Preference-based reinforcement learning (PbRL) avoids explicit reward engineering by learning from pairwise human preference feedback. Existing offline PbRL methods typically follow a two-stage pipeline, first learning a reward or preference model from labeled preferences and then performing offline RL on unlabeled data. We revisit offline PbRL through the lens of reward-free representation learning (RFRL) from the zero-shot RL literature, and propose a new training framework that first learns latent successor-measure representations from reward-free offline data, followed by contrastive search and fine-tuning using preference data. Through extensive experiments and ablations, we show that our method achieves superior preference efficiency over offline PbRL baselines. This work is the first to connect RFRL with PbRL, highlighting its potential as a feedback-efficient solution. Our code is publicly available at https://github.com/rl-bandits-lab/FB-PbRL.
Preference-based Reinforcement Learning (PbRL) entails a variety of approaches for aligning models with human intent to alleviate the burden of reward engineering. However, most previous PbRL work has not investigated the robustness to labeler errors, inevitable with labelers who are non-experts or operate under time constraints. We introduce Similarity as Reward Alignment (SARA), a simple contrastive framework that is both resilient to noisy labels and adaptable to diverse feedback formats. SARA learns a latent representation of preferred samples and computes rewards as similarities to the learned latent. On preference data with varying realistic noise rates, we demonstrate competitive and more stable performance on continuous control offline RL benchmarks, with statistically significant improvements over baselines (Wilcoxon signed-rank, p < 0.01). We also compute correlation to the environment rewards as a proxy for measuring alignment to the underlying preference criteria. We show that the SARA computed rewards display higher correlation across noise rates compared to baselines.
Conveying complex objectives to reinforcement learning (RL) agents often requires meticulous reward engineering. Preference-based RL (PbRL) offers a promising alternative by learning reward functions from human feedback, but its scalability is hindered by high labeling costs. Inspired by advances in Video Foundation Models (ViFMs), we present Video-based Optimal Transport Preference (VOTP), a semi-supervised framework that learns effective reward functions from only a handful of labels. By leveraging optimal transport to align visual trajectories within the rich representation space of ViFMs, VOTP effectively generates high-fidelity pseudo-labels for large amounts of unlabeled data, substantially reducing human supervision. Extensive experiments across locomotion and manipulation benchmarks demonstrate the superiority of VOTP, which outperforms state-of-the-art offline PbRL methods under limited feedback budgets. We also showcase the robustness of VOTP in the presence of visual distractors and validate its utility on real robotic tasks, where it learns meaningful rewards with minimal human input.
Preference-based reinforcement learning (PbRL) for general stochastic MDPs often requires training a reward model. Existing reward-model-free methods are either restricted to bandits or deterministic MDPs, such as DPO or P3O, or use zeroth-order, gradient-free optimization, which in general exhibits a slower convergence rate than gradient-based algorithms. Furthermore, existing reward-model-free preference-based RL algorithms almost exclusively use trajectory-level feedback, which can require significant effort from a human evaluator when trajectories are long. On the other hand, segments are much shorter, so they are easier to compare and evaluate. In this paper, we introduce a novel reward-model-free, critic-free, and gradient-based PbRL algorithm compatible with segment preferences named Segment Pairwise Proximal Policy Optimization (SP3O). SP3O utilizes segment-level preference feedback to construct an accurate policy value difference estimator via off-policy importance sampling, and then uses the estimator to compute the policy gradient via a PPO-type loss function. We provide a theoretical basis for the algorithm and analyze the tradeoff in choosing the segment length. We also evaluate it experimentally against other PbRL/RLHF algorithms in robotic control and LLM finetuning settings to show its improved performance, especially in long-horizon tasks.