Authors: Xu Cao, Houze Yang, Vipin Gunda, Zhongyi Zhou, Tianyu Xu, Adarsh Kowdle, Inki Kim, James M. Rehg
Abstract
Estimating human gaze targets from images in-the-wild is an important and formidable task. Existing approaches primarily employ brittle, multi-stage pipelines that require explicit inputs, like head bounding boxes and human pose, in order to identify the subject of gaze analysis. As a result, detection errors can cascade and lead to failure. Moreover, these prior works lack the flexibility of specifying the gaze analysis task via natural language prompting, an approach which has been shown to have significant benefits in convenience and scalability for other image analysis tasks. To overcome these limitations, we introduce the Promptable Gaze Target Estimation (PGE) task, a new end-to-end, concept-driven paradigm for gaze analysis. PGE conditions gaze prediction on flexible user text or visual prompts (e.g., "the boy in the red shirt" or "person in point [0.52, 0.48]") to identify a specific subject for gaze analysis. This approach integrates subject localization with gaze estimation, and eliminates the rigid dependency on intermediate analysis stages. We develop a scalable data engine to generate Gaze-Co (Gaze Estimation with Concepts), a dataset and benchmark of 120K high-quality, prompt-annotated image pairs. We also propose GazeAnywhere, the first model designed for PGE. GazeAnywhere uses a transformer-based detector to fuse features from frozen encoders and simultaneously solves subject localization, in/out-of-frame presence, and gaze target heatmap estimation. GazeAnywhere achieves state-of-the-art performance on multiple PGE benchmarks, setting a strong baseline for this new problem even on a difficult out-of-domain, real-world clinical dataset. GazeAnywhere is open-sourced in github.com/IrohXu/GazeAnywhere.
Gaze target estimation, the task of predicting where a person is looking in a scene, is crucial to understanding human attention and intent. It is a challenging task that combines high-level understanding of global scene semantics and precise spatial reasoning using human appearance (e.g. pose, eye orientation). As a result, human-level performance remains elusive for existing models, limiting their practical application. To this end, we propose PaGE (Practical Gaze Estimator), a gaze estimation model that explicitly models the complex interaction between scene and head features. Using a PaGE model with a large ViT-H+ backbone as the teacher, we further distill student models with lighter backbones on a much larger and more diverse unlabeled dataset. The architectural improvements and novel training recipe allow PaGE to achieve state-of-the-art performance on several gaze estimation tasks, outperforming humans in 7 out of 9 metrics while reducing the human-AI gap by at least 60% in the remaining 2. The distilled student models retain most of the teacher's performance while being lightweight enough for practical deployment on robots and consumer devices. The code and model checkpoints are available at our project page.
Gaze target estimation aims to infer the position of a person's gaze within a scene. Within mainstream design logic, multi-branch methods require extra supervision and annotations, while streamlined designs prioritize low-level visual saliency over true gaze intent. The former leads to a high annotation burden and hinders domain transfer, whereas the latter causes misalignment between predicted attention and actual gaze targets. To address this issue, we propose TextGaze, a unified cross-modal architecture that leverages a Large Vision-Language Model (LVLM) as scalable semantic guidance to balance the two design paradigms. The model extracts visual features from a frozen encoder and utilizes an LVLM to obtain gaze-aligned textual cues. We design a transformer-based fusion module with hierarchical text supervision to preserve task semantics. Lightweight decoding heads enable the joint prediction of gaze heatmaps and in-/out-of-frame status. We evaluate our method on four mainstream datasets, and the results show competitive performance across key metrics with robust cross-dataset generalisation without extra fine-tuning. Overall, we provide a streamlined alternative to traditional designs and highlight the potential of LVLMs as accessible auxiliary guidance for gaze estimation.
Gaze target estimation aims to predict the semantic object an observer fixates upon within an image, a task deeply rooted in the object-oriented nature of human gaze. Observers tend to select a specific semantic entity as the attentional target, rather than responding randomly across arbitrary regions of the image. However, existing methods typically model this task as a direct mapping from global features to gaze heatmaps, essentially treating it as a pixel-level regression problem. This approach fails to explicitly represent the gazed object as a distinct entity, making it difficult to produce stable and semantically consistent predictions in complex scenes. To address this, we propose a two-stage gaze estimation framework guided by object semantics, reformulating gaze target estimation as a hierarchical reasoning process. Our method incorporates object-level representations during feature encoding to align image features with discrete semantic entities, then introduces multi-scale feature fusion and geometric constraints from head pose and gaze direction for fine-grained localization and object-level discrimination. Extensive experiments on GazeFollow, VideoAttentionTarget, ChildPlay, and GOO-Real demonstrate that our method achieves AUC of 0.961, 0.948, 0.987, and 0.977 respectively, delivering strong performance across all benchmarks while maintaining a compact parameter size of 7.1M.