LLMs and speech assistants are increasingly used for task-oriented interactions, yet their evaluation often relies on controlled scenarios that fail to capture the variability and complexity of real user requests. Drink ordering, for example, involves diverse named entities, drink types, sizes, customizations, and brand-specific terminology, as well as spontaneous speech phenomena such as hesitations and self-corrections. To address this gap, we introduce StarDrinks, a test set in English and Korean containing speech utterances features, transcriptions, and annotated slots. Our dataset supports speech-to-slots SLU, transcription-to-slots NLU, and speech-to-transcription ASR evaluation, providing a realistic benchmark for model robustness and generalization in a linguistically rich, real-world task.
Voice assistants increasingly rely on Speech Language Models (SpeechLMs) to interpret spoken queries and execute complex tasks, yet existing benchmarks lack domain breadth, acoustic diversity, and compositional reasoning complexity to evaluate tool-calling performance. We introduce Audio2Tool, a large-scale dataset comprising approximately 30,000 queries designed to assess tool-calling capabilities of SpeechLMs across three primary domains: Smart Car, Smart Home, and Wearables. Our benchmark features a multi-tier complexity hierarchy, ranging from simple direct commands to complex multi-intent and needle-in-a-haystack extraction to isolate distinct failure modes. To ensure realism, we employ zero-shot voice cloning text-to-speech synthesis and diverse noise profiles to simulate in-the-wild conditions. Evaluations of state-of-the-art SpeechLMs and ASR-LLM pipelines show strong performance on simple commands but significant degradation under compositional and acoustic challenges. Code and dataset are publicly available on the project page: https://audio2tool.github.io/.
Speech language models (SpeechLMs) have achieved substantial progress by extending large language models (LLMs) to the speech modality. However, SpeechLM evaluation remains heavily centered on English, limiting reliable assessment of multilingual speech capabilities. Straightforward benchmark transfer through ASR, translation, normalization, and TTS can corrupt language-specific instructions, answer constraints, and spoken forms; for audio understanding, transferring source-language audio also fails to preserve target-language speaker attributes, accents, and paralinguistic properties. To address these limitations, we propose two human-agent benchmark-construction frameworks: one transfers source-language SpokenQA benchmarks into target-language SpokenQA benchmarks, and the other converts target-language ASR corpora into audio understanding benchmarks using transcriptions and speaker metadata. Using these frameworks, we construct and publicly release three Korean speech benchmarks: KVoiceBench and KOpenAudioBench for Korean SpokenQA, and KMMAU for Korean audio understanding, comprising 12,345 samples in total. We evaluate eight recent SpeechLMs and find that English-Korean performance gaps vary substantially across models and task families, and that SpokenQA and audio understanding rankings diverge, revealing complementary weaknesses invisible to English-only evaluation.
Spoken language models (SLMs) unify speech perception and reasoning, but adapting them to sensitive domains is underexplored, especially when the original training data is inaccessible and the use case demands multilingual, spoken-query interaction. We adapt an open-source SLM to the Singaporean Home Team context across five speech tasks in Singapore's four official languages, combining LoRA fine-tuning, a surrogate text-QA dataset that guards against catastrophic forgetting, and a multi-task objective that adapts the CoBa reweighting scheme to speech. We also build HTD-multilingual-QA, a 504,853 sample multilingual QA dataset in text and spoken form. The resulting HT-Moonstone (5B) matches or outperforms SLMs up to 7x its size on most tasks, attains the best accent and gender recognition among all models evaluated, and loses under 2% of its original speech QA ability.