BitTP: The Lightweight Trajectory Prediction Model with BitLLM for Edge-Devices
Authors: Mincheol Kang, Hyunjin Lim, Bomin Kang, Daehee Park
Organizations: 1KAIST, Republic of Korea · 2DGIST, Republic of Korea
Abstract
Trajectory prediction is a fundamental task for autonomous systems, requiring complex reasoning about multi-agent interactions and intents. Large language models (LLMs) have recently been adopted for this task, as they provide strong contextual reasoning and interpretable, language-based trajectory representations. However, these LLM-based predictors are extremely memory- and compute-intensive, making them difficult to deploy on resource-constrained edge devices such as on-board computers in autonomous robots. To bridge this gap, we propose BitTP, which converts an LLM-based trajectory predictor into a lightweight bitlinear architecture. We demonstrate that weight-only quantization to 1.58-bit (BitTP-Weight) is optimal. Crucially, activations must remain in full precision, as quantizing them leads to severe degradation and instability in spatio-temporal reasoning. Empirically, BitTP-Weight not only preserves but improves prediction quality over the full-precision (BF16) LLM baseline, reducing ADE by 14.29% and FDE by 20.97% on average, while simultaneously reducing memory usage and inference latency relative to other quantization methods. These results demonstrate that carefully designed quantization acts as an effective regularizer, enabling the practical deployment of sophisticated LLM-based reasoning on edge devices. Code is available at: https://github.com/MintCat98/BitTP.
The deployment of intelligent reinforcement learning (RL) agents on resource-constrained edge devices remains a fundamental challenge due to the substantial memory, computational, and energy requirements of modern deep learning systems. While large language models (LLMs) have emerged as powerful architectures for decision-making agents, their multi-billion parameter scale confines them to cloud-based deployment, raising concerns about latency, privacy, and connectivity dependence. We introduce BitRL, a framework for building RL agents using 1-bit quantized language models that enables practical on-device learning and inference under severe resource constraints. Leveraging the BitNet b1.58 architecture with ternary weights (-1, 0, +1) and an optimized inference stack, BitRL achieves 10-16x memory reduction and 3-5x energy efficiency improvements over full-precision baselines while maintaining 85-98 percent of task performance across benchmarks. We provide theoretical analysis of quantization as structured parameter perturbation, derive convergence bounds for quantized policy gradients under frozen-backbone architectures, and identify the exploration-stability trade-off in extreme quantization. Our framework systematically integrates 1-bit quantized language models with reinforcement learning for edge deployment and demonstrates effectiveness on commodity hardware.
Md. Ashiq Ul Islam Sajid, Mohammad Sakib Mahmood, Md. Tareq Hasan +3
CPUs are the most universal target for on-device LLM inference, but existing low-bit quantization methods offer either coarse operating points or fine-grained mixed precision that is difficult to execute efficiently on CPUs. We present PolyQ, a CPU-oriented compiler/quantization co-design for activation-aware channel-wise bit allocation under a user-specified average-bit budget. PolyQ assigns per-channel bit-widths from {2,3,4,8,16}, then uses a compile-time model compiler to permute and cluster channels into bit-homogeneous blocks, generate SIMD- and LUT-compatible kernels, and merge compatible permutations across operators to keep layout regularization off the runtime path. This turns fine-grained budget fitting into a practical fractional-bit deployment method for CPU-only inference. Across Falcon-H1-3B, Llama2-13B, and Qwen3-32B on WikiText-2, PolyQ provides stable quality scaling from 3--6,b and improves perplexity by 2.4--32.1% over prior methods at a 3,b target. End-to-end measurements on three representative CPUs -- workstation, laptop, and mobile -- show that compiler layout regularization reduces activation reorder traffic by up to 70.8%, prefill latency and decode throughput scale nearly proportionally with the configured bit budget, and energy/token overhead stays below 2% relative to an optimized LUT-based back-end. These results show that fractional-bit CPU deployment is practical, predictable, and energy-efficient across diverse edge targets.
Vision-Language-Action (VLA) models exhibit remarkable action generation for embodied intelligence, but their heavy compute make deployment on edge platforms impractical. Aggressive, sub-4-bit weight quantization is the natural solution, yet existing post-training quantization (PTQ) methods suffer severe performance degradation in this regime. To address this, we introduce ActQuant, an action-guided mixed-precision PTQ framework that operates in two stages: (1) an inter-tensor bit allocator that assigns each weight matrix a single bit-width based on how much it contributes to predicting the agent's actions; (2) an intra-tensor scale optimizer tunes per-block quantization scales using action-aware curvature, so that dynamic range is concentrated on the weights most influential for control. To deliver the on-device benefits of our aggressive quantization, we further introduce OmniModel.cpp, an agentic conversion pipeline that ports architectures into a native C/C++ runtime with efficient low-bit kernels. We evaluate ActQuant both in simulation and on a real-world 6-DoF UR3 arm, with all models deployed through OmniModel.cpp. On the LIBERO benchmark, ActQuant is the only method that operates at or below 3 bits-per-weight, retaining 95.0% on OpenVLA-OFT and 94.8% on π0.5. Pushed further, ActQuant reaches 2.5 bpw at 90.1% on OpenVLA-OFT, compressing the backbone from 14.3 GB to 2.7 GB (5.3×). On the physical UR3 arm, π0.5 quantized with ActQuant retains the baseline's success rate while reducing the memory footprint by 2.5×.