cs.CVAug 14, 2026

ProFocus: Interpreting Affective Experience in Artistic Images with Progressive Visual Focusing

Authors: Zhiyan Zhang, Zicheng Yan, Jianqi Chen, Peipei Song, Shanshan Wang, Xun Yang

Organizations: University of Science and Technology of China Hefei, Anhui, China · Anhui University Hefei, Anhui, China

Abstract

Interpreting the emotional responses triggered by images is central to achieving emotional intelligence. Compared with natural images, visual art is intentionally created to elicit emotional responses from its viewers through abstract concepts and visual metaphors, making affective interpretation particularly challenging. However, most existing methods rely on general-purpose visual embeddings (e.g., CLIP), failing to capture the nuanced cues underlying artistic emotion. To address this gap, we propose ProFocus, a novel framework that models affective experience in artistic images via progressive visual focusing. The key idea is to model visual representation learning inspired by a hierarchical cognitive theory of human aesthetic appreciation. Technically, ProFocus contains two core components: a Hierarchical Art Critic (HAC) and a Progressive Hint Fusion (PHF) module. HAC leverages multimodal large language models to generate structured linguistic priors at three cognitive levels--atmospheric style, narrative subjects, and concrete details--thereby translating artistic perception into coherent semantic guidance. Building upon these priors, PHF departs from conventional cross-modal fusion by sequentially injecting the hierarchical hints into visual features, enabling a progressive focusing process that mirrors human perception. This design allows the model to capture subtle affective cues and produce more faithful explanations. Extensive experiments on the ArtEmis v1.0 and v2.0 datasets demonstrate that ProFocus consistently outperforms state-of-the-art methods in both emotion recognition and affective explanation. Project page: https://github.com/Zhang-Zhiyan/ProFocus.

Figures & tables

Appendix figures & tables6 assets

Supplementary material from the paper’s appendix.

Appendix

Explore similar work

Oct 26, 2026

Beyond Vision-Language Models: Visual-Semantic Affect Graphs for Emotion Recognition in Artworks

Emotion recognition in artworks remains challenging because affective meaning is often subjective, implicit, and shaped by relationships between visual form and semantic associations. While vision-language models provide strong multimodal representations, direct image-to-emotion prediction may overlook explicit relations among formal, semantic, and affective cues that support emotional interpretation. This paper proposes Visual-Semantic Affect Graphs (VSAG), a graph-based framework that represents artworks through interpretable feature nodes, including color, brushstroke, composition, light-shadow, line quality, and extracted visual entities. The graph learns feature-emotion associations for dominant emotion prediction, with valence-arousal structure modeled through an optional hierarchical auxiliary affect module. We evaluate VSAG and VSAG-TopK against direct VLM inference using Qwen3-VL and InternVL3.5 on EmoArt-5k. Results show that direct VLMs provide useful but modest baselines, while graph-based models improve dominant emotion prediction. In particular, the hierarchical valence-arousal variant of VSAG achieves the best overall performance, improving accuracy, macro-F1, and weighted-F1 over both direct VLM inference and the emotion-only VSAG baseline. Per-class results indicate that graph-based models and VLMs capture partly complementary signals, while valence-arousal structure is most useful when integrated as a coarse-to-fine affect hierarchy rather than as a simple post-hoc correction. These findings suggest that explicit visual-semantic structure can support both prediction and interpretation in artwork emotion recognition.
Jul 11, 2026

EmoStyle: Affective Conditioning of Style-Specialist Experts for Emotional Image Generation

Emotion-aware artistic image generation requires an image to match the input prompt, follow the specified artistic style, and convey the target emotion. In this challenge, the main difficulty is that the visual and affective attributes available in the training data are not explicitly provided at test time. Without these attributes, the generator has to decide not only what to depict, but also how the target emotion should be expressed through color, lighting, brushwork, composition, line, and layout. This creates a control gap between the available test prompt and the fine-grained conditions needed for emotion-aware artistic generation. To bridge this gap, we propose EmoStyle, a Z-Image-based framework that converts the input prompt into a structured generation state. An LLM reasoner first predicts affective cues (valence-arousal, dominant emotion, and therapeutic-effect labels) and an aspect-ratio decision. Instead of using these predictions only as additional prompt text, we encode the affective fields into an affective condition vector and inject it into the denoising blocks through AdaLN-style modulation. This allows the inferred control variables to directly guide the generation of intermediate features. Since emotional expression is also style-dependent, we further train a dedicated LoRA adapter for each artistic style bucket and select the corresponding expert during inference, enabling the same affective cues to be rendered with bucket-specific priors for color, texture, brushwork, and composition. Finally, a lightweight VLM-guided candidate selection step ranks the generated images based on prompt alignment, style consistency, emotional expression, and visual quality. In Track 1 of the AffectiveArt Challenge 2026, our USTC_PI_LAB_TEAM submission achieved first place.
May 15, 2026

Attribute-Grounded Selective Reasoning for Artwork Emotion Understanding with Multimodal Large Language Models

Multimodal large language models (MLLMs) can produce fluent artwork emotion explanations, but they often suffer from attribute flooding: they enumerate many visible formal attributes without identifying which cues actually support the affective judgment. We therefore formulate artwork emotion understanding as Attribute-Grounded Selective Reasoning (AGSR), where predefined formal attributes serve as evidence units and only emotionally operative attributes should enter the final interpretation. To make this problem measurable, we extend EmoArt, originally introduced at ACM MM 2025 as a 132,664-artwork resource with content, formal-attribute, valence-arousal, and emotion annotations, by adding a 1,400-artwork human salience extension annotated by 15 art-trained annotators. This extension provides instance-level supervision for distinguishing attributes that are merely present from those that are emotionally salient. We further propose FAB-G (Formal-Attribute Bottleneck-Guided reasoning), a supervised multi-agent framework that first predicts attribute-level salience and then constrains downstream emotional analysis to the retained cues. Experiments show that FAB-G yields consistent gains in emotion, arousal, and valence prediction, achieves stronger agreement with human-marked salient attributes under Dice and Tversky metrics, and produces substantially more compact final explanations than prompting-based baselines. Cross-dataset evaluation further suggests that attribute-grounded salience selection transfers beyond the source distribution of EmoArt, while also revealing attribute-specific boundary cases. The dataset and project page are available at https://zhiliangzhang.github.io/EmoArt-130k/