cs.SDMay 1, 2026

MMAudioReverbs: Video-Guided Acoustic Modeling for Dereverberation and Room Impulse Response Estimation

Authors: Akira TakahashiRyosuke SawataShusuke TakahashiYuki Mitsufuji

Organizations: Sony Group Corporation · Sony AI

Abstract

Although recent video-to-audio (V2A) models excelled at synthesizing semantically plausible sounds from visual inputs, they do not explicitly model room-acoustic effects such as reverberation or room impulse responses (RIRs), and thus offer limited controllability over these effects. However, we hypothesize that such V2A models implicitly have semantic knowledge of the relationship between spatial audio and the corresponding vision cues. In this paper, we revisit a V2A model for the sake of the above, and propose the way to utilize the pretrained model as prior for physically grounded room-acoustic processing. Based on one of the state-of-the-art V2A models, MMAudio, we propose MMAudioReverbs that is a unified framework dealing with i) dereverberation and ii) room impulse response (RIR) estimation without network architectural modification, and fine-tuned on a small dataset. Experimental results showed that audio and visual cues respectively have advantage depending on the type of physical room acoustics. It implies that foundation V2A models can be used for physically grounded room-acoustic analysis.

Explore similar work

CardsList
  1. Benchmarking Single-Factor Physical Video-to-Audio Generation

    May 28, 2026Tingle Li, Siddharth Gururani, Kevin J. Shih +6Joint Audio-Video Generation

  2. Materialistic RIR: Material Conditioned Realistic RIR Generation

    Apr 22, 2026Mahnoor Fatima Saad, Sagnik Majumder, Kristen Grauman +1Impulse Response