introduce a reference-guided latent propagation that effectively propagates source content across frames. Extensive experiments demonstrate that our method achieves superior temporal coherence and visual realism with efficient inference, surpassing even prior state-of-the-art methods that require input-specific adaptation.
Video outpainting generates plausible visual content beyond the original spatial extent of a video, playing a key role in adapting videos to diverse display formats. To support such use cases, it must enable large spatial extrapolation over long sequences. However, most existing methods address only one of these challenges or lack explicit mechanisms for ensuring global spatio-temporal consistency, leading to notable limitations. In this paper, we propose HL-OutPaint, a high-resolution video outpainting framework for long sequences. Our approach follows a coarse-to-fine strategy with a two-stage pipeline. We first construct Global Coarse Guidance (GCG), a low-resolution representation that captures global structure and dominant motion across the video. Unlike naive downsampling, GCG is built via a novel global-local frame swapping mechanism that couples sparse global keyframes with local temporal windows and exchanges information during sampling. This enables GCG to encode both long-term structural consistency and short-term temporal dynamics in a unified representation. Guided by this representation, HL-OutPaint then performs high-resolution outpainting to generate spatially detailed and temporally consistent content. By separating global structure modeling from fine-grained synthesis, our framework achieves stable, coherent generation for large spatial expansion and long video sequences. Extensive experiments show that HL-OutPaint outperforms existing methods in challenging scenarios involving wide spatial extrapolation and long video sequences.
Diffusion-based text-to-video models are increasingly capable, but mask-based editing over hundreds of frames remains challenging: naïve long-video generation suffers from memory blow-up, window seams, and temporal drift, while existing editors often require specialized modules or heavy fine-tuning. We present Overlapping High-Order Co-Denoising, a lightweight framework that turns a single pre-trained text-to-video model into a unified inpainting-outpainting editor. We train only LoRA adapters using mixed interior and border masks together with a dual-region loss that improves synthesis inside the mask while explicitly preserving known content. At inference, we denoise long latent sequences using overlapping windows, apply second-order Heun sampling within each window, and fuse overlaps with Hamming-weighted blending to reduce boundary artifacts and improve temporal coherence. On InpaintBench (30 real-world videos, 81--300 frames), our method outperforms Wan 2.1 variants and VACE in background faithfulness (SSIM/LPIPS), temporal consistency (tLPIPS), and text alignment (CLIP), and scales to long horizons, demonstrated up to 800 frames, with memory bounded by the chosen window size.
We propose Symmetric Nonlinear Motion-guided Generative Video Frame Interpolation (SNM-VFI), a training-free framework for motion-controllable generative video frame interpolation with pre-trained optical flow and video diffusion models. Unlike conventional diffusion-based VFI methods that synthesize intermediate frames from random noise, SNM-VFI guides the generative process with correspondence-aware frames produced by a symmetric nonlinear motion model. Specifically, we first utilize a pre-trained optical flow model to construct multi-frame nonlinear flow-based intermediate frames and confidence maps. These flow-guided frames are then encoded as latent priors to initialize and iteratively guide a pre-trained Video Diffusion model, enabling the diffusion model to preserve dense motion correspondence while improving perceptual realism. To further enhance output quality, we employ confidence maps to fuse structurally reliable flow-based predictions with diffusion-generated details in uncertain regions such as occlusions and object boundaries. Extensive evaluations on challenging benchmarks, including DAVIS, Sintel, and KITTI, demonstrate that SNM-VFI achieves strong perceptual quality, competitive reconstruction accuracy, and robust temporal coherence across diverse motion scenarios.