Organizations: Institute of Acoustics, Chinese Academy of Sciences · University of Chinese Academy of Sciences · 3Beijing Academy of Artificial Intelligence · Institute of Computing Technology, Chinese Academy of Sciences · University of California, Merced · 6The University of Queensland
Abstract
Large Audio Language models (LALMs) have made rapid progress on acoustic understanding, yet they still struggle with fine-grained audio reasoning (e.g., recognizing event order, repetitions and duration). Existing post-training methods heavily rely on expensive external labels or provide only coarse semantic signals. To bridge this gap, we introduce Audio-Zero, the first label-free self-evolution framework in the field of LALMs that improves fine-grained auditory perception and reasoning. Audio-Zero constructs an auditory self-play game from unlabeled audio contrast pairs: most players hear a reference audio, while one odd listener hears a subtle variant. The model first generates clues describing what it hears and then identifies the odd listener by reasoning over inconsistencies among clues. Since the odd listener is known by construction, the game provides verifiable rewards without any annotated answers. Experiments with Qwen2-Audio-7B-Instruct and Qwen2.5-Omni-7B on TREA, MMAU Test-mini and MMAR show that Audio-Zero improves fine-grained audio reasoning while preserving broad audio understanding. Evolutionary and diagnostic analyses further reveal that increasingly fine-grained auditory descriptions emerge naturally from game pressure.
Large Audio Language Models (LALMs) have shown strong performance on audio reasoning benchmarks, but accuracy alone cannot distinguish true reasoning from superficial pattern matching, often overestimating reasoning ability since high scores may result from guessing rather than genuine audio understanding. Evaluating the reasoning process itself is essential for improving LALMs' reasoning ability, yet remains challenging. Existing methods either rely on costly human annotation or opaque LLM-as-judge approaches, making them impractical, biased, and lacking transparency. Moreover, audio reasoning introduces unique challenges absent in text-based settings, perceptual hallucination and cross-modal alignment between audio understanding and textual inference, hence text-based evaluation frameworks cannot be directly applied. Therefore, we propose ARIA-Rubrics (Audio Reasoning Integrity Assessment), a lightweight, annotation-free gold reasoning chains, automatic and transparent framework comprising six complementary metrics that evaluate audio reasoning quality across perceptual grounding, reasoning coherence, and answer consistency. We use Chain-of-Thought prompting as an externalization mechanism to make the reasoning process observable. Experiments on 9 models across 2 benchmarks identify three reasoning modes of current LALMs with actionable directions for future development, with ARIA-Rubrics achieving high correlation with human judgments. The code is available at the Github Repository.
Large Audio-Language Models (LALMs) have made significant progress in audio understanding, yet they primarily operate as perception-and-answer systems without explicit reasoning processes. Existing methods for enhancing audio reasoning rely either on supervised chain-of-thought (CoT) fine-tuning, which is limited by training data quality, or on reinforcement learning (RL) with coarse rewards that do not directly evaluate reasoning quality. As a result, the generated reasoning chains often appear well-structured yet lack specific acoustic grounding. We propose Audio-DeepThinker, a framework built on two core ideas. First, we introduce a hybrid reasoning similarity reward that directly supervises the quality of generated reasoning chains by combining an LLM evaluator assessing logical path alignment, key step coverage, and analytical depth with an embedding similarity component enforcing semantic alignment with reference reasoning chains. Second, we propose a progressive two-stage curriculum that enables high-quality CoT reasoning to emerge through pure RL exploration, without any supervised reasoning fine-tuning, from an instruction-tuned model that possesses no prior chain-of-thought capability. Stage 1 trains on foundational audio QA with the hybrid reward to foster basic reasoning patterns, while Stage 2 shifts to acoustically challenging boundary cases with an LLM-only reward for greater reasoning diversity. Audio-DeepThinker achieves state-of-the-art results on MMAR (74.0%), MMAU-test-mini (78.5%), and MMSU (77.26%), winning 1st Place in the Interspeech 2026 Audio Reasoning Challenge (Single Model Track). Interpretability analyses further reveal that RL training primarily reshapes upper-layer MoE gating mechanisms and that reasoning tokens crystallize progressively in the upper transformer layers, offering mechanistic insights into how audio reasoning emerges through exploration.
Large audio-language models (LALMs) are increasingly used for a broader range of audio reasoning tasks. These models typically incorporate audio representations into a large language model (LLM) backbone to enable multimodal reasoning. Recent test-time reinforcement learning (TTRL) methods further improve LLM reasoning capability by leveraging unlabelled test data after pre-training. However, the importance of the perceptual capability of LALMs remains underexplored, particularly how much acoustic evidence is integrated and relied upon during reasoning, and how this contributes to final task performance. This gap limits the development of effective post-training methods like TTRL for audio reasoning. In this work, we first analyse how audio information is integrated and utilised during reasoning process. We quantify layer-wise perceptual reliance and show that stronger acoustic reliance is associated with higher accuracy and a larger performance gain attributable to the audio input. Building on this, we propose Perception-Grounded TTRL (PG-TTRL), which aligns label-free test-time optimisation with perceptually grounded reasoning, encouraging the model to structure its reasoning more strongly on the audio input. Experiments across LALMs and benchmarks show that PG-TTRL consistently improves reasoning performance over both the base models and standard TTRL, showing the value of perceptual-grounding optimisation for test-time audio reasoning.