cs.ROAug 18, 2026

Embodied-Navigator: Point, Think, Memorize, and Align for Efficient Navigation

Authors: Hongyan Feng, Sunlai Chen, Xuanyu Liu, Miao Pan, Yangfan Xie, Yuxiang Cui, Zhongxiang Zhou, Rong Xiong, 

Organizations: School of Software Technolog,Zhejiang University · Zhejiang Humanoid Robot Innovation Center Co., Ltd.

Abstract

Although Large Vision-Language Models (VLMs) have significantly advanced embodied navigation, their direct deployment remains challenging, as existing methods often force VLMs into unnatural action spaces that misalign with their 2D pre-training priors, compounded by rigid reasoning schedules and inefficient memory management. To overcome these limitations, we propose TAMP-Nav, a unified framework for efficient embodied navigation. First, we introduce a Pixel-to-3D Action Formulation (Point) that reformulates navigation into 2D visual prompting. Specifically, the VLM merely selects 2D pixels, which are then projected into 3D coordinates for a low-level SLAM controller. This design naturally aligns embodied execution with the VLM's inherent 2D visual capabilities. Second, we propose an integrated Selective Reasoning and Anchor-Trajectory Memory mechanism (Think and Memorize), which dynamically triggers Chain-of-Thought and retains high-fidelity memory only at critical nodes, compressing redundant trajectories into lightweight Space-Time Indicators, thereby preserving critical historical information and enhancing spatio-temporal perception. Finally, we design an efficient Two-Level Alignment Paradigm (Align) via Group Relative Policy Optimization (GRPO). By superimposing global outcome rewards with fine-grained process rewards, this dense supervision tightly aligns the agent's cognitive planning with physical environmental feedback, endowing the model with adaptive reasoning capabilities. Experiments demonstrate that TAMP-Nav achieves state-of-the-art performance (e.g., 66.2% SR on R2R-CE) with high runtime and sample efficiency (requiring only 90k training trajectories).

Figures & tables

Appendix figures & tables8 assets

Supplementary material from the paper’s appendix.

Appendix

Explore similar work

Aug 31, 2026

LightNav-0: Eliciting VLM Spatial Intelligence for Generalist Embodied Navigation

Embodied navigation requires agents to translate heterogeneous goals and visual observations into actions across tasks, environments, and robot embodiments. Modern vision-language models (VLMs) already encode spatial priors for visual grounding, spatial reasoning, and pointing, but these capabilities are rarely elicited directly for robot control. Existing navigation systems instead rely on task- or embodiment-specific components, fragmenting perception, reasoning, and action while offering limited generalization. Here we present LightNav-0, a compact generalist embodied navigation model that elicits the spatial intelligence of a pretrained VLM and aligns it with navigation, without task-specific prediction heads. LightNav-0 represents diverse navigation tasks through a unified token interface: dual-channel pointing expresses task-, scene-, and embodiment-agnostic spatial intent, while a residual vector-quantized action tokenizer maps this intent to precise, embodiment-specific trajectories. Together with temporally aware visual history compression, ER mid-training, supervised fine-tuning, and reinforcement learning, this formulation supports instruction following, open-vocabulary object navigation, and visual tracking within a single model. The navigation training corpus spans 2K+ scenes and 4K+ hours of embodied navigation data. LightNav-ER, the embodied-reasoning checkpoint used to initialize LightNav-0, attains the highest complete-set average across 8 embodied-reasoning benchmarks, while LightNav-0 achieves state-of-the-art monocular success rates across all 10 public navigation simulation settings. Real-world evaluations further demonstrate zero-shot generalization across robot embodiments, diverse scenes, and static and dynamic targets. These results establish compact VLMs as a unified and transferable backbone for generalist embodied navigation.
Mar 3, 2026

TagaVLM: Topology-Aware Global Action Reasoning for Vision-Language Navigation

Vision-Language Navigation (VLN) presents a unique challenge for Large Vision-Language Models (VLMs) due to their inherent architectural mismatch: VLMs are primarily pretrained on static, disembodied vision-language tasks, which fundamentally clash with the dynamic, embodied, and spatially-structured nature of navigation. Existing large-model-based methods often resort to converting rich visual and spatial information into text, forcing models to implicitly infer complex visual-topological relationships or limiting their global action capabilities. To bridge this gap, we propose TagaVLM (Topology-Aware Global Action reasoning), an end-to-end framework that explicitly injects topological structures into the VLM backbone. To introduce topological edge information, Spatial Topology Aware Residual Attention (STAR-Att) directly integrates it into the VLM's self-attention mechanism, enabling intrinsic spatial reasoning while preserving pretrained knowledge. To enhance topological node information, an Interleaved Navigation Prompt strengthens node-level visual-text alignment. Finally, with the embedded topological graph, the model is capable of global action reasoning, allowing for robust path correction. On the R2R benchmark, TagaVLM achieves state-of-the-art performance among large-model-based methods, with a Success Rate (SR) of 51.09% and SPL of 47.18 in unseen environments, outperforming prior work by 3.39% in SR and 9.08 in SPL. This demonstrates that, for embodied spatial reasoning, targeted enhancements on smaller open-source VLMs can be more effective than brute-force model scaling. The code can be found on our project page: https://apex-bjut.github.io/Taga-VLM
Jun 19, 2026

BIT-Nav: Brain-Inspired Trajectory Memory for Embodied Navigation

Vision-Language Models (VLMs) for embodied navigation rely on selecting a fixed number of frames from a growing trajectory history. As episodes extend, this selection grows increasingly sparse, yet prior work shows no accuracy gain when scaling from 8 to 64 frames, suggesting the bottleneck is not frame quantity but the representation itself. Sparse frame selection cannot capture the structured behavioral signal that long-horizon reasoning requires: turning patterns, cumulative displacement, and path topology. We introduce BIT-Nav (Brain-Inspired Trajectory Memory for Navigation), a framework that augments frozen VLM navigation pipelines with a compact learned trajectory memory. Motivated by hippocampal path integration, where spatial experience is compressed into structured episodic traces rather than stored as raw sensory replay, BIT-Nav trains a Bi-GRU encoder over action and relative pose sequences via a multi-positive InfoNCE contrastive objective on trajectory prefixes sharing the same behavioral intent. The resulting embedding is projected into the VLM token space via a lightweight MLP and injected as a single memory token at each decision step, conditioning the model on structured motion history at constant token cost regardless of episode length