Reinforcement Learning (RL) agents are increasingly deployed in safety-critical domains such as robotics, autonomous driving, and drone control, where unexpected behaviors may lead to severe real-world consequences. Fuzz testing has recently emerged as a promising method for exploring the vast state spaces of RL agents and exposing crashes. Although numerous RL fuzzing methods have been proposed, existing studies often differ in evaluation settings, baselines, and metrics, making it difficult to draw reliable conclusions about their relative effectiveness and practical usefulness. To address this gap, we present the first comprehensive empirical study that systematically evaluates RL fuzzing methods from four complementary perspectives: effectiveness, diversity, efficiency, and practical utility. We benchmark five state-of-the-art methods alongside random testing under unified configurations across three environments of increasing complexity (MountainCar, BipedalWalker, and CARLA), and further assess the downstream usefulness of detected crashes for agent robustness improvement and safety monitoring. Our results reveal several key insights. For instance,throughput-oriented methods like MDPFuzz demonstrate superior effectiveness and efficiency in crash discovery, while methods explicitly designed to encourage exploration like SeqDivFuzz excel at uncovering diverse crash behaviors. We also show that fuzzing-generated crashes can meaningfully improve agent robustness and enable accurate safety monitoring with strong cross-method generalization. Beyond these empirical findings, we distill actionable guidance for both researchers and practitioners, highlighting the benefits of combining complementary fuzzing strategies and adopting multi-level diversity analysis to achieve more comprehensive and practical RL testing.
Reinforcement learning (RL) policies can be unsafe and vulnerable to attacks. Ensuring their reliability is often a pain point as existing automated testing methods target only selected environments, testing scenarios, and RL algorithms. To address this, we propose a comprehensive framework for testing single- and multi-agent RL policies under varying conditions. Our implementation of this framework, Gimitest, is an open-source tool that supports various gym frameworks and allows for modifications of their integrated components. This article describes the framework and details Gimitest's functionality and architecture. It showcases its effectiveness in testing multiple RL policies in environments such as the official Farama Gymnasium and PettingZoo.
Reinforcement learning (RL) often struggles in real-world tasks with high-dimensional state spaces and long horizons, where sparse or fixed rewards severely slow down exploration and cause agents to get trapped in local optima. This paper presents a fuzzy logic based reward shaping method that integrates human intuition into RL reward design. By encoding expert knowledge into adaptive and interpreable terms, fuzzy rules promote stable learning and reduce sensitivity to hyperparameters. The proposed method leverages these properties to adapt reward contributions based on the agent state, enabling smoother transitions between fast motion and precise control in challenging navigation tasks. Extensive simulation results on autonomous drone racing benchmarks show stable learning behavior and consistent task performance across scenarios of increasing difficulty. The proposed method achieves faster convergence and reduced performance variability across training seeds in more challenging environments, with success rates improving by up to approximately 5 percent compared to non fuzzy reward formulations.
Safety is a core concern for deploying reinforcement learning (RL) agents in real-world domains such as robotics and autonomous driving. While benchmarks have been central to progress in RL, existing safety benchmarks with high-fidelity 3D physics remain computationally slow, limiting large-scale experimentation and rapid prototyping. To address this gap, we propose CRAX (Constrained RL Accelerated with JAX). Built on top of the MuJoCo XLA (MJX) physics engine with realistic 3D dynamics, CRAX leverages vectorized operations and hardware acceleration, yielding up to ~100x speedups over comparable CPU-based safety benchmarks. The benchmark features six environment suites and three agent-specific tasks, each spanning three difficulty levels. Evaluating six popular safe RL methods shows that no single approach dominates across all tasks, and reveals the trade-offs between performance and safety. We find that curriculum learning across difficulty levels and safety transfer can improve performance over direct training in harder settings.