LEMUR: Learning to Align with Multi-Objective Reinforcement Learning from Preference Feedback
Authors: Manith Adikari, Bei Peng, Samuele Vinanzi, Angelo Cangelosi
Organizations: Department of Computer Science, University of Manchester · Centre for Robotics & AI, University of Manchester · School of Computer Science, University of Sheffield · School of Computing & Digital Technologies, Sheffield Hallam University
Reinforcement Learning (RL) systems are typically trained using a single, well-specified scalar reward function. However, real-world decision-making tasks often involve multiple, competing objectives, such as performance versus efficiency, where ground-truth reward functions are difficult to specify or inaccessible. While Multi-Objective RL (MORL) addresses such trade-offs by modeling rewards as vectors, existing approaches typically assume access to a well-specified reward function for each objective, inheriting the same challenges faced by single-objective RL. Meanwhile, Preference-based RL (PbRL) has shown great potential in solving complex tasks without access to a pre-defined reward function through reward learning from human feedback, yet has largely been studied in single-objective settings. In this work, we bridge this gap with LEMUR: Learning to Align with Multi-Objective Reinforcement Learning with Preference feedback, a novel framework where an agent interactively learns from the preferences of multiple humans to learn optimal multi-objective policies. Our approach jointly learns policies and multiple objective-specific reward models from human feedback, enabling agents to effectively balance competing objectives during learning. We evaluate LEMUR on a variety of benchmark multi-objective tasks, and empirical results demonstrate its superior performance over baseline methods. Our method presents a promising direction for solving multi-objective decision-making tasks without pre-defined reward functions.
Many sequential decision-making tasks involve optimizing multiple conflicting objectives, requiring policies that adapt to different user preferences. In multi-objective reinforcement learning (MORL), one widely studied approach} addresses this by training a single policy network conditioned on preference-weighted rewards. In this paper, we explore a novel algorithmic perspective: leveraging reward-free reinforcement learning (RFRL) for MORL. While RFRL has historically been studied independently of MORL, it learns optimal policies for any possible reward function, making it a natural fit for MORL's challenge of handling unknown user preferences. We propose using the RFRL's training objective as an auxiliary task to enhance MORL, enabling more effective knowledge sharing beyond the multi-objective reward function given at training time. To this end, we adapt a state-of-the-art RFRL algorithm to the MORL setting and introduce a preference-guided exploration strategy that focuses learning on relevant parts of the environment. Through extensive experiments and ablation studies, we demonstrate that our approach significantly outperforms the state-of-the-art MORL methods across diverse MO-Gymnasium tasks, achieving superior performance and data efficiency. This work provides the first systematic adaptation of RFRL to MORL, demonstrating its potential as a scalable and empirically effective solution to multi-objective policy learning.
Real-world Multi-Objective Reinforcement Learning (MORL) often suffers from sparse rewards, reward conflicts, and late-stage reward tug-of-war, causing traditional linear scalarization to experience severe metric oscillations. To address optimization conflicts among multiple objectives in real-world deployment scenarios, we propose Multi-Marginal Preference Optimization (MMPO), a fine-grained framework that intervenes at the data, gradient, and constraint levels rather than relying on coarse-grained global scalarization. Specifically, MMPO performs exposure debiasing to mitigate sparse and biased rewards, applies priority-aware orthogonal projection to decouple conflicting gradients, and introduces self-prompted gradient constraints to prevent dominant objectives from overwhelming weaker ones. Experiments on real-world e-commerce datasets show that MMPO improves training stability and consistently achieves better performance across conflicting metrics. Moreover, it generalizes robustly to broader tasks such as ToolRL and code generation, demonstrating its effectiveness as a practical paradigm for multi-objective alignment.
Cooperative multi-objective multi-agent reinforcement learning (MOMARL) models team decision making under multiple, potentially conflicting objectives. In this setting, conflicts arise not only across objectives but also across agents with different observations, roles, and contributions. We propose Preference Coordinated Multi-agent Policy Optimization (PCMA), which learns coordinated agent-specific preferences to enable complementary trade-offs among agents. Theoretically, we formulate cooperative MOMARL as a team-optimal game and show that, under suitable conditions, preference diversity can induce team improvement through a first-order improvement decomposition. Experiments on multiple cooperative MOMA environments and a practical traffic-control scenario show that PCMA improves both performance and trade-off coordination.