Spatio-Temporal Audio Language Modeling for Dynamic Sound Sources
Authors: Oh Hyun-Bin, Kazuki Shimada, Yuhta Takida, Kim Sung-Bin, Toshimitsu Uesaka, Takashi Shibuya, Kyeongyoon Lee, Tae-Hyun Oh, +1 more
Organizations: 1POSTECH · 2Sony AI · 4Sungkyunkwan University · 5KAIST · 3Sony Group Corporation
Abstract
Sound events are entities with semantic identities, locations, and trajectories, but current audio-language models usually reason about clips as global event content. Conversely, sound event localization models track source directions over time but offer limited semantic coverage for language reasoning. To address this gap, we introduce ST-AudioQA, a spatio-temporal audio QA dataset and benchmark built from first-order ambisonic (FOA) renderings of static and moving sound sources. Each scene provides source identity, activity, direction, distance, and motion metadata, enabling dense trajectory supervision and questions about what is sounding, where it is, how it moves, and how sources relate. We further propose ST-Audio Encoder, a time-resolved FOA audio encoder that learns event semantics together with source trajectories, and ST-AudioLM, which connects the audio tokens from the encoder to an LLM for spatio-temporal audio QA. Experiments show that this representation improves the semantic-localization tradeoff and yields stronger reasoning performance than static spatial and localization-oriented baselines.
Understanding dynamic sound sources requires jointly determining what produces a sound, where the source is located, and how it moves over time. Yet existing audio-language models often represent clips as global acoustic events, while vision-language models lack the spatial audio cues needed to localize and track individual sources. To evaluate this missing capability, we introduce ST-OmniQA, a spatio-temporal audio-visual question-answering benchmark built from panoramic videos paired with synchronized first-order Ambisonics (FOA) audio of moving sound sources. It contains 40K videos and 400K question-answer pairs organized into four capability levels covering sound-event recognition, direction of arrival, source distance, motion trajectories, and temporally grounded audio-visual reasoning. Building on this benchmark, we propose ST-Omni-R1, which integrates FOA-derived semantic and trajectory representations with panoramic visual context and is trained through progressive curriculum learning and reasoning-tree reinforcement learning. ST-Omni-R1 achieves 77.83% average semantic accuracy across the four levels, compared with 37.28% for the best evaluated baseline. Results on three public spatial-audio benchmarks further indicate that its learned spatial and motion representations transfer beyond ST-OmniQA.
Recent multimodal large language models mainly process audio as monaural signals, thereby discarding the spatial cues contained in spatial audio for sound localization, spatial relation reasoning, and spatial scene understanding. We propose Spatial-Omni, a lightweight method that implements SO-Encoder to inject First-Order Ambisonics (FOA) spatial audio into existing Omni LLMs as an independent modality, without modifying their original audio encoders. SO-Encoder provides spatial tokens with limited additional context cost and improves spatial audio understanding through efficient staged training. To support training and evaluation, we construct SO-Dataset, SO-QA, and SO-Bench from open-source data, real recordings, and simulations, containing 400K FOA spatial audio clips and 2.1M spatial question answering pairs. SO-Bench covers 16 spatial audio understanding subtasks, including basic detection and location estimation, spatial relation understanding, and complex spatial reasoning. Experiments show that Spatial-Omni outperforms existing open-source Large Audio-Language Models (LALMs) and Omni LLM models on spatial audio understanding tasks while retaining a reasonable level of general audio understanding. Code and data are available at https://github.com/dieKarotte/Spatial-Omni.
Answering natural-language questions over multi-hour audio requires both event recognition and temporal grounding. Current large audio-language models perform well on short clips, but are limited by context length, query-time cost, and weak temporal localization. We present LA-RAG (Long Audio-Retrieval Augmented Generation), a structured framework that converts continuous audio into timestamped event records using an open-vocabulary Audio Grounding Model (AGM), stores them in a SQL event database, and answers queries through intent-aware retrieval followed by LLM-based generation. LA-RAG supports offline grounding mode, where long recordings are pre-indexed for low-latency QA, and inference-time grounding mode, where query-conditioned grounding is performed for shorter open-ended clips. We create 24-hour Home-IoT and Industrial-IoT audio benchmarks and augment CASTELLA, a real-world audio moment retrieval dataset with QA pairs. In offline grounding mode, LA-RAG achieves 76.88% overall accuracy on Home-IoT and 71.10% on Industrial-IoT, with average query latencies below 0.6 seconds. In inference-time grounding mode, state-of-the-art LALMs achieve competitive event-detection accuracy on CASTELLA-QA but low temporal detection F1. We further show that LALMs augmented with our structured retrieval metadata achieve consistent temporal detection improvements, with F1 gains of 11-17% across baseline models with improved latency. These results show that explicit timestamped grounding and structured retrieval provide a practical complement to generative audio-language models for deployment-oriented long-audio QA.