Skill or Skip? Learning Selective Skill Invocation in Agentic Tasks via Dual-Granularity Preference Learning
Authors: Chishui Chen, Jiaye Lin, Te Sun, Yi Yang, Junxi Wang, Cong Qin, Yangen Hu, Lu Pan, +1 more
Organizations: Meituan · Shanghai Jiao Tong University · Nanjing University · Fudan University · Peking University
Abstract
Agent skills are callable procedural modules that provide reusable knowledge and execution policies for complex agentic tasks. However, existing methods mainly focus on selecting relevant skills or improving the skills themselves, while overlooking whether a relevant skill should actually be invoked at the current decision point. Unhelpful invocations may introduce irrelevant context and disrupt an otherwise correct execution process. To address this issue, we propose SelSkill, a dual-granularity preference-learning framework for selective skill invocation. SelSkill formulates skill use as a skill-or-skip decision, uses predictive uncertainty to prioritize candidate decision points, and constructs controlled invoke-skip preference pairs from shared trajectory prefixes. It further combines episode-level outcome preferences with step-level invocation preferences to capture both overall trajectory quality and the local effectiveness of skill invocation. On ALFWorld with Qwen3-8B, SelSkill improves task success by 10.9 points over the skill-enabled baseline and 7.8 over No-Skill, with 29.1-point higher execution precision. On BFCL, task success and execution precision improve by 5.7 and 29.5 points, respectively. Zero-shot results on Tau-bench and PopQA suggest partial transfer to unseen domains and skills.
A persistent skill library allows language model agents to reuse successful strategies across tasks. Maintaining such a library requires three coupled capabilities. The agent selects a relevant skill, utilizes it during execution, and distills new skills from experience. Existing methods optimize these capabilities in isolation or with separate reward sources, resulting in partial and conflicting evolution. We propose Skill1, a framework that trains a single policy to co-evolve skill selection, utilization, and distillation toward a shared task-outcome objective. The policy generates a query to search the skill library, re-ranks candidates to select one, solves the task conditioned on it, and distills a new skill from the trajectory. All learning derives from a single task-outcome signal. Its low-frequency trend credits selection and its high-frequency variation credits distillation. Experiments on ALFWorld and WebShop show that Skill1 outperforms prior skill-based and reinforcement learning baselines. Training dynamics confirm the co-evolution of the three capabilities, and ablations show that removing any credit signal degrades the evolution.
LLM agents now draw on growing skill libraries to handle complex tasks. However, injecting more skills does not always improve task completion and can even degrade it. Existing methods still treat skill injection as a static step, selecting skills with fixed criteria, fixing the budget in advance, and leaving descriptions unchanged. We argue that this static treatment can undermine the utility of skills, because which skills are exposed, how many are included, and how they are presented all affect downstream performance. We propose SkillsInjector, a two-stage adaptive method that jointly addresses these decisions. First, a context planner learns execution-grounded skill preferences and admits an adaptive number of skills for each task. A set-aware renderer then tailors how selected descriptions are presented relative to their co-injected neighbors. Across tau2-bench, SkillsBench, and ALFWorld, SkillsInjector achieves the highest score, improving over the strongest baseline by 3.9, 6.1, and 7.3 percentage points, respectively. Ablation studies show that skill selection, adaptive budgeting, and set-aware rendering each contribute to the gain. These results show that skill-augmented agents benefit from optimizing the injected context itself. Code will be released upon publication
Skill usage can significantly enhance the ability of modern agent systems to complete complex tasks. However, the growing scale of skill libraries makes accurate skill selection increasingly challenging. In real-world scenarios, ambiguous semantic matching often arises between a specific task requirement and multiple generic yet semantically similar candidate skills. Moreover, existing methods tend to overlook the dynamic influence of task difficulty and skill applicability when selecting the optimal target skill set. To address these issues, we propose SkillReranker, an inference-time reranking framework for adaptive skill selection. Specifically, we first perform semantic decomposition on both the task and skill sides, yielding informative subtask and execution-state descriptions as well as transition-state descriptions that characterize each skill's functionality. These descriptions are then used to construct a directed acyclic execution graph, where intermediate task states are modeled as nodes and candidate skills as edges, thereby establishing a structured task-skill correspondence. On this basis, SkillReranker determines whether each state node satisfies the split condition to identify subtask intervals. For each task interval, we employ a cross-encoder to perform comprehensive scoring over candidate skills and select the most suitable ones to form the final target skill set. Experiments on ALFWorld and ScienceWorld with three backbone LLMs show that SkillReranker effectively improves task performance, reduces environment interaction steps, and lowers token consumption compared with existing skill selection baselines.