Beyond Task-Agnostic: Task-Aware Grouping for Communication-Efficient Multi-Task MoE Inference
Authors: Zhiyao Xu, Aoxue Liu, Zhanjie Ding, Dan Zhao, Yong Jiang, Qing Li
Organizations: Tsinghua Shenzhen International Graduate School, Shenzhen, China · Pengcheng Laboratory, Shenzhen, China
Abstract
Sparsely activated Mixture-of-Experts (MoE) models scale capacity via conditional computation, but distributed inference suffers from cross-GPU expert communication and routing-induced load imbalance. Existing placement methods reduce this cost by co-locating frequently co-activated experts; however, they derive a single deployment plan from globally aggregated routing traces, thereby averaging away the heterogeneous, task-specific co-activation patterns that actually drive communication in multi-task serving. We observe that expert co-activation is strongly task-conditioned: pairs tightly coupled in one task family are often uncorrelated in another, so effective deployment should group experts by task-aware co-activation rather than by a task-agnostic average. Based on this insight, we propose \emph{Task-Aware Coactivation Grouping} (TACG), a deployment-time framework that uses family-specific dispatch and co-activation traces to derive per-expert task-family preferences, reweights the co-activation graph so that intra-family locality dominates grouping, and assigns each expert to a primary GPU under exact capacity constraints. To keep the static placement robust under online workload skew, we further introduce \emph{Generic Expert Shared Replication} (GESR), a lightweight companion that identifies generic experts with consistently central co-activation profiles, replicates them across a small set of secondary GPUs, and applies locality- and load-aware selection at serving time. Experiments on three representative open-source MoE models demonstrate that our framework reduces the average communication cost by 31.39% over the baseline, while preserving an average Jain fairness index of 0.9975. This advantage persists even under severe distribution shifts in the inference data, consistently outperforming strong baselines.
Most recent state-of-the-art (SOTA) large language models (LLMs) use Mixture-of-Experts (MoE) architectures to scale model capacity without proportional per-token compute, enabling higher-quality outputs at manageable serving costs. However, MoE inference at scale is fundamentally bottlenecked by expert load imbalance and inefficient token routing, especially in multi-node deployments where tokens are not guaranteed to be routed to local experts, resulting in significant inter-node all-to-all communication overhead. To systematically characterize these challenges, we profile SOTA open-source MoE models, including Llama 4 Maverick, DeepSeek V3-671B, and Qwen3-230B-A22B, on various datasets and collected over 100k real expert activation traces. Upon studying the expert activation patterns, we uncover various persistent properties across all the frontier MoE models: variable expert load imbalance, domain-specific expert activation where expert popularity shifts across task families (code, math, chat, general), and a strong correlation between prefill and decode expert activations. Motivated by these findings, we propose workload-aware micro-batch grouping and an expert placement strategy to maximize token locality to the destination expert, thereby reducing inter-node communication. Across models and datasets, these optimizations help reduce all2all communication data up to 20, resulting in lower MoE decode latency and better accelerator utilization.
Abhimanyu Bambhaniya, Geonhwa Jeong, Jason Park +6
Mixture-of-Experts (MoE) architectures increase model capacity without proportionally increasing computation cost and have become a key building block for scaling large language models (LLMs) to trillion-parameter regimes. Efficient deployment of these MoE models relies on distributed execution across multiple GPUs, where each MoE layer involves two all-to-all communications: dispatching tokens to expert ranks and returning the expert outputs to their source ranks. Conventional MoE implementations launch this return all-to-all after expert compute completes, exposing communication latency on the critical path and reducing GPU utilization. We present a fine-grained approach that overlaps expert compute with the second all-to-all via tile-level signaling and scheduling. Our producer-consumer co-design combines: (1) a persistent per-rank computation kernel (producer) that covers all local experts on the rank to eliminate repeated kernel launch overhead and prioritizes remote-critical tiles, and (2) a persistent communication kernel (consumer) on a small dedicated partition of streaming multiprocessors (SMs) that issues segment-granular transfers as tiles become ready. Our co-design avoids intrusive changes to the underlying computation operators or communication primitives, making it practical for improving distributed MoE execution efficiency on multi-GPU systems. On a 4-A100 GPU platform, evaluated on three MoE models against four state-of-the-art MoE systems, our approach achieves up to 2.64x end-to-end speedup and 2.74x MoE-layer speedup. Compared with a conventional non-overlap baseline, our approach consistently improves both operator- and MoE-layer-level performance across varying GEMM shapes, router modes, and a broad range of producer/consumer SM partitions, while preserving correctness.
Mixture-of-experts (MoE) architectures enable trillion-parameter LLMs with sparsely activated experts. Expert parallelism (EP) is a widely adopted MoE training strategy, but it suffers from severe all-to-all communication bottlenecks, which is exaggerated by the limited inter-node network bandwidth as the growing model size requires distributing experts across GPU nodes. Prior work focused on overlapping these all-to-all communications with feed-forward network (FFN) and self-attention computations, which often leaves residual network-bound stalls due to inherent imbalance in attention and FFN layers' computation-communication ratios. We present DisagMoE, a disaggregated MoE training system that jointly optimizes model placement and scheduling for maximal efficiency. DisagMoE separates attention and FFN layers into disjoint GPU groups, introduces a multi-stage pipeline with uni-directional, many-to-many communications, and employs a computation-communication roofline model to balance GPU and network bandwidth allocation among the attention and FFN groups. DisagMoE is implemented on Megatron-LM, and evaluation shows that DisagMoE improves training efficiency across multiple MoE models with up to 1.8x speedup on 16-node 8xH800 clusters.