Sound effects (SFX) datasets and libraries often employ distinct tagging schemes, taxonomies, and metadata structures. This creates challenges for research on SFX classification and generation because incompatible taxonomies lead to siloed datasets that might require individualized approaches, result in non-comparable outcomes, and prevent data merging strategies. We propose a modular dataset relabeling framework that adopts the Universal Category System (UCS), an industry-standard hierarchical taxonomy for sound effects, as a shared structural foundation. This open-source framework enables us (i) to convert tags of existing datasets to UCS with a rule-based multi-stage pipeline and conflict resolution to achieve high automatic conversion rates, (ii) to suggest a stratified dataset split for the new labels, and (iii) to combine multiple datasets. To showcase the practical utility, we introduce the EnvSound-UCS dataset, a publicly available unified UCS-compliant dataset of environmental sounds with 58,057 sound clips from three sources: AudioSet, FSD50K, and ESC-50.
In audiovisual post-production, Foley refers to synchronous sound effects associated with human actions, such as footsteps, cloth rustle, and prop handling, that are recreated to match the on-screen movements and interactions of characters. These sounds are often recorded by professional Foley artists using physical props. This resource-intensive workflow has motivated data-driven research on Foley, including tasks such as classification, retrieval, and generation; however, high-quality annotated Foley datasets for training remain scarce. To address this gap, we present FoleySet, a publicly available Foley dataset of 10,000 audio clips annotated with a two-level Foley taxonomy. This dataset provides a standardized, Creative Commons-licensed resource for data-driven Foley classification, retrieval, and generation.
While audio deepfake detection has advanced significantly, representative detectors show limited generalization to synthetic sound effects. Existing environmental audio datasets such as EnvSDD provide important initial resources, but remain limited in scale and generation provenance for studying isolated sound-effect deepfakes. To support this direction, we present SynSFX, a large-scale corpus of 43374 clips (26452 synthetic, 16922 real) spanning 7 popular text-to-audio models.
This paper introduces the Event-Shifted Acoustic Scene (ESAS) dataset, a novel benchmark for evaluating the robustness of Acoustic Scene Classification (ASC) systems against unknown sound events. Existing ASC datasets typically contain recordings of clean and consistent audio, while real-world environments often include diverse and unexpected sound events. To bridge this gap, ESAS simulates real-world acoustic variability by injecting foreground sound events into background scenes with the assistance of large language models. In this work, we present the construction methodology, dataset statistics, and evaluation protocols. Furthermore, a comprehensive evaluation of state-of-the-art ASC systems is conducted using the ESAS benchmark. Experimental results reveal that existing ASC models suffer significant performance degradation when facing the event-shift challenge. The introduction of the ESAS dataset aims to drive future research toward event-robust ASC.