cs.LGApr 26, 2026

JigsawRL: Assembling RL Pipelines for Efficient LLM Post-Training

Authors: Zhengding HuHehua OuyangChang ChenZaifeng PanYue GuanZhongkai YuZhen WangSteven Swanson+1 more

Organizations: University of California, San Diego

Abstract

We present JigsawRL, a cost-efficient framework that explores Pipeline Multiplexing as a new dimension of RL parallelism. JigsawRL decomposes each pipeline into a Sub-Stage Graph that exposes the intra-stage and inter-worker imbalance hidden by stage-level systems. On this abstraction, JigsawRL resolves multiplexing interference through dynamic resource allocation, eliminates fragmented utilization by migrating long-tail rollouts across workers, and formulates their coordination as a graph scheduling problem solved with a look-ahead heuristic. On 4-64 H100/A100 GPUs across different agentic RL pipelines and models, JigsawRL achieves up to 1.85x throughput over Verl on synchronous RL, 1.54x over StreamRL and AReaL on asynchronous RL, and supports heterogeneous pipelines with moderate latency trade-off.

Explore similar work

Jun 25, 2026cs.DC

RolloutPipe: Overlapping Pipelined Rollout and Training in Disaggregated On-Policy LLM Reinforcement Learning

Large language model (LLM) post-training for reasoning increasingly relies on reinforcement learning with verifiable rewards (RLVR), where models learn from ground-truth feedback on mathematical, logical, and scientific tasks. To enable flexible resource allocation and support heterogeneous training setups, modern RLVR systems adopt disaggregated architectures that decouple rollout generation and policy training across independent GPU pools. However, existing synchronous on-policy GRPO (Group Relative Policy Optimization) RLVR systems finish an entire rollout before starting training, leaving the trainer GPU pool idle while rollout is still ongoing. Asynchronous RL pipelines overlap the two stages, but at the cost of training on stale data. To address these challenges, we propose RolloutPipe, a post-training framework for disaggregated RLVR systems, which turns the fixed-weight rollout into a complete-group pipeline where trainable groups move to the trainer while later groups are still being generated. RolloutPipe achieves this through two techniques including complete-group pipelining (CGP) and frontier-group dispatch (FGD). CGP dispatches each trainable complete group to the trainer FIFO as soon as group materialization finishes, and FGD is an admission policy on the Rollout node that first admits requests for the frontier groups needed to form the next training batch, so that trainer-ready groups arrive earlier and more steadily. The design starts training before the rollout completes while maintaining on-policy correctness. Evaluated on Qwen3-1.7B across four reasoning and science benchmarks and twelve rollout settings, RolloutPipe shortens the rollout-to-train-end time by 30.7%-42.3%, and lowers the trainer waiting ratio by 37%-76% compared to Slime, a state-of-the-art rollout and training system.
Rongjian Chen, Jianmin Hu, Kejiang Ye +1
Jun 2, 2026cs.LG

Libra: Efficient Resource Management for Agentic RL Post-Training

Reinforcement learning (RL) has emerged as a standard post-training paradigm for shaping large language models (LLMs) into capable agents. In agentic RL, the rollout stage generates trajectories while invoking tools, producing long-tailed and non-stationary workloads that expose two fundamental challenges. First, due to the long-tailed response distribution, a small fraction of trajectories dominates rollout makespan.Second, rollout and training differ in their compute patterns, memory demands, and sensitivity to sequence length. As the policy evolves, shifts in the workload distribution further change their relative resource demands, making it difficult to maintain balanced execution across the two stages. We present Libra, an adaptive runtime for agentic RL post-training with two complementary components: (1) intra-stage scheduling via a Causality-Guided Bucket Scheduler that routes requests across execution buckets with different parallelism configurations, reducing delays from rollout stragglers; and (2) cross-stage coordination that dynamically reallocates workers between rollout and training as the workload changes. It moves workers between the two stages through a non-blocking protocol without interrupting ongoing training. Evaluated on a 48x NVIDIA A800 GPU cluster and a 160x Ascend 910B3 NPU cluster across three agentic benchmarks, Libra achieves up to 4.2x higher throughput and up to 2.7x faster reward convergence
Kaiwen Chen, Xin Tan, Jingzong Li +6
Aug 11, 2026cs.LG

TideRL: Boosting Agentic RL Goodput with Readiness-Aware Scheduling

Reinforcement learning (RL) for large language models is moving toward multi-turn agentic workloads, where rollout tasks repeatedly pause for external environments, resume with growing contexts, and finish at highly variable times. In this setting, RL training goodput, measured by training throughput, matters more than raw GPU occupancy: GPU waiting and repeated prefill recomputation are pure overhead. We present TideRL, a readiness-aware elastic RL system with Continuous Task Batching, Resource-Aware Ref-Actor Pipelining, and Elastic Resource Scaling. CTB preserves useful rollout state, RA2P\textrm{RA}^2\textrm{P} selects between decoupled streaming and colocated aggregation from the ready backlog and arrival interval, and ERS moves ranks between rollout and training using the same readiness signals. Across text-only and multi-modal agentic workloads, TideRL improves RL training goodput by up to 5.6×\times over synchronous baselines and over 33% over asynchronous baselines, while reaching similar task performance. It also improves KV cache hit rate by 1.58×\times, reduces per-step training time by up to 44.3%, and cuts total waiting time by up to 77.6%.
Yanyu Ren, Xizheng Wang, Xiao Liu +8